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["id","triggerType","Comment","TriggerRate","TriggerRateStr","TriggerCD","GunType","param1","param2","param3","param4","param5","strParam1"]
["int_key","TriggerType","string","int","string","int","int","int","int","int","int","int","string"]
["cs","c","skip","c","c","c","c","c","c","c","c","c","c"]
["//id",null,null,"//触发概率，万分数",null,"//触发CD，万分数","//触发要求的枪械tag默认为127"]
[1,"OnAdd",null,10000,null,null,0,4]
[2,"KillEntity",null,5000,null,null,0]
[3,"CriticalHit",null,10000,null,null,0,null,null,null,1]
[4,"ChangeGun",null,10000,null,null,0]
[5,"DurationShoot",null,10000,null,10000,0,5000,30000]
[6,"GunReloadStart",null,10000,null,null,0]
[7,"ChangeGun",null,10000,null,null,0]
[8,"ShootBouncyBullets",null,10000,null,null,35]
[9,"OnBulletBounce","暴击弹射概率",7000,"CB_Prob",null,0]
[10,"NoMovementTime","不移动驱散隐身",10000,null,null,0,10000]
[11,"OnTakeDamage",null,10000,null,null,0,2]
[12,"OnTakeDamage",null,10000,null,null,0,1]
[13,"StunHit",null,10000,null,null,0,null,null,null,1]
[14,"GunReloadEnd",null,10000,null,null,0]
[15,"HeadShotHit",null,10000,"TB333",null,0,null,null,null,1]
[16,"LevelMonsterRage",null,10000,null,null,0,3]
[17,"ReviveEntity",null,10000,null,null,0]
[18,"GunReloadEnd",null,8000,null,null,0]
[19,"DurationShoot",9716001,10000,null,0,0,3000000,0,10,1]
[20,"DurationShoot",null,10000,null,0,0,5000,30000,0,1]
[21,"KillEntity",null,10000,null,null,0,2]
[22,"KillEntity",null,500,null,null,0]
[23,"OnCatchDropItem",null,10000,null,null,0,2]
[24,"OnDotBoomDmg",null,10000,null,null,0]
[25,"DurationShoot","天赋5-2",10000,null,0,0,3000000,0,1,1]
[26,"MakeEntityCannotBeHurt",null,10000,null,null,0,1]
[27,"DurationShoot","9726003;9756002",10000,null,0,0,3000000,0,3,1]
[28,"HeadShotHit",null,10000,null,null,0,null,null,null,1]
[29,"CriticalHit",null,10000,null,50000,0,null,null,null,1]
[30,"HeadShotHit",null,10000,null,50000,0,null,null,null,1]
[31,"StunHit",null,10000,null,50000,0,null,null,null,1]
[32,"DurationShoot",null,10000,null,0,0,3000000,0,3]
[33,"GunReloadStart",null,10000,null,0,0,null,0]
[34,"KillEntity",null,1500,"KillDropHPprop",null,0,3]
[35,"LossHp",null,5000,"BossDropHPprop",null,0,15,1]
[36,"DurationShoot",9726001,10000,null,0,0,5000,40000,0,1]
[37,"CriticalHit",9726002,10000,null,0,0,40,null,null,1]
[39,"KillEntity",null,10000,null,null,0,8]
[51211,"CriticalHit","暴击导弹",10000,null,null,35,null,null,null,1]
[51212,"StunHit","击晕脉冲",10000,null,null,20,null,null,null,1]
[51213,"HeadShotHit","爆头激光",10000,null,null,8,null,null,null,1]
[50401,"CriticalHit","暴击炮台",10000,null,null,0,25,null,null,1]
[50402,"StunHit","击晕炮台",10000,null,null,0,12,null,null,1]
[50403,"HeadShotHit","爆头炮台",10000,null,null,0,3,null,null,1]
[51611,"CriticalHit","暴击导弹Pro",10000,null,null,35,null,null,null,1]
[51612,"StunHit","击晕脉冲Pro",10000,null,null,20,null,null,null,1]
[51613,"HeadShotHit","爆头激光Pro",10000,null,null,8,null,null,null,1]
[50211,"DurationShoot","步枪持续攻击发射子弹",10000,null,0,35,5000,25000,0,1]
[50221,"DurationShoot","霰弹枪攻击扔手雷",10000,null,0,20,3000000,0,3,1]
[50231,"DurationShoot","狙击枪攻击召唤无人机",10000,null,0,8,3000000,0,3,1]
[50311,"CriticalHit","爆头发射子弹",10000,null,null,35,30,null,null,1]
[50321,"StunHit","击晕扔手雷",10000,null,null,20,8,null,null,1]
[50331,"HeadShotHit","爆头召唤无人机",10000,null,null,8,2,null,null,1]
[50611,"DurationShoot","步枪持续攻击发射子弹",10000,null,0,35,3000000,null,200]
[50621,"StunHit","击晕final",10000,null,null,20,20,null,null,1]
[50631,"HeadShotHit","爆头final",10000,null,null,8,5,null,null,1]
[50111,"OnAdd",null,10000]
[50121,"OnAdd",null,10000]
[50131,"CriticalHit","暴击回复弹药",3000,null,null,35,null,null,null,1]
[50132,"StunHit","击晕加快换弹",10000,null,null,20,null,null,null,1]
[50133,"HeadShotHit","爆头获得增伤",10000,null,null,8,null,null,null,1]
[40001,"GunReloadStart","通用换弹开始触发",10000,null,null,0]
[9726003,"DurationShoot",null,10000,null,0,0,3000000,0,10,1]
[50511,"DurationShoot","天赋5-1",10000,null,0,0,5000,10000,0,1]
[2599005,"NewOrRemoved","宝石复活触发",10000,null,0,0,1,{"$nulls":4},"State.UndeadOnce"]
[2599007,"LossHp","宝石扣血掉血瓶",10000,null,3000000,0,60,1]
[2599026,"KillEntity","宝石击杀精英触发",10000,null,null,0,2]
[101,"GunReloadStart",null,10000,null,0,0,null,0]
[102,"GunReloadEnd",null,10000,null,0,0,null,0]
[2488002,"OnTakeDamage",null,10000,{"$nulls":6},1]
[60091,"OnTakeDamage",null,10000,null,50000,{"$nulls":4},1]
[5014101,"OnBulletBounce",null,7000,null,null,0]
[5026101,"DurationShoot",null,null,"T5026101",0,35,3000000,0,1,1]
[702,"DurationShoot","持续射击",10000,null,0,0,5000,20000,0,1]
[7000211,"KillEntity",null,500,null,30000]
[7000212,"NewOrRemoved",null,10000,null,10000,0,1,{"$nulls":4},"State.GemV3.GE7000211A"]
[700034,"NewOrRemoved","宝石复活触发",10000,null,0,0,1,{"$nulls":4},"State.UndeadOnce"]
[700029,"LossHp","宝石扣血掉血瓶",10000,null,3000000,0,60,1]
[700028,"KillEntity","宝石击杀精英触发",10000,null,null,0,2]
[41000201,"OnTakeDamage",null,10000,null,null,0,1]
[41000202,"NewOrRemoved",null,10000,null,0,0,1,{"$nulls":4},"Skill.Equip.E4100020X"]
[55001,"SuppressHit","压制触发",10000,null,50000,null,1,null,null,1]
[55002,"SuppressHit","压制触发",10000,null,50000,null,1,null,null,1]
[55003,"SuppressHit","压制触发",10000,null,50000,null,1,null,null,1]
[55004,"SuppressHit","压制触发",10000,null,50000,null,1,null,null,1]
[38,"MakeEntityCannotBeHurt",null,10000,null,null,0,2]
[30723,"LossHp",null,10000,null,null,0,15,1]