#if !XLUA_GENERAL using UnityEngine; #endif using System.Collections; using System.Collections.Generic; using XLua; using System; using System.IO; public class tableValue1ClassEqual{ public int key1; public int key2; public bool key3; public List tableValueInclude; } public class tableValue1ClassLess{ public int key1; public int key2; public tableValue1ClassLess() { } } public class tableValue1ClassMore{ public int key1; public int key2; public bool key3; public int key4; } public class tableValue1ClassPrivate{ public int key1; private int key2; public bool key3; public int Get() { return key2; } public void Set(int value) { this.key2 = value; } } public class tableValue1ClassParamConstucter{ public int key1; public int key2; public bool key3; public tableValue1ClassParamConstucter(int key1, int key2, bool key3) { this.key1 = key1; this.key2 = key2; this.key3 = key3; } } public class tableValue1ClassTwoConstructer{ public int key1; public int key2; public bool key3; public tableValue1ClassTwoConstructer() { } public tableValue1ClassTwoConstructer(int key1, int key2, bool key3) { this.key1 = key1; this.key2 = key2; this.key3 = key3; } } public class tableValue1ClassException{ public int key1; public int key2; public bool key3; public tableValue1ClassException() { throw new Exception("constructor throw exception."); } } public class tableValue2Class { public bool kv1; public string kv3; public int kv2; } public class tableValue4Class { public int k1; public int k2; public int k3; public int k4; public int k5; } [CSharpCallLua] public interface tableVarIncludeInf { int ikey1 { get; set; } int ikey2 { get; set; } } [CSharpCallLua] public interface tableValue1InfEqual { int key1 { get; set; } int key2 { get; set; } bool key3 { get; set; } tableVarIncludeInf tableVarInclude {get; set; } int sub(int a, int b); } [CSharpCallLua] public interface tableValue1InfMore { int key1 { get; set; } int key2 { get; set; } bool key3 { get; set; } string key4 { get; set;} int sub(int a, int b); } [CSharpCallLua] public interface tableValue1InfLess { int key1 { get; set; } int key2 { get; set; } int sub(int a, int b); } [CSharpCallLua] public interface tableValue1InfTypeDiff { string key1 { get; set; } int key2 { get; set; } int sub(int a, int b); } [CSharpCallLua] public interface tableValue2Inf { bool kv1 { get; set; } string kv2 { get; set; } int kv3 { get; set; } } [CSharpCallLua] public delegate void FuncSelfINcreaseDelegate(); [CSharpCallLua] public delegate int FuncAddTableDelegate(LuaTable a); [CSharpCallLua] public delegate int FuncAdd2elegate(Dictionary a); [CSharpCallLua] public delegate Action GetFuncIncreaseDelegate(); [CSharpCallLua] public delegate bool FuncReturnMultivaluesDelegate1(out string str, out tableValue4Class table); [CSharpCallLua] public delegate void FuncReturnMultivaluesDelegate2(out bool update, out string str, out tableValue4Class table); [CSharpCallLua] public delegate void FuncReturnMultivaluesDelegate3(out bool update, out string str, out tableValue4Class table, out int a); [CSharpCallLua] public delegate bool FuncReturnMultivaluesDelegate4(out string str); [CSharpCallLua] public delegate void FuncReturnMultivaluesDelegate31(out bool update, out string str, out tableValue4Class table, out tableValue4Class a); [CSharpCallLua] public delegate void FuncMultiParamsDelegate(ref bool a, ref int b, ref string c, out int d); /* [CSharpCallLua] public delegate Action FuncMultiParams2Delegate(ref bool a, int b, out int c); */ [CSharpCallLua] public delegate void FuncMultiParams3Delegate(out int c, int b, ref bool a); [CSharpCallLua] public delegate void FuncMultiParams3Delegate2(int b, out int c, ref bool a); [CSharpCallLua] public delegate int FucnVarParamsDelegate(int a, int b); [CSharpCallLua] public delegate string FucnReadFileDelegate(string filename); [CSharpCallLua] public delegate System.Object FuncReturnObjectDelegate(int type);