//============================================ //--4>: // Exported by ExcelConfigExport // // 此代码为工具根据配置自动生成, 请不要修改 // //============================================ using System.Collections.Generic; using Sog; public static class DescHelper { /** * 请不要修改他们得顺序 */ public static void RegisterAllBin(Dictionary configs) { var tail = ".bin"; configs.Add("ActivityDesc"+tail, ActivityDescMgr.Instance); configs.Add("AdvertisementConfigDesc"+tail, AdvertisementConfigDescMgr.Instance); configs.Add("AffixDesc"+tail, AffixDescMgr.Instance); configs.Add("AffixesDesc"+tail, AffixesDescMgr.Instance); configs.Add("AffixesRandomGroupDesc"+tail, AffixesRandomGroupDescMgr.Instance); configs.Add("AltarDesc"+tail, AltarDescMgr.Instance); configs.Add("AssetPathDesc"+tail, AssetPathDescMgr.Instance); configs.Add("GridMonsterDesc"+tail, GridMonsterDescMgr.Instance); configs.Add("GridPieceInfoDesc"+tail, GridPieceInfoDescMgr.Instance); configs.Add("BenifitDesc"+tail, BenifitDescMgr.Instance); configs.Add("ChapterDesc"+tail, ChapterDescMgr.Instance); configs.Add("ChapterBattleDesc"+tail, ChapterBattleDescMgr.Instance); configs.Add("ChapterBattleStageDesc"+tail, ChapterBattleStageDescMgr.Instance); configs.Add("CommParamDesc"+tail, CommParamDescMgr.Instance); configs.Add("ContinueBattleDesc"+tail, ContinueBattleDescMgr.Instance); configs.Add("CountryAreaNameMapDesc"+tail, CountryAreaNameMapDescMgr.Instance); configs.Add("CSPropIDTypeDesc"+tail, CSPropIDTypeDescMgr.Instance); configs.Add("DropSkillDesc"+tail, DropSkillDescMgr.Instance); configs.Add("EnumDesc"+tail, EnumDescMgr.Instance); configs.Add("EquipDesc"+tail, EquipDescMgr.Instance); configs.Add("EquipAttrDesc"+tail, EquipAttrDescMgr.Instance); configs.Add("EquipSuitDesc"+tail, EquipSuitDescMgr.Instance); configs.Add("GACastConditionDesc"+tail, GACastConditionDescMgr.Instance); configs.Add("GachaDesc"+tail, GachaDescMgr.Instance); configs.Add("GachaChooseRewardDesc"+tail, GachaChooseRewardDescMgr.Instance); configs.Add("GAS_TagDesc"+tail, GAS_TagDescMgr.Instance); configs.Add("CueDesc"+tail, CueDescMgr.Instance); configs.Add("GasAssetPathDesc"+tail, GasAssetPathDescMgr.Instance); configs.Add("GECastPointSelectDesc"+tail, GECastPointSelectDescMgr.Instance); configs.Add("GECatchTargetDesc"+tail, GECatchTargetDescMgr.Instance); configs.Add("GemDesc"+tail, GemDescMgr.Instance); configs.Add("GmDesc"+tail, GmDescMgr.Instance); configs.Add("HandBookDesc"+tail, HandBookDescMgr.Instance); configs.Add("HeadDesc"+tail, HeadDescMgr.Instance); configs.Add("ItemDesc"+tail, ItemDescMgr.Instance); configs.Add("LanguageAbbrCfgDesc"+tail, LanguageAbbrCfgDescMgr.Instance); configs.Add("LanguageDesc"+tail, LanguageDescMgr.Instance); configs.Add("LevelDesc"+tail, LevelDescMgr.Instance); configs.Add("LoopWeeklyBpAwardDesc"+tail, LoopWeeklyBpAwardDescMgr.Instance); configs.Add("MailDesc"+tail, MailDescMgr.Instance); configs.Add("MarketShopDesc"+tail, MarketShopDescMgr.Instance); configs.Add("MarketShopGoodsDesc"+tail, MarketShopGoodsDescMgr.Instance); configs.Add("MiniMapDesc"+tail, MiniMapDescMgr.Instance); configs.Add("MonsterPropDesc"+tail, MonsterPropDescMgr.Instance); configs.Add("MonthlyCardDesc"+tail, MonthlyCardDescMgr.Instance); configs.Add("NewSeverRankAwardDesc"+tail, NewSeverRankAwardDescMgr.Instance); configs.Add("NoviceGuidanceDesc"+tail, NoviceGuidanceDescMgr.Instance); configs.Add("NpcDesc"+tail, NpcDescMgr.Instance); configs.Add("PassCardDesc"+tail, PassCardDescMgr.Instance); configs.Add("PayDiamondDesc"+tail, PayDiamondDescMgr.Instance); configs.Add("PeakLevelDesc"+tail, PeakLevelDescMgr.Instance); configs.Add("PopUpPackageDesc"+tail, PopUpPackageDescMgr.Instance); configs.Add("QuestEXDesc"+tail, QuestEXDescMgr.Instance); configs.Add("RandNameDesc"+tail, RandNameDescMgr.Instance); configs.Add("RankAwardDesc"+tail, RankAwardDescMgr.Instance); configs.Add("RankConfigDesc"+tail, RankConfigDescMgr.Instance); configs.Add("RenderEffectDesc"+tail, RenderEffectDescMgr.Instance); configs.Add("RewardDesc"+tail, RewardDescMgr.Instance); configs.Add("RoleModelDesc"+tail, RoleModelDescMgr.Instance); configs.Add("SignRewardDesc"+tail, SignRewardDescMgr.Instance); configs.Add("SkillDesc"+tail, SkillDescMgr.Instance); configs.Add("SkillGroupDesc"+tail, SkillGroupDescMgr.Instance); configs.Add("SwitchDesc"+tail, SwitchDescMgr.Instance); configs.Add("TalentDesc"+tail, TalentDescMgr.Instance); configs.Add("TreasureDesc"+tail, TreasureDescMgr.Instance); configs.Add("TriggerDesc"+tail, TriggerDescMgr.Instance); configs.Add("UnlockSystemDesc"+tail, UnlockSystemDescMgr.Instance); configs.Add("WeaponDesc"+tail, WeaponDescMgr.Instance); configs.Add("WingsDesc"+tail, WingsDescMgr.Instance); configs.Add("WingsLevelDesc"+tail, WingsLevelDescMgr.Instance); configs.Add("WingsRankDesc"+tail, WingsRankDescMgr.Instance); configs.Add("WingsRefitDesc"+tail, WingsRefitDescMgr.Instance); configs.Add("WingsStarDesc"+tail, WingsStarDescMgr.Instance); } }