//============================================ //--4>: // Exported by ExcelConfigExport // // 此代码为工具根据配置自动生成, 请不要修改 // //============================================ public enum RewardRandomType { None = 0, Fixed = 1, Once = 2, Level = 3, TimesResetByMaxValue = 4, Arrays = 5, Zone = 6, Appoint = 7, GroupArrays = 8, ContinueBattle = 9, Talent = 10, Size = 11, } public enum CSPropIDTypeIsPercent { None = 0, Fixed = 1, Percent = 2, Size = 3, } public enum ItemType { None = 0, Normal = 1, FixBox = 2, ChooseBox = 3, RandomBox = 4, MixItem = 5, RandomItem = 6, ChooseGem = 7, Exp = 8, Size = 9, } public enum EquipType { None = 0, Helm = 1, Armo = 2, Glov = 3, Trou = 4, Shoe = 5, Atta = 6, Acce = 7, Chip = 8, Gun = 9, Support = 10, All = 11, Size = 12, } public enum WeaponType { None = 0, AR = 1, LMG = 2, SG = 3, SR = 4, RPG = 5, SMG = 6, CURE = 7, Size = 8, } public enum CommonQuality { None = 0, White = 1, Blue = 2, Purple = 3, Gold = 4, DarkGold = 5, Red = 6, Size = 7, } public enum Bool { None = 0, TRUE = 1, FALSE = 2, Size = 3, } public enum ChapterBattleType { None = 0, MainBattle = 1, RewardBattle = 2, GuideBattle = 3, ContinueBattle = 4, Size = 5, } public enum ElementType { None = 0, Fire = 1, Toxic = 2, Thunder = 4, Common = 5, Size = 6, } public enum ChapterBattleStageType { None = 0, Monster = 1, Boss = 2, Size = 3, } public enum ChapterBattleStagePositionType { None = 0, Global = 1, Around = 2, FixedGlobal = 4, FixedAround = 8, RandomGlobal = 16, RandomAround = 32, RandomLimitGlobal = 64, RandomLimitAround = 128, Size = 129, } public enum TalentType { None = 0, Core = 1, Normal = 2, Common = 3, Skill = 4, Peak = 5, Final = 6, Node = 7, Size = 8, } public enum MonsterType { None = 0, Normal = 1, Elite = 2, Boss = 3, Intruder = 4, Size = 5, } public enum MonsterTag { None = 0, WeakFire = 1, WeakToxic = 2, WeakThunder = 3, Size = 4, } public enum CSPropSorting { None = 0, Normal = 1, Element = 2, ElmDmg = 3, Weapon = 4, Talent = 5, Size = 6, } public enum Production { None = 0, SRalph = 1, Rhea = 2, Clulu = 3, Plant = 4, Size = 5, } public enum WaveBeginType { None = 0, PosTrigger = 1, AllWaveEntDeath = 3, TimeCountOrWaveMonsterDead = 4, Size = 5, } public enum RoleType { None = 0, Main = 1, Weapon = 2, Size = 3, } public enum MarkSortingType { None = 0, NoSorting = 1, GoodsType = 2, Size = 3, } public enum RankType { None = 0, Single = 1, All = 2, Size = 3, } public enum ActivityType { None = 0, LoopSign = 1, ChapterPass = 2, PowerPass = 3, MonthlyCard = 4, HandBook = 5, Question = 6, Sign = 7, AdventurePass = 8, PowerSupply = 9, Cactivity = 10, CactivityQuest = 11, CactivityPass = 12, CactivityPack = 13, CactivityShop = 14, Size = 15, } public enum ActivityTimeType { None = 0, FixedTime = 1, UnlockTime = 2, SeverTime = 3, LoopDayTime = 4, LoopSeverTime = 5, Size = 6, } public enum PayGoodsType { None = 0, LoopSign = 1, ChapterPass = 2, PowerPass = 3, MonthlyCard = 4, Diamond = 5, ChapterPack = 6, FirstPurchase = 7, Token = 8, DailyPack = 9, ForeverPack = 10, AdventurePass = 11, PopPack = 12, CactivityPack = 13, Size = 14, } public enum ReasonType { None = 0, Level = 1, QuestEXDesc = 2, ItemNum = 3, PowerCost = 4, ChapterPass = 5, PowerCostY = 6, QuestEXDescNum = 7, Size = 8, } public enum QuestType { None = 0, HandBook = 1, AdventurePass = 2, CactivityQuest = 3, Size = 4, } public enum QuestMethod { None = 0, PassChapterN = 1, Over_adventure = 2, Knight_upgrade = 3, Pay = 4, Login = 5, LoginY = 6, GetGemN = 7, CostPowerN = 8, GetSignRwdN = 9, ShopChangeBuyN = 10, GetStageRwdN = 11, GetQualityEquipN = 12, WearQualityGemN = 13, CostPowerY = 14, ContBttlTimesN = 15, BreakEquipN = 16, GemDrawN = 17, BuyShopGoodsN = 18, WatchAdsN = 19, CostDiamondN = 20, Size = 21, } public enum GemType { None = 0, CSPropIDType = 1, Effect = 2, Size = 3, } public enum GemEffIndex { None = 0, Effect0 = 1, Prop1 = 2, Prop2 = 3, Prop3 = 4, Prop4 = 5, Prop5 = 6, Prop6 = 7, Prop7 = 8, Prop8 = 9, Prop9 = 10, Prop10 = 11, Prop11 = 12, Prop12 = 13, Prop13 = 14, Prop14 = 15, Prop15 = 16, Prop16 = 17, Prop17 = 18, Prop18 = 19, Prop19 = 20, Prop20 = 21, Effect21 = 22, Prop24 = 25, Effect25 = 26, Prop26 = 27, Effect27 = 28, Effect28 = 29, Effect29 = 30, Effect34 = 35, Effect37 = 38, Effect38 = 39, Effect39 = 40, Effect40 = 41, Effect41 = 42, Effect45 = 46, Effect46 = 47, Effect47 = 48, Effect48 = 49, Effect49 = 50, Effect50 = 51, Effect51 = 52, Effect52 = 53, Size = 54, } public enum GachaType { None = 0, ShopGem = 1, Size = 2, } public enum AdvertisementConfigType { None = 0, Common = 1, Sweep = 2, Gacha = 3, Revive = 4, Market = 5, ShopRefresh = 6, PopPack = 7, Size = 8, } public enum PropertyDef { None = 0, AtkPercentIncrease = 1, DefPercentIncrease = 2, HpPercentIncrease = 3, SpeedPercentIncrease = 4, AtkFixedIncrease = 5, DefFixedIncrease = 6, HpFixedIncrease = 7, SpeedFixedIncrease = 8, CurHp = 9, LastLostHp = 10, Level = 11, Calc_HpShield = 12, Calc_HpShieldElement = 13, Calc_GunBalance = 14, DamageRate = 40, DamageResistance = 41, CriticalRate = 42, CriticalResistance = 43, CriticalDamageIncrease = 44, HS_Rate = 45, HS_Resistance = 46, HS_DamageIncrease = 47, StunRate = 48, StunResistance = 49, StunDamageIncrease = 50, DodgeRate = 51, Dodge1 = 52, Dodge2 = 53, Dodge3 = 54, ElemAttachRate = 55, ElemAttachRateResistance = 56, HealingIncrease = 57, CooldownReduction = 58, PhyDamage = 59, FireDamage = 60, PoisonDamage = 61, ElectricDamage = 62, SMGDamage = 63, ARDamage = 64, LMGDamage = 65, SGDamage = 66, RPGDamage = 67, SRDamage = 68, ArmorDamage = 69, ElementBurstDamage = 70, SkillDamage = 71, PhyDamageReduce = 72, FireDamageReduce = 73, PoisonDamageReduce = 74, ElectricDamageReduce = 75, SMGDamageReduce = 76, ARDamageReduce = 77, LMGDamageReduce = 78, SGDamageReduce = 79, RPGDamageReduce = 80, SRDamageReduce = 81, ArmorDamageReduce = 82, ElementBurstDamageReduce = 83, SkillDamageReduce = 84, TalentDmg = 85, EquipDmg = 86, HealthOrbDropIncrease = 87, BasePickupRange = 88, PickupRangeIncrease = 89, Luck = 90, Ammo = 91, AmmoMax = 92, AmmoBack = 93, AmmoMaxBack = 94, AttackSpeed = 95, SMGAttackSpeed = 96, ARAttackSpeed = 97, LMGAttackSpeed = 98, SGAttackSpeed = 99, SRAttackSpeed = 100, RPGAttackSpeed = 101, ExtraAmmo = 102, SMGExtraAmmo = 103, ARExtraAmmo = 104, LMGExtraAmmo = 105, SGExtraAmmo = 106, SRExtraAmmo = 107, RPGExtraAmmo = 108, ReloadSpeed = 109, SMGReloadSpeed = 110, ARReloadSpeed = 111, LMGReloadSpeed = 112, SGReloadSpeed = 113, SRReloadSpeed = 114, RPGReloadSpeed = 115, SMGElemAttachRate = 116, ARElemAttachRate = 117, LMGElemAttachRate = 118, SGElemAttachRate = 119, SRElemAttachRate = 120, RPGElemAttachRate = 121, SMG_Crit = 122, AR_Crit = 123, LMG_Crit = 124, SG_Crit = 125, SR_Crit = 126, RPG_Crit = 127, SMG_Stun = 128, AR_Stun = 129, LMG_Stun = 130, SG_Stun = 131, SR_Stun = 132, RPG_Stun = 133, SMG_HS = 134, AR_HS = 135, LMG_HS = 136, SG_HS = 137, SR_HS = 138, RPG_HS = 139, SMG_HSdmg = 140, AR_HSdmg = 141, LMG_HSdmg = 142, SG_HSdmg = 143, SR_HSdmg = 144, RPG_HSdmg = 145, SMG_EleBurst = 146, AR_EleBurst = 147, LMG_EleBurst = 148, SG_EleBurst = 149, SR_EleBurst = 150, RPG_EleBurst = 151, CritDmg2Burn = 152, CritDmg2Poison = 153, CritDmg2Electric = 154, HS2Burn = 155, HS2Poison = 156, HS2Electric = 157, DmgReduceFromBurn = 158, DmgReduceFromPoison = 159, DmgReduceFromElectric = 160, BulletFlyDistanceAcc = 161, BulletFlyDistanceMax = 162, BulletBounceCount = 163, LocalHeroPower = 164, ChapterSuppressPower = 165, DamageIncreaseToNormalMonster = 166, DamageIncreaseToEliteMonster = 167, DamageIncreaseToBossMonster = 168, MaxBulletBounceCount = 169, DmgIncrease2Stun = 170, ExProjectile = 171, LMG_P1 = 173, LMG_P2 = 174, DistanceDmg = 176, Talent1000 = 178, Talent1001 = 179, Talent1002 = 180, Talent1003 = 181, Talent1004 = 182, Talent1005 = 183, Talent1006 = 184, Talent1007 = 185, Talent1008 = 186, Talent1009 = 187, Talent1010 = 188, Talent1011 = 189, Talent1012 = 190, Talent1013 = 191, Talent1014 = 192, Talent1015 = 193, Talent1016 = 194, Talent1017 = 195, Talent1018 = 196, Talent1019 = 197, Talent1020 = 198, Talent1021 = 199, Talent1022 = 200, Talent1023 = 201, Talent1024 = 202, Talent1025 = 203, Talent1026 = 204, Talent1027 = 205, Talent1028 = 206, Talent1029 = 207, Talent1030 = 208, Talent1031 = 209, Talent1032 = 210, Talent1033 = 211, Talent1034 = 212, Talent1035 = 213, Talent1036 = 214, Talent1037 = 215, Talent1038 = 216, Talent1039 = 217, Talent1040 = 218, Talent1041 = 219, Talent1042 = 220, Talent1043 = 221, SRdmg2Boss = 223, JumpDam = 224, GrenadeDam = 225, UavDam = 226, MissileDam = 227, WaveDam = 228, LaserDam = 229, JumpDam1 = 230, JumpDam4 = 231, GrenadeDam2 = 232, GrenadeDam4 = 233, UavDam1 = 234, UavDam2 = 235, FistDam1 = 236, FistDam4 = 237, SawDam2 = 238, SawDam4 = 239, AirHitDam1 = 240, AirHitDam2 = 241, ExOrbHP = 248, GemExPig = 249, GemPI_Dmg = 250, GemEPI_Dmg = 251, GemUSU_Prob = 252, GemUSM_Prob = 253, Turret_Dmg = 254, MiniPig_Dmg = 255, MiniPig_Prob = 256, LifeSteal = 257, CurShootInterval = 258, ExtraUAVprob = 259, RPGDamDeputy = 261, CureDamDeputy = 262, RPGTimedeputy = 263, CureTimedeputy = 264, Suppress = 265, SuppressDam = 266, FistDam = 267, SawDam = 268, AirHitDam = 269, AllHitDam = 270, TsarDam = 271, PaoJieDam = 272, Cooldown = 273, GemECdmg = 274, GemEBprob = 275, GemBFdmg = 276, GemPBFdmg = 277, GemEPprob = 278, GemSSval = 279, GemNSdmg = 280, GemEADprob = 281, GemADSprob = 282, GemSPdmg = 283, ExtraSGAmountprob = 286, SBounceDmg = 287, Final01Dmg = 288, Final02Dmg = 289, Final03Dmg = 290, FistBoomDmg = 291, SawFlyDmg = 292, AirRemainDmg = 293, GemUS = 294, GemUB = 295, MagicPatch01 = 296, Size = 297, } public enum AttributeFrom { None = 0, Source = 1, Target = 2, MagnitudeVal = 3, CustomCalculationClass = 4, Gun = 5, Support = 6, Size = 7, } public enum GEAttributeCaptureType { None = 0, SnapShot = 1, Track = 2, Size = 3, } public enum AttributeTarget { None = 0, Source = 1, Target = 2, Gun = 3, Support = 4, Size = 5, } public enum GEOperation { None = 0, Add = 1, Multiply = 2, Override = 3, Size = 4, } public enum GECType { None = 0, UniformPropertyChange = 1, Bullet = 2, Dot = 3, DotBoom = 4, Spell = 5, HangMagnitude = 6, Size = 7, } public enum JumpLink { None = 0, MainLandPage = 1, EquipPage = 2, ShopPageBuy = 3, ShopPageEquip = 4, SignManualView = 5, HandBookView = 6, LevelPassPopup = 7, MainAdPage = 8, TanlentPage = 9, FashionDressPage = 10, FirstChargePage = 11, BossBattlePopup = 12, ForeverPackPage = 13, EquipGem = 14, Size = 15, } public enum ZoneLoopType { None = 0, Time = 1, Count = 2, Size = 3, } public enum SummonSurvivalType { None = 0, AttackCount = 1, DurationTime = 2, Size = 3, } public enum ShootType { None = 0, Direct = 1, Surround = 2, Curve = 3, Returning = 4, Size = 5, } public enum ColliderType { None = 0, Point = 1, Box = 2, Circle = 3, Size = 4, } public enum BindPointType { None = 0, Main = 1, HatFront = 2, HatBack = 3, Clothes = 4, Weapon = 5, StateBar = 6, Muzzle = 7, IKCtrl = 8, Muzzle2 = 9, Muzzle3 = 10, EffectDown = 11, EffectUp = 12, EffectMid = 13, JumpText = 14, Wing = 15, LHand = 16, RHand = 17, LHoldPoint = 18, RHoldPoint = 19, Size = 20, } public enum TriggerType { None = 0, OnAdd = 1, KillEntity = 2, CriticalHit = 3, ChangeGun = 4, GunReloadStart = 5, GunReloadEnd = 6, OnCatchDropItem = 7, DurationShoot = 8, HeadShotHit = 9, StunHit = 10, NoMovementTime = 11, ShootBouncyBullets = 12, OnBulletBounce = 13, OnDamage = 14, LevelMonsterRage = 15, ReviveEntity = 16, OnDotBoomDmg = 17, MakeEntityCannotBeHurt = 18, LossHp = 19, ChangeGunSkillEnd = 20, AnyCountChange = 21, NewOrRemoved = 22, OnTakeDamage = 23, SuppressHit = 24, Size = 25, } public enum EffectSpawn { None = 0, Target = 1, World = 2, Size = 3, } public enum EffectTarget { None = 0, Target = 1, Owner = 2, Size = 3, } public enum RangeType { None = 0, Circle = 1, Box = 2, Point = 3, Size = 4, } public enum CenterType { None = 0, Target = 1, Owner = 2, Size = 3, } public enum EffectGrabTargetType { None = 0, Owner = 1, Enemy = 2, Friend = 3, FriendSummon = 4, EnemySummon = 5, Caster = 6, Size = 7, } public enum TargetFilterType { None = 0, DistanceNear = 1, DistanceFar = 2, HpLess = 3, Size = 4, } public enum VFXLookType { None = 0, Default = 1, PointSelect = 2, CatchTarget = 3, Size = 4, } public enum ReviveType { None = 0, TRUE = 1, FALSE = 2, Advertisement = 3, Size = 4, } public enum NoviceGuidanceType { None = 0, PointUp = 1, PointDown = 2, Slide = 3, NoPoint = 4, Size = 5, } public enum NoviceGuidanceUnlock { None = 0, Unlock = 1, Quest = 2, UnlockPop = 3, Size = 4, } public enum NoviceGuidanceTrigger { None = 0, Immediately = 1, Main = 2, FunctionStart = 3, Size = 4, } public enum NpcType { None = 0, Common = 1, Advertisement = 2, Size = 3, } public enum UnlockPopTrigger { None = 0, Immediately = 1, Main = 2, Size = 3, } public enum UnlockPopType { None = 0, Button = 1, Npc = 2, Size = 3, } public enum GemBoxType { None = 0, Attack = 1, Defense = 2, Skill = 3, Size = 4, } public enum SwitchType { None = 0, OwnerHasTag = 1, CasterHasTag = 2, ProbTest = 3, OwnerWithOutTag = 4, CasterWithOutTag = 5, HitDstHasTag = 6, HitDstWithOutTag = 7, Size = 8, } public enum WingsType { None = 0, MainWings = 1, Wings = 2, Size = 3, } public enum SoltType { None = 0, Gun = 1, Support = 2, Size = 3, } public enum WeaponFilterType { None = 0, AR = 1, LMG = 2, SG = 3, SR = 4, RPG = 5, CURE = 7, Size = 8, } public enum DropType { None = 0, Default = 1, StraightFall = 2, Size = 3, } public enum PickUpType { None = 0, Instant = 1, Wait = 2, Size = 3, } public enum PaySubType { None = 0, Forever1 = 1, Forever2 = 2, Forever3 = 3, Forever4 = 4, Forever5 = 5, Forever6 = 6, Size = 7, } public enum TextColor { None = 0, QualityRed = 1, Size = 2, } public enum PackPopType { None = 0, LevelStage = 1, Gacha = 2, Level = 3, CombatPower = 4, WingsRefit = 5, Charge = 6, ItemCost = 7, Size = 8, } public enum PackPopLimit { None = 0, Life = 1, Daily = 2, Size = 3, } public enum FCollisionShapeType { None = 0, Circle = 1, Polygon = 2, Box2d = 3, Size = 4, } public enum CueType { None = 0, In_BeHit = 1, In_ShowVfx = 2, In_Sound = 3, Size = 4, } public enum GridPieceType { None = 0, Default = 1, Octa = 2, Small = 3, Archer = 4, Big = 5, ShieldFront = 6, ShieldLeft = 7, ShieldRight = 8, Circle = 9, TriangleUp = 10, TriangleDown = 11, BigArcher = 12, TetrisL = 13, TripleL = 14, DoubleWide = 15, DoubleLong = 16, DynamiteVert = 17, BigShieldFront = 18, BigShieldLeft = 19, BigShieldRight = 20, RiderMelee = 21, RiderArcher = 22, DoubleLongBig = 23, BigRiderMelee = 24, BigRiderArcher = 25, EggSac = 26, Spawner = 27, BoulderThrower = 28, Eater = 29, BigEggSac = 30, BigSpawner = 31, BigBoulderThrower = 32, Healer = 33, Flyer = 34, FlyerArcher = 35, SpearThrower = 36, BigEater = 37, BigFlyer = 38, BigFlyerArcher = 39, Mage = 40, CircleArcher = 41, CircleSmall = 42, CircleSac = 43, BigCircle = 44, BigCircleSac = 45, Moon = 46, DynamiteHorz = 47, AllyGold = 48, Gemspring = 49, BigSpearThrower = 50, AllyHealer = 51, Ally = 52, AllyArcher = 53, Zombie = 54, Cannon = 55, Spiky = 56, Speedy = 57, Tar = 58, BigCannon = 59, BigTar = 60, BigSpiky = 61, Laser = 62, BurrowerArcher = 63, SideStepper = 64, ShapeShifter = 65, BigShapeShifter = 66, Rotator = 67, BigRotator = 68, BigLaser = 69, SkeletonKing = 70, YetiQueen = 71, PyramidTank = 72, Sabertooth = 73, ShroomSwarm = 74, DragonPrince = 75, OwlLord = 76, VoidSoldier = 77, Crescent = 78, Waning = 79, Num = 80, Size = 81, } public enum WaveGroupType { None = 0, Ordered = 1, Random = 2, Size = 3, } public enum SystemUnlockId { None = 0, MainLand = 1, Equip = 2, Talent = 3, PeakLevel = 4, Shop = 5, RoleModel = 6, Mail = 7, Sweep = 9, PassCard = 101, MonthlyCard = 102, LoopSign = 104, HandBook = 103, Gem = 8, GemChooseMix = 10, FirstPurchase = 105, MainAd = 106, RwdChapter = 11, LoopSign1 = 107, ShopChange = 12, Rank = 13, PurpleEquip = 201, GoldEquip = 202, DarkGoldEquip = 203, PurpleEquipLv = 204, GoldEquipLv = 205, DarkGoldEquipLv = 206, Question = 108, MainMonthlyCard = 109, MainLoopSign = 110, Wings = 14, BattleEnter = 15, ContinueBattle = 16, AdventurePass = 113, DailyPack = 111, ForeverPack = 112, Scheme = 17, Talent2 = 18, PassCardPower = 114, PassCardChapter1 = 115, PassCardChapter2 = 116, ShopSpeGem = 19, PowerSupply = 117, PopPack = 118, CActivity = 119, GachaChoose = 120, Size = 121, }