//============================================ //--4>: // Exported by ExcelConfigExport // // 此代码为工具根据配置自动生成, 请不要修改 // //============================================ using System; using Sog; using System.Collections.Generic; #if UNITY_2019_1_OR_NEWER using GameLogic; #endif public partial class GloryDescMgr : IConfigManager { //Singleton private static GloryDescMgr _instance; private static readonly object syslock = new object(); public static GloryDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new GloryDescMgr(); }}} return _instance; }} public class ItemData { public GloryDesc Item; public int Line; public bool ReadAlready; } protected SortedList m_ItemTable = new SortedList(); //for server only, m_readKeyOnly must be false protected SortedList m_ItemDescTable = new SortedList(); public SortedList ItemTable { get { if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }} return m_ItemDescTable; } } private TabBinFile m_tbf; //private TabTextFile m_tf; private int m_curAsynKey1; public override bool InitBin(string fileName, byte[] fileContent) { m_ErrorCount = 0; m_ItemTable.Clear(); m_ItemDescTable.Clear(); m_allRead = false; m_curAsynKey1 = 0; m_tbf = new TabBinFile(fileName, fileContent); while (m_tbf.Next()) { ItemData itemData = new ItemData() { Item = new GloryDesc() }; var item = itemData.Item; if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); } if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false) { TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); m_ErrorCount++; continue; } if (m_ItemTable.ContainsKey(item.GetKey1())) { TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine); m_ErrorCount++; continue; } m_ItemTable.Add(item.GetKey1(), itemData); if (m_readKeyOnly) { itemData.Line = m_tbf.CurrentLine; } else { itemData.ReadAlready = true; } } if (!m_readKeyOnly) { m_tbf = null; } return true; } #if UNITY_2019_1_OR_NEWER public override bool InitBinByIL(string fileName, byte[] fileContent) { m_ErrorCount = 0; m_ItemTable.Clear(); m_tbf = new TabBinFile(fileName, fileContent); while (m_tbf.Next()) { ItemData itemData = new ItemData() { Item = new GloryDesc() }; int keyCount = 0; if(m_readKeyOnly) { keyCount = 1;} var item = itemData.Item; item = item.ReadItemInIL(m_tbf, keyCount); if (item == null) { TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); m_ErrorCount++; continue; } if (m_ItemTable.ContainsKey(item.GetKey1())) { TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine); m_ErrorCount++; continue; } m_ItemTable.Add(item.GetKey1(), itemData); if (m_readKeyOnly) { itemData.Line = m_tbf.CurrentLine; } else { itemData.ReadAlready = true; } } return true; } #endif public GloryDesc GetConfig(int key) { ItemData itemData; if (m_ItemTable.TryGetValue(key, out itemData) == false) { return null; } if(itemData.ReadAlready) { return itemData.Item; } if (m_tbf == null) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString()); return null; } m_tbf.SetCurrentLine(itemData.Line); m_tbf.SetCurrentCol(0); itemData.ReadAlready = true; if (itemData.Item.ReadItemBin(m_tbf, false) == false) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); return null; } return itemData.Item; } public override int AsynReadBin(int maxTimes) { int times = 0; if (m_allRead) { return times; } if (m_tbf == null) { return times; } for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++) { var itemData = m_ItemTable.Values[m_curAsynKey1]; if (itemData.ReadAlready) { continue; } m_tbf.SetCurrentLine(itemData.Line); m_tbf.SetCurrentCol(0); itemData.ReadAlready = true; if (itemData.Item.ReadItemBin(m_tbf, false) == false) { TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine); return times; } times++; } if (m_curAsynKey1 >= m_ItemTable.Count) { m_allRead = true; m_tbf = null; } return times; } } public partial class GloryDesc { public static readonly string _KEY_id = "id"; public static readonly string _KEY_rewardTitle = "rewardTitle"; public static readonly string _KEY_task_3_0 = "task_3_0"; public static readonly string _KEY_task_3_1 = "task_3_1"; public static readonly string _KEY_task_3_2 = "task_3_2"; public static readonly string _KEY_taskPropType_3_0 = "taskPropType_3_0"; public static readonly string _KEY_taskPropType_3_1 = "taskPropType_3_1"; public static readonly string _KEY_taskPropType_3_2 = "taskPropType_3_2"; public static readonly string _KEY_taskPropNum_3_0 = "taskPropNum_3_0"; public static readonly string _KEY_taskPropNum_3_1 = "taskPropNum_3_1"; public static readonly string _KEY_taskPropNum_3_2 = "taskPropNum_3_2"; public static readonly string _KEY_sellEquipGoldPlus = "sellEquipGoldPlus"; public static readonly string _KEY_gloryPropType_4_0 = "gloryPropType_4_0"; public static readonly string _KEY_gloryPropType_4_1 = "gloryPropType_4_1"; public static readonly string _KEY_gloryPropType_4_2 = "gloryPropType_4_2"; public static readonly string _KEY_gloryPropType_4_3 = "gloryPropType_4_3"; public static readonly string _KEY_gloryPropNum_4_0 = "gloryPropNum_4_0"; public static readonly string _KEY_gloryPropNum_4_1 = "gloryPropNum_4_1"; public static readonly string _KEY_gloryPropNum_4_2 = "gloryPropNum_4_2"; public static readonly string _KEY_gloryPropNum_4_3 = "gloryPropNum_4_3"; public static readonly string _KEY_unlockLevel = "unlockLevel"; public int id { get; set; } // // 主键id public int rewardTitle { get; set; } // //奖励称号 对应Title内id public int[] task { get; set; } // //任务ID,对应QuestEXDesc内ID 任务1ID;任务2ID;任务3ID public int[] taskPropType { get; set; } // //完成任务奖励属性类型,对应task内的任务,类型1;类型2;类型3 public int[] taskPropNum { get; set; } // //完成任务奖励属性值,对应task内的任务,值1;值2;值3(万分比) public int sellEquipGoldPlus { get; set; } // //对应等级任务手册提供的装备出售金币加成(万分比) public int[] gloryPropType { get; set; } // //获得称号时候对应增加的属性类型,类型1;类型2;类型3;类型4 public long[] gloryPropNum { get; set; } // //获得称号时候对应增加的属性值,值1;值2;值3;值4(万分比) 直接读该值,不累加 public int unlockLevel { get; set; } // //解锁最大等级上限 public Dictionary listDic = new Dictionary(); public GloryDesc() { task = new int[3]; listDic.Add("task", typeof(int)); taskPropType = new int[3]; listDic.Add("taskPropType", typeof(int)); taskPropNum = new int[3]; listDic.Add("taskPropNum", typeof(int)); gloryPropType = new int[4]; listDic.Add("gloryPropType", typeof(int)); gloryPropNum = new long[4]; listDic.Add("gloryPropNum", typeof(long)); } public int GetKey1() { return id; } public bool ReadItem(TabTextFile txf, bool readKeyOnly) { id = txf.Get(_KEY_id); if(readKeyOnly) { return true; } rewardTitle = txf.Get(_KEY_rewardTitle); task[0] = txf.Get(_KEY_task_3_0); task[1] = txf.Get(_KEY_task_3_1); task[2] = txf.Get(_KEY_task_3_2); taskPropType[0] = txf.Get(_KEY_taskPropType_3_0); taskPropType[1] = txf.Get(_KEY_taskPropType_3_1); taskPropType[2] = txf.Get(_KEY_taskPropType_3_2); taskPropNum[0] = txf.Get(_KEY_taskPropNum_3_0); taskPropNum[1] = txf.Get(_KEY_taskPropNum_3_1); taskPropNum[2] = txf.Get(_KEY_taskPropNum_3_2); sellEquipGoldPlus = txf.Get(_KEY_sellEquipGoldPlus); gloryPropType[0] = txf.Get(_KEY_gloryPropType_4_0); gloryPropType[1] = txf.Get(_KEY_gloryPropType_4_1); gloryPropType[2] = txf.Get(_KEY_gloryPropType_4_2); gloryPropType[3] = txf.Get(_KEY_gloryPropType_4_3); gloryPropNum[0] = txf.Get(_KEY_gloryPropNum_4_0); gloryPropNum[1] = txf.Get(_KEY_gloryPropNum_4_1); gloryPropNum[2] = txf.Get(_KEY_gloryPropNum_4_2); gloryPropNum[3] = txf.Get(_KEY_gloryPropNum_4_3); unlockLevel = txf.Get(_KEY_unlockLevel); return true; } public bool ReadItemBin(TabBinFile txf, bool readKeyOnly) { id = txf.GetintByIndex(_KEY_id); if(readKeyOnly) { return true; } rewardTitle = txf.GetintByIndex(_KEY_rewardTitle); task[0] = txf.GetintByIndex(_KEY_task_3_0); task[1] = txf.GetintByIndex(_KEY_task_3_1); task[2] = txf.GetintByIndex(_KEY_task_3_2); taskPropType[0] = txf.GetintByIndex(_KEY_taskPropType_3_0); taskPropType[1] = txf.GetintByIndex(_KEY_taskPropType_3_1); taskPropType[2] = txf.GetintByIndex(_KEY_taskPropType_3_2); taskPropNum[0] = txf.GetintByIndex(_KEY_taskPropNum_3_0); taskPropNum[1] = txf.GetintByIndex(_KEY_taskPropNum_3_1); taskPropNum[2] = txf.GetintByIndex(_KEY_taskPropNum_3_2); sellEquipGoldPlus = txf.GetintByIndex(_KEY_sellEquipGoldPlus); gloryPropType[0] = txf.GetintByIndex(_KEY_gloryPropType_4_0); gloryPropType[1] = txf.GetintByIndex(_KEY_gloryPropType_4_1); gloryPropType[2] = txf.GetintByIndex(_KEY_gloryPropType_4_2); gloryPropType[3] = txf.GetintByIndex(_KEY_gloryPropType_4_3); gloryPropNum[0] = txf.GetlongByIndex(_KEY_gloryPropNum_4_0); gloryPropNum[1] = txf.GetlongByIndex(_KEY_gloryPropNum_4_1); gloryPropNum[2] = txf.GetlongByIndex(_KEY_gloryPropNum_4_2); gloryPropNum[3] = txf.GetlongByIndex(_KEY_gloryPropNum_4_3); unlockLevel = txf.GetintByIndex(_KEY_unlockLevel); return true; } #if UNITY_2019_1_OR_NEWER public GloryDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0) { byte[] ret = txf.GetLength(); if (ret.Length == 0) { return null; } return SerializeObj.ConfigDeSerialize(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount); } #endif }