//============================================ //--4>: // Exported by ExcelConfigExport // // 此代码为工具根据配置自动生成, 请不要修改 // //============================================ using System; using Sog; using System.Collections.Generic; #if UNITY_2019_1_OR_NEWER using GameLogic; #endif public partial class MateHouseDescMgr : IConfigManager { //Singleton private static MateHouseDescMgr _instance; private static readonly object syslock = new object(); public static MateHouseDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new MateHouseDescMgr(); }}} return _instance; }} public class ItemData { public MateHouseDesc Item; public int Line; public bool ReadAlready; } protected SortedList m_ItemTable = new SortedList(); //for server only, m_readKeyOnly must be false protected SortedList m_ItemDescTable = new SortedList(); public SortedList ItemTable { get { if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }} return m_ItemDescTable; } } private TabBinFile m_tbf; //private TabTextFile m_tf; private int m_curAsynKey1; public override bool InitBin(string fileName, byte[] fileContent) { m_ErrorCount = 0; m_ItemTable.Clear(); m_ItemDescTable.Clear(); m_allRead = false; m_curAsynKey1 = 0; m_tbf = new TabBinFile(fileName, fileContent); while (m_tbf.Next()) { ItemData itemData = new ItemData() { Item = new MateHouseDesc() }; var item = itemData.Item; if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); } if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false) { TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); m_ErrorCount++; continue; } if (m_ItemTable.ContainsKey(item.GetKey1())) { TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine); m_ErrorCount++; continue; } m_ItemTable.Add(item.GetKey1(), itemData); if (m_readKeyOnly) { itemData.Line = m_tbf.CurrentLine; } else { itemData.ReadAlready = true; } } if (!m_readKeyOnly) { m_tbf = null; } return true; } #if UNITY_2019_1_OR_NEWER public override bool InitBinByIL(string fileName, byte[] fileContent) { m_ErrorCount = 0; m_ItemTable.Clear(); m_tbf = new TabBinFile(fileName, fileContent); while (m_tbf.Next()) { ItemData itemData = new ItemData() { Item = new MateHouseDesc() }; int keyCount = 0; if(m_readKeyOnly) { keyCount = 1;} var item = itemData.Item; item = item.ReadItemInIL(m_tbf, keyCount); if (item == null) { TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); m_ErrorCount++; continue; } if (m_ItemTable.ContainsKey(item.GetKey1())) { TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine); m_ErrorCount++; continue; } m_ItemTable.Add(item.GetKey1(), itemData); if (m_readKeyOnly) { itemData.Line = m_tbf.CurrentLine; } else { itemData.ReadAlready = true; } } return true; } #endif public MateHouseDesc GetConfig(int key) { ItemData itemData; if (m_ItemTable.TryGetValue(key, out itemData) == false) { return null; } if(itemData.ReadAlready) { return itemData.Item; } if (m_tbf == null) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString()); return null; } m_tbf.SetCurrentLine(itemData.Line); m_tbf.SetCurrentCol(0); itemData.ReadAlready = true; if (itemData.Item.ReadItemBin(m_tbf, false) == false) { TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine); return null; } return itemData.Item; } public override int AsynReadBin(int maxTimes) { int times = 0; if (m_allRead) { return times; } if (m_tbf == null) { return times; } for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++) { var itemData = m_ItemTable.Values[m_curAsynKey1]; if (itemData.ReadAlready) { continue; } m_tbf.SetCurrentLine(itemData.Line); m_tbf.SetCurrentCol(0); itemData.ReadAlready = true; if (itemData.Item.ReadItemBin(m_tbf, false) == false) { TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine); return times; } times++; } if (m_curAsynKey1 >= m_ItemTable.Count) { m_allRead = true; m_tbf = null; } return times; } } public partial class MateHouseDesc { public static readonly string _KEY_id = "id"; public static readonly string _KEY_playerLevelReq = "playerLevelReq"; public static readonly string _KEY_consumeType = "consumeType"; public static readonly string _KEY_consumeId = "consumeId"; public static readonly string _KEY_consumeNum = "consumeNum"; public static readonly string _KEY_effectType_4_0 = "effectType_4_0"; public static readonly string _KEY_effectType_4_1 = "effectType_4_1"; public static readonly string _KEY_effectType_4_2 = "effectType_4_2"; public static readonly string _KEY_effectType_4_3 = "effectType_4_3"; public static readonly string _KEY_effectNum_1_4_0 = "effectNum_1_4_0"; public static readonly string _KEY_effectNum_1_4_1 = "effectNum_1_4_1"; public static readonly string _KEY_effectNum_1_4_2 = "effectNum_1_4_2"; public static readonly string _KEY_effectNum_1_4_3 = "effectNum_1_4_3"; public static readonly string _KEY_effectNum_2_4_0 = "effectNum_2_4_0"; public static readonly string _KEY_effectNum_2_4_1 = "effectNum_2_4_1"; public static readonly string _KEY_effectNum_2_4_2 = "effectNum_2_4_2"; public static readonly string _KEY_effectNum_2_4_3 = "effectNum_2_4_3"; public static readonly string _KEY_effectNum_3_4_0 = "effectNum_3_4_0"; public static readonly string _KEY_effectNum_3_4_1 = "effectNum_3_4_1"; public static readonly string _KEY_effectNum_3_4_2 = "effectNum_3_4_2"; public static readonly string _KEY_effectNum_3_4_3 = "effectNum_3_4_3"; public static readonly string _KEY_effectNum_4_4_0 = "effectNum_4_4_0"; public static readonly string _KEY_effectNum_4_4_1 = "effectNum_4_4_1"; public static readonly string _KEY_effectNum_4_4_2 = "effectNum_4_4_2"; public static readonly string _KEY_effectNum_4_4_3 = "effectNum_4_4_3"; public static readonly string _KEY_effectNum_5_4_0 = "effectNum_5_4_0"; public static readonly string _KEY_effectNum_5_4_1 = "effectNum_5_4_1"; public static readonly string _KEY_effectNum_5_4_2 = "effectNum_5_4_2"; public static readonly string _KEY_effectNum_5_4_3 = "effectNum_5_4_3"; public int id { get; set; } // // id public int playerLevelReq { get; set; } // //升级所需主角等级 public int consumeType { get; set; } // //物品消耗类型 public int consumeId { get; set; } // //物品消耗id public int consumeNum { get; set; } // //物品消耗数量 public int[] effectType { get; set; } // //加成效果类型 public int[] effectNum_1 { get; set; } // //R加成效果参数(万分比) public int[] effectNum_2 { get; set; } // //SR加成效果参数(万分比) public int[] effectNum_3 { get; set; } // //SR+加成效果参数(万分比) public int[] effectNum_4 { get; set; } // //SSR加成效果参数(万分比) public int[] effectNum_5 { get; set; } // //UR加成效果参数(万分比) public Dictionary listDic = new Dictionary(); public MateHouseDesc() { effectType = new int[4]; listDic.Add("effectType", typeof(int)); effectNum_1 = new int[4]; listDic.Add("effectNum_1", typeof(int)); effectNum_2 = new int[4]; listDic.Add("effectNum_2", typeof(int)); effectNum_3 = new int[4]; listDic.Add("effectNum_3", typeof(int)); effectNum_4 = new int[4]; listDic.Add("effectNum_4", typeof(int)); effectNum_5 = new int[4]; listDic.Add("effectNum_5", typeof(int)); } public int GetKey1() { return id; } public bool ReadItem(TabTextFile txf, bool readKeyOnly) { id = txf.Get(_KEY_id); if(readKeyOnly) { return true; } playerLevelReq = txf.Get(_KEY_playerLevelReq); consumeType = txf.Get(_KEY_consumeType); consumeId = txf.Get(_KEY_consumeId); consumeNum = txf.Get(_KEY_consumeNum); effectType[0] = txf.Get(_KEY_effectType_4_0); effectType[1] = txf.Get(_KEY_effectType_4_1); effectType[2] = txf.Get(_KEY_effectType_4_2); effectType[3] = txf.Get(_KEY_effectType_4_3); effectNum_1[0] = txf.Get(_KEY_effectNum_1_4_0); effectNum_1[1] = txf.Get(_KEY_effectNum_1_4_1); effectNum_1[2] = txf.Get(_KEY_effectNum_1_4_2); effectNum_1[3] = txf.Get(_KEY_effectNum_1_4_3); effectNum_2[0] = txf.Get(_KEY_effectNum_2_4_0); effectNum_2[1] = txf.Get(_KEY_effectNum_2_4_1); effectNum_2[2] = txf.Get(_KEY_effectNum_2_4_2); effectNum_2[3] = txf.Get(_KEY_effectNum_2_4_3); effectNum_3[0] = txf.Get(_KEY_effectNum_3_4_0); effectNum_3[1] = txf.Get(_KEY_effectNum_3_4_1); effectNum_3[2] = txf.Get(_KEY_effectNum_3_4_2); effectNum_3[3] = txf.Get(_KEY_effectNum_3_4_3); effectNum_4[0] = txf.Get(_KEY_effectNum_4_4_0); effectNum_4[1] = txf.Get(_KEY_effectNum_4_4_1); effectNum_4[2] = txf.Get(_KEY_effectNum_4_4_2); effectNum_4[3] = txf.Get(_KEY_effectNum_4_4_3); effectNum_5[0] = txf.Get(_KEY_effectNum_5_4_0); effectNum_5[1] = txf.Get(_KEY_effectNum_5_4_1); effectNum_5[2] = txf.Get(_KEY_effectNum_5_4_2); effectNum_5[3] = txf.Get(_KEY_effectNum_5_4_3); return true; } public bool ReadItemBin(TabBinFile txf, bool readKeyOnly) { id = txf.GetintByIndex(_KEY_id); if(readKeyOnly) { return true; } playerLevelReq = txf.GetintByIndex(_KEY_playerLevelReq); consumeType = txf.GetintByIndex(_KEY_consumeType); consumeId = txf.GetintByIndex(_KEY_consumeId); consumeNum = txf.GetintByIndex(_KEY_consumeNum); effectType[0] = txf.GetintByIndex(_KEY_effectType_4_0); effectType[1] = txf.GetintByIndex(_KEY_effectType_4_1); effectType[2] = txf.GetintByIndex(_KEY_effectType_4_2); effectType[3] = txf.GetintByIndex(_KEY_effectType_4_3); effectNum_1[0] = txf.GetintByIndex(_KEY_effectNum_1_4_0); effectNum_1[1] = txf.GetintByIndex(_KEY_effectNum_1_4_1); effectNum_1[2] = txf.GetintByIndex(_KEY_effectNum_1_4_2); effectNum_1[3] = txf.GetintByIndex(_KEY_effectNum_1_4_3); effectNum_2[0] = txf.GetintByIndex(_KEY_effectNum_2_4_0); effectNum_2[1] = txf.GetintByIndex(_KEY_effectNum_2_4_1); effectNum_2[2] = txf.GetintByIndex(_KEY_effectNum_2_4_2); effectNum_2[3] = txf.GetintByIndex(_KEY_effectNum_2_4_3); effectNum_3[0] = txf.GetintByIndex(_KEY_effectNum_3_4_0); effectNum_3[1] = txf.GetintByIndex(_KEY_effectNum_3_4_1); effectNum_3[2] = txf.GetintByIndex(_KEY_effectNum_3_4_2); effectNum_3[3] = txf.GetintByIndex(_KEY_effectNum_3_4_3); effectNum_4[0] = txf.GetintByIndex(_KEY_effectNum_4_4_0); effectNum_4[1] = txf.GetintByIndex(_KEY_effectNum_4_4_1); effectNum_4[2] = txf.GetintByIndex(_KEY_effectNum_4_4_2); effectNum_4[3] = txf.GetintByIndex(_KEY_effectNum_4_4_3); effectNum_5[0] = txf.GetintByIndex(_KEY_effectNum_5_4_0); effectNum_5[1] = txf.GetintByIndex(_KEY_effectNum_5_4_1); effectNum_5[2] = txf.GetintByIndex(_KEY_effectNum_5_4_2); effectNum_5[3] = txf.GetintByIndex(_KEY_effectNum_5_4_3); return true; } #if UNITY_2019_1_OR_NEWER public MateHouseDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0) { byte[] ret = txf.GetLength(); if (ret.Length == 0) { return null; } return SerializeObj.ConfigDeSerialize(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount); } #endif }