You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
206 lines
6.2 KiB
206 lines
6.2 KiB
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Net.Sockets;
|
|
|
|
namespace Sog
|
|
{
|
|
/// <summary>
|
|
/// session的轮询管理
|
|
/// </summary>
|
|
public class AcceptedWebSessionUpdateAsyncMode
|
|
{
|
|
private Dictionary<Socket, NetSession> m_sessionDict = new Dictionary<Socket, NetSession>();
|
|
|
|
private WebSessionListener m_listener;
|
|
|
|
//临时存放所有出错的socket
|
|
private List<Socket> m_needCloseList = new List<Socket>();
|
|
private object m_needCloseListLocker = new object();
|
|
|
|
//临时存放所有检查发送关闭帧超时的socket
|
|
private List<Socket> m_needCheckSendCloseTimeOutList = new List<Socket>();
|
|
private object m_needCheckSendCloseTimeOutListLocker = new object();
|
|
|
|
private long m_lastCheckSendKeepAliveTime;
|
|
|
|
private List<NetSession> m_asyncAddedSessions = new List<NetSession>();
|
|
private object m_asyncAddedSessionsLocker = new object();
|
|
|
|
public AcceptedWebSessionUpdateAsyncMode(WebSessionListener listener)
|
|
{
|
|
m_listener = listener;
|
|
}
|
|
|
|
public int GetSessionCount()
|
|
{
|
|
return m_sessionDict.Count + m_asyncAddedSessions.Count;
|
|
}
|
|
|
|
public void AddAsync(NetSession session)
|
|
{
|
|
if (session.WorkSocket == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
lock (m_asyncAddedSessionsLocker)
|
|
{
|
|
m_asyncAddedSessions.Add(session);
|
|
}
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
m_sessionDict.Clear();
|
|
m_asyncAddedSessions.Clear();
|
|
}
|
|
|
|
public void Update(long nowMs)
|
|
{
|
|
if (nowMs - m_lastCheckSendKeepAliveTime >= 10000)
|
|
{
|
|
m_lastCheckSendKeepAliveTime = nowMs;
|
|
|
|
//keep alive
|
|
foreach (var pair in m_sessionDict)
|
|
{
|
|
NetSession session = pair.Value;
|
|
|
|
if (session.IsSocketClosed == false )
|
|
{
|
|
session.StartSendAsync();
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var pair in m_sessionDict)
|
|
{
|
|
WebSession session = pair.Value as WebSession;
|
|
Socket socket = pair.Key;
|
|
|
|
if (session.IsSocketClosed)
|
|
{
|
|
AddSocketToNeedClose(socket);
|
|
}
|
|
if (session.IsSendingClose)
|
|
{
|
|
AddSocketToNeedCheckSendCloseTimeOut(socket);
|
|
}
|
|
}
|
|
CloseNeedCloseSocket();
|
|
CheckSendCloseTimeOut();
|
|
|
|
//异步添加的session在这里放到dict里去
|
|
if (m_asyncAddedSessions.Count > 0)
|
|
{
|
|
lock (m_asyncAddedSessionsLocker)
|
|
{
|
|
foreach (var session in m_asyncAddedSessions)
|
|
{
|
|
if (session.WorkSocket != null)
|
|
{
|
|
m_sessionDict.Add(session.WorkSocket, session);
|
|
}
|
|
}
|
|
|
|
m_asyncAddedSessions.Clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void ForceAsyncCloseSession(NetSession session)
|
|
{
|
|
AddSocketToNeedClose(session.WorkSocket);
|
|
}
|
|
|
|
private void AddSocketToNeedClose(Socket socket)
|
|
{
|
|
if (socket == null)
|
|
{
|
|
return;
|
|
}
|
|
lock (m_needCloseListLocker)
|
|
{
|
|
m_needCloseList.Add(socket);
|
|
}
|
|
}
|
|
|
|
private void AddSocketToNeedCheckSendCloseTimeOut(Socket socket)
|
|
{
|
|
if (socket == null)
|
|
{
|
|
return;
|
|
}
|
|
lock (m_needCheckSendCloseTimeOutListLocker)
|
|
{
|
|
m_needCheckSendCloseTimeOutList.Add(socket);
|
|
}
|
|
}
|
|
|
|
private void CloseNeedCloseSocket()
|
|
{
|
|
if (m_needCloseList.Count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
List<Socket> closeSocket;
|
|
lock (m_needCloseListLocker)
|
|
{
|
|
closeSocket = m_needCloseList.ToList();
|
|
m_needCloseList.Clear();
|
|
}
|
|
|
|
foreach (Socket socket in closeSocket)
|
|
{
|
|
if (m_sessionDict.ContainsKey(socket))
|
|
{
|
|
WebSession session = m_sessionDict[socket] as WebSession;
|
|
if (session.IsSocketClosed)
|
|
{
|
|
m_sessionDict.Remove(socket);
|
|
SessionEventArgs e = new SessionEventArgs();
|
|
e.Session = session;
|
|
session.Close();
|
|
TraceLog.Trace("AcceptedWebSessionUpdateAsyncMode.process_close_result Close session {0}", session.SessionID);
|
|
m_listener.OnDisconnected(e);
|
|
}
|
|
else if (!session.IsSendingClose)// websocket已经连接的关闭前需要发送关闭帧
|
|
{
|
|
TraceLog.Trace("AcceptedWebSessionUpdateAsyncMode.process_close_result CloseWebSocket session {0}", session.SessionID);
|
|
session.CloseWebSocket();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void CheckSendCloseTimeOut()
|
|
{
|
|
if (m_needCheckSendCloseTimeOutList.Count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
List<Socket> closeSocket;
|
|
lock (m_needCheckSendCloseTimeOutListLocker)
|
|
{
|
|
closeSocket = m_needCheckSendCloseTimeOutList.ToList();
|
|
m_needCheckSendCloseTimeOutList.Clear();
|
|
}
|
|
|
|
foreach (Socket socket in closeSocket)
|
|
{
|
|
if (m_sessionDict.ContainsKey(socket))
|
|
{
|
|
WebSession session = m_sessionDict[socket] as WebSession;
|
|
if (!session.IsSendingClose)// websocket已经连接的关闭前需要发送关闭帧
|
|
{
|
|
session.CheckSendCloseFrameTimeOut();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|