You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
40 lines
1.0 KiB
40 lines
1.0 KiB
using CoreGame;
|
|
|
|
namespace CoreGame.Render
|
|
{
|
|
public class Trigger_LevelMonsterRage : TriggerBase
|
|
{
|
|
public override void OnEvent(TriggerSpec self, int eventId, object param1)
|
|
{
|
|
OnTrigger(self, eventId, param1);
|
|
}
|
|
|
|
|
|
public override bool OnPreExecuteCheck(TriggerSpec self, int eventId, object param1)
|
|
{
|
|
var levelWaveEnt = Contexts.Combat.LevelWave;
|
|
var levelWave = levelWaveEnt.levelWave;
|
|
|
|
var waveCount = 0;
|
|
foreach (var waveParam in levelWave.waveParams)
|
|
{
|
|
if (waveParam.eids.Count > 0)
|
|
{
|
|
waveCount++;
|
|
}
|
|
}
|
|
return waveCount >= triggerCfg.param1;
|
|
}
|
|
|
|
|
|
public override void Init(TriggerSpec self)
|
|
{
|
|
RegEntityEvent(self, ClientEvent.LevelMonsterRage);
|
|
}
|
|
|
|
public override void UnInit(TriggerSpec self)
|
|
{
|
|
UnRegEntityEvent(self, ClientEvent.LevelMonsterRage);
|
|
}
|
|
}
|
|
}
|