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12 lines
356 B
12 lines
356 B
using AOT;
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namespace CoreGame.Render
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{
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public static class FNameLookup
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{
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public static FName Idle = UnrealNames.GetFName("idle");
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public static FName Move = UnrealNames.GetFName("move");
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public static FName Reload = UnrealNames.GetFName("reload");
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public static FName Born = UnrealNames.GetFName("born");
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}
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}
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