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using System;
using Sog;
using Sog.Log;
using Sog.Service;
using ProtoCSStruct;
using System.Collections.Generic;
namespace PlayerOp
{
public class PlayerOpMsgHandler : BaseReloadableService
{
private ServerApp m_app;
private static int seq = 0;
public override int GetServiceType()
{
return PlayerOpServiceType.PlayerOpMsgHandler;
}
//销毁的时候置空
public override void Dispose()
{
m_app = null;
}
public PlayerOpMsgHandler(ServerApp app)
{
m_app = app;
}
public ServerApp GetApp()
{
return m_app;
}
public void HandlerMessage(uint remoteAppID, MessageData message)
{
StructPacket packet;
bool bSuccess = PlayerOpServerUtils.GetProtoPacker().UnpackMessage(message, out packet);
if (bSuccess == false)
{
TraceLog.Error("PlayerOpMsgHandler.HandlerMessage unpack msg failed {0}, remoteAppID {1}", message.Header.Type, remoteAppID);
return;
}
//预先判断,提高效率
if (TraceLog.GetLogLevel() <= (int)Sog.Log.LogLevel.TraceDetail)
{
TraceLog.TraceDetail("PlayerOpMsgHandler.HandlerMessage recv message from server {0}, message type {1} length {2} : {3}->{4}"
, ServerIDUtils.IDToString(remoteAppID)
, message.Header.Type
, message.Header.Length
, packet.MessageName()
, packet.ToString());
}
packet = packet.Clone();
TraceLog.Trace("PlayerOpMsgHandler.HandlerMessage pack msgId {0} remoteAppID {1}", packet.MsgID, remoteAppID);
switch (packet.MsgID)
{
case (int)SSGameMsgID.ExchangeCodeTakeReq:
PlayerOpServerUtils.GetExchangeSvc().OnExchangeCodeTakeReq(remoteAppID, packet);
break;
case (int)SSGameMsgID.ExchangeSaveDbReq:
case (int)SSGameMsgID.ExchangeStatusChangeReq:
case (int)SSGameMsgID.ExchangeQueryDbReq:
AddMessageTaskDistributor(remoteAppID, packet);
break;
default:
TraceLog.Error("PlayerOpMsgHandler.HandlerMessage unknow MsgID {0}", packet.MsgID);
break;
}
}
//按轮询分配
public static void AddMessageTaskDistributor(uint serverID, StructPacket packet)
{
int iTaskIndex = (int)(seq++ % MessageTaskHandler.DBWorkThreadCount);
TraceLog.Debug("PlayerOpMsgHandler.AddMessageTaskDistributor from server iTaskIndex {0} seq {1}", iTaskIndex, seq - 1);
MessageTaskDistributor.Instance.Distribute(serverID, packet, iTaskIndex);
}
}
}