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211 lines
8.2 KiB
211 lines
8.2 KiB
// Copyright ?2014, 2020, Oracle and/or its affiliates.
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License, version 2.0, as
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// published by the Free Software Foundation.
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//
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// This program is also distributed with certain software (including
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// but not limited to OpenSSL) that is licensed under separate terms,
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// as designated in a particular file or component or in included license
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// documentation. The authors of MySQL hereby grant you an
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// additional permission to link the program and your derivative works
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// with the separately licensed software that they have included with
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// MySQL.
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//
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// Without limiting anything contained in the foregoing, this file,
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// which is part of MySQL Connector/NET, is also subject to the
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// Universal FOSS Exception, version 1.0, a copy of which can be found at
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// http://oss.oracle.com/licenses/universal-foss-exception.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License, version 2.0, for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Text;
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using MySql.Data.MySqlClient;
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using Sog.Properties;
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namespace MySql.Data.MySqlClient.Replication
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{
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/// <summary>
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/// Manager for Replication and Load Balancing features
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/// </summary>
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internal static class ReplicationManager
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{
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private static List<ReplicationServerGroup> groups = new List<ReplicationServerGroup>();
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private static Object thisLock = new Object();
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// private static Dictionary<string, ReplicationServerSelector> selectors = new Dictionary<string, ReplicationServerSelector>();
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/// <summary>
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/// Returns Replication Server Group List
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/// </summary>
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internal static IList<ReplicationServerGroup> Groups { get; private set; }
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/// <summary>
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/// Adds a Default Server Group to the list
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/// </summary>
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/// <param name="name">Group name</param>
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/// <param name="retryTime">Time between reconnections for failed servers</param>
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/// <returns>Replication Server Group added</returns>
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internal static ReplicationServerGroup AddGroup(string name, int retryTime)
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{
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return AddGroup(name, null, retryTime);
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}
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/// <summary>
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/// Adds a Server Group to the list
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/// </summary>
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/// <param name="name">Group name</param>
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/// <param name="groupType">ServerGroup type reference</param>
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/// <param name="retryTime">Time between reconnections for failed servers</param>
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/// <returns>Server Group added</returns>
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internal static ReplicationServerGroup AddGroup(string name, string groupType, int retryTime)
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{
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if (string.IsNullOrEmpty(groupType))
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{
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groupType = "MySql.Data.MySqlClient.Replication.ReplicationRoundRobinServerGroup";
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}
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Type t = Type.GetType(groupType);
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ReplicationServerGroup g = (ReplicationServerGroup)Activator.CreateInstance(t, name, retryTime) as ReplicationServerGroup;
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groups.Add(g);
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return g;
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}
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/// <summary>
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/// Gets the next server from a replication group
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/// </summary>
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/// <param name="groupName">Group name</param>
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/// <param name="isSource">True if the server to return must be a source</param>
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/// <returns>Replication Server defined by the Load Balancing plugin</returns>
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internal static ReplicationServer GetServer(string groupName, bool isSource)
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{
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ReplicationServerGroup group = GetGroup(groupName);
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return group.GetServer(isSource);
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}
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/// <summary>
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/// Gets a Server Group by name
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/// </summary>
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/// <param name="groupName">Group name</param>
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/// <returns>Server Group if found, otherwise throws an MySqlException</returns>
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internal static ReplicationServerGroup GetGroup(string groupName)
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{
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ReplicationServerGroup group = null;
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foreach (ReplicationServerGroup g in groups)
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{
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if (String.Compare(g.Name, groupName, StringComparison.OrdinalIgnoreCase) != 0)
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{
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continue;
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}
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group = g;
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break;
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}
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if (group == null)
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{
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throw new MySqlException(String.Format(Resources.ReplicationGroupNotFound, groupName));
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}
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return group;
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}
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/// <summary>
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/// Validates if the replication group name exists
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/// </summary>
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/// <param name="groupName">Group name to validate</param>
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/// <returns><c>true</c> if the replication group name is found; otherwise, <c>false</c></returns>
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internal static bool IsReplicationGroup(string groupName)
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{
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foreach (ReplicationServerGroup g in groups)
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{
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if (String.Compare(g.Name, groupName, StringComparison.OrdinalIgnoreCase) == 0)
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{
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Assigns a new server driver to the connection object
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/// </summary>
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/// <param name="groupName">Group name</param>
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/// <param name="source">True if the server connection to assign must be a source</param>
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/// <param name="connection">MySqlConnection object where the new driver will be assigned</param>
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internal static void GetNewConnection(string groupName, bool source, MySqlConnection connection)
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{
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do
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{
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lock (thisLock)
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{
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if (!IsReplicationGroup(groupName))
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{
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return;
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}
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ReplicationServerGroup group = GetGroup(groupName);
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ReplicationServer server = group.GetServer(source, connection.Settings);
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if (server == null)
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{
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throw new MySqlException(Resources.Replication_NoAvailableServer);
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}
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try
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{
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bool isNewServer = false;
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if (connection.driver == null || !connection.driver.IsOpen)
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{
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isNewServer = true;
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}
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else
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{
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MySqlConnectionStringBuilder msb = new MySqlConnectionStringBuilder(server.ConnectionString);
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if (!msb.Equals(connection.driver.Settings))
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{
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isNewServer = true;
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}
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}
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if (isNewServer)
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{
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Driver driver = Driver.Create(new MySqlConnectionStringBuilder(server.ConnectionString));
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connection.driver = driver;
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}
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return;
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}
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catch (MySqlException ex)
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{
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connection.driver = null;
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server.IsAvailable = false;
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MySqlTrace.LogError(ex.Number, ex.ToString());
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if (ex.Number == 1042)
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{
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// retry to open a failed connection and update its status
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group.HandleFailover(server, ex);
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}
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else
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{
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throw;
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}
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}
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}
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} while (true);
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}
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}
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}
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