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// Copyright (c) 2009, 2019, Oracle and/or its affiliates. All rights reserved.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License, version 2.0, as
// published by the Free Software Foundation.
//
// This program is also distributed with certain software (including
// but not limited to OpenSSL) that is licensed under separate terms,
// as designated in a particular file or component or in included license
// documentation. The authors of MySQL hereby grant you an
// additional permission to link the program and your derivative works
// with the separately licensed software that they have included with
// MySQL.
//
// Without limiting anything contained in the foregoing, this file,
// which is part of MySQL Connector/NET, is also subject to the
// Universal FOSS Exception, version 1.0, a copy of which can be found at
// http://oss.oracle.com/licenses/universal-foss-exception.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License, version 2.0, for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
using System;
namespace MySql.Data.Common
{
/// <summary>
/// This class is modeled after .NET Stopwatch. It provides better
/// performance (no system calls).It is however less precise than
/// .NET Stopwatch, measuring in milliseconds. It is adequate to use
/// when high-precision is not required (e.g for measuring IO timeouts),
/// but not for other tasks.
/// </summary>
internal class LowResolutionStopwatch
{
long _startTime;
public static readonly long Frequency = 1000; // measure in milliseconds
public static readonly bool IsHighResolution = false;
public LowResolutionStopwatch()
{
this.ElapsedMilliseconds = 0;
}
public long ElapsedMilliseconds { get; private set; }
public void Start()
{
this._startTime = Environment.TickCount;
}
public void Stop()
{
long now = Environment.TickCount;
long elapsed;
// Calculate time different, handle possible overflow
if (now < this._startTime)
{
if (now < 0)
{
elapsed = 1 + ((long)Int32.MaxValue - this._startTime) + (now - (long)Int32.MinValue);
}
else
{
elapsed = Int32.MaxValue - this._startTime + now;
}
}
else
{
elapsed = now - this._startTime;
}
this.ElapsedMilliseconds += elapsed;
}
public void Reset()
{
this.ElapsedMilliseconds = 0;
this._startTime = 0;
}
public TimeSpan Elapsed => new TimeSpan(0, 0, 0, 0, (int)this.ElapsedMilliseconds);
public static LowResolutionStopwatch StartNew()
{
LowResolutionStopwatch sw = new LowResolutionStopwatch();
sw.Start();
return sw;
}
public static long GetTimestamp()
{
return Environment.TickCount;
}
bool IsRunning()
{
return (this._startTime != 0);
}
}
}