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12 lines
264 B
12 lines
264 B
using BehaviorDesigner.Runtime.Tasks;
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namespace CoreGame.Render
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{
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public class RemoveAlwaysRetryAbilities : Action
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{
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public override void OnStart()
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{
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Owner.GetEntity<CombatEntity>().RemoveRetryActiveAbility();
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}
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}
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}
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