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69 lines
1.7 KiB

using System;
using Org.BouncyCastle.Utilities;
namespace Org.BouncyCastle.Asn1
{
public class BerSet
: DerSet
{
public static new readonly BerSet Empty = new BerSet();
public static new BerSet FromVector(Asn1EncodableVector elementVector)
{
return elementVector.Count < 1 ? Empty : new BerSet(elementVector);
}
internal static new BerSet FromVector(Asn1EncodableVector elementVector, bool needsSorting)
{
return elementVector.Count < 1 ? Empty : new BerSet(elementVector, needsSorting);
}
/**
* create an empty sequence
*/
public BerSet()
: base()
{
}
/**
* create a set containing one object
*/
public BerSet(Asn1Encodable element)
: base(element)
{
}
/**
* create a set containing a vector of objects.
*/
public BerSet(Asn1EncodableVector elementVector)
: base(elementVector, false)
{
}
internal BerSet(Asn1EncodableVector elementVector, bool needsSorting)
: base(elementVector, needsSorting)
{
}
internal override int EncodedLength(bool withID)
{
throw Platform.CreateNotImplementedException("BerSet.EncodedLength");
}
[Obsolete]
internal override void Encode(Asn1OutputStream asn1Out, bool withID)
{
if (asn1Out.IsBer)
{
asn1Out.WriteEncodingIL(withID, Asn1Tags.Constructed | Asn1Tags.Set, elements);
}
else
{
base.Encode(asn1Out, withID);
}
}
}
}