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15 lines
356 B

using System;
using GAS.Runtime;
using UnityEngine;
namespace CoreGame.Render
{
[CreateAssetMenu(fileName = "GA_BeBeatenBack", menuName = "GameAsset/Ability/GABeBeatenBackAsset")]
public class GABeBeatenBackAsset : AbilityAsset
{
public override Type AbilityType()
{
return typeof(GABeBeatenBack);
}
}
}