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17 lines
546 B
17 lines
546 B
using CoreGame;
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using Entitas;
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namespace CoreGame.Render
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{
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public class GunFeature : Feature
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{
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public GunFeature(Contexts contexts)
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{
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// Add(new AddEquipAssetSystem(contexts));
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// Add(new SwitchEquipSystem(contexts));
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Add(new GunFireSystem(contexts), new SystemTickInfo(){frameSpan = GameTime.MiddleSpanTime});
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Add(new GunAimEnemySystem(contexts));
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Add(new GunReloadSystem(contexts), new SystemTickInfo(){frameSpan = GameTime.LowSpanTime});
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}
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}
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}
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