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260 lines
7.0 KiB
260 lines
7.0 KiB
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//============================================
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//--4>:
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// Exported by ExcelConfigExport
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//
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// 此代码为工具根据配置自动生成, 请不要修改
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//
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//============================================
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using System;
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using Sog;
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using System.Collections.Generic;
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using Newtonsoft.Json.Linq;
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using System.IO;
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using System.Linq;
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public partial class TalentDescMgr : IConfigManager
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{
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//Singleton
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private static TalentDescMgr _instance;
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private static readonly object syslock = new object();
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public static TalentDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new TalentDescMgr(); }}} return _instance; }}
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public class ItemData
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{
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public TalentDesc Item;
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public int Line;
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public bool ReadAlready;
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}
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protected Dictionary<int, ItemData> m_ItemTable = new ();
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protected Dictionary<int, TalentDesc> n_ItemTable = new ();
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//for server only, m_readKeyOnly must be false
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protected SortedList<int, TalentDesc> m_ItemDescTable = new ();
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public SortedList<int, TalentDesc> ItemTable { get {
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if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
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return m_ItemDescTable; } }
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private TabBinFile m_tbf;
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//private TabTextFile m_tf;
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private int m_curAsynKey1;
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public override bool InitBin(string fileName, byte[] fileContent)
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{
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m_ErrorCount = 0;
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m_ItemTable.Clear();
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n_ItemTable.Clear();
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m_ItemDescTable.Clear();
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m_allRead = false;
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m_curAsynKey1 = 0;
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m_tbf = new TabBinFile(fileName, fileContent);
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while (m_tbf.Next())
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{
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ItemData itemData = new ItemData() { Item = new TalentDesc() };
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var item = itemData.Item;
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if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
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if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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if (m_ItemTable.ContainsKey(item.GetKey1()))
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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m_ItemTable.Add(item.GetKey1(), itemData);
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n_ItemTable.Add(item.InternalId, item);
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if (m_readKeyOnly)
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{
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itemData.Line = m_tbf.CurrentLine;
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}
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else
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{
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itemData.ReadAlready = true;
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}
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}
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if (!m_readKeyOnly)
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{
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m_tbf = null;
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}
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return true;
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}
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public TalentDesc GetConfig(int key)
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{
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ItemData itemData;
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if (m_ItemTable.TryGetValue(key, out itemData) == false)
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{
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return null;
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}
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if(itemData.ReadAlready)
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{
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return itemData.Item;
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}
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if (m_tbf == null)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
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return null;
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}
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m_tbf.SetCurrentLine(itemData.Line);
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m_tbf.SetCurrentCol(0);
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itemData.ReadAlready = true;
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if (itemData.Item.ReadItemBin(m_tbf, false) == false)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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return null;
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}
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return itemData.Item;
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}
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public TalentDesc GetConfigByInternal(int internalId)
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{
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var desc = n_ItemTable.GetValueOrDefault(internalId, null);
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if (desc == null)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.Get by InternalId Failed fs null TabManager:{0}, internalId={1},read line error,", this.ToString(), internalId);
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}
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return desc;
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}
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}
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public partial class TalentDesc
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{
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public static readonly string _KEY_InternalId = "InternalId";
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public static readonly string _KEY_id = "id";
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public static readonly string _KEY_type = "type";
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public static readonly string _KEY_unlockConditionTalent = "unlockConditionTalent";
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public static readonly string _KEY_unlockConditionTalentLevel = "unlockConditionTalentLevel";
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public static readonly string _KEY_unlockConditionPoint = "unlockConditionPoint";
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public static readonly string _KEY_lockTalent = "lockTalent";
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public static readonly string _KEY_Level = "Level";
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public static readonly string _KEY_LevelPoint = "LevelPoint";
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public static readonly string _KEY_propIdType = "propIdType";
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public static readonly string _KEY_propValue = "propValue";
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public static readonly string _KEY_skillId = "skillId";
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public static readonly string _KEY_pointType = "pointType";
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public static readonly string _KEY_limitPoint = "limitPoint";
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public static readonly string _KEY_talentType = "talentType";
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/// <summary>
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/// 内部ID
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/// </summary>
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public int InternalId { get; set; }
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/// <summary>
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/// ID
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/// </summary>
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public int id { get; set; }
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/// <summary>
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/// 天赋类型
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/// </summary>
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public TalentType type { get; set; }
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/// <summary>
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/// 前置天赋(或逻辑)
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/// </summary>
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public int[] unlockConditionTalent { get; set; }
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/// <summary>
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/// 前置天赋需投入点数
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/// </summary>
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public int[] unlockConditionTalentLevel { get; set; }
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/// <summary>
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/// 解锁需要投入天赋点
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/// </summary>
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public int unlockConditionPoint { get; set; }
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/// <summary>
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/// 互斥天赋
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/// </summary>
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public int[] lockTalent { get; set; }
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/// <summary>
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/// 等级上限
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/// </summary>
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public int Level { get; set; }
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/// <summary>
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/// 每级需要点数
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/// </summary>
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public int[] LevelPoint { get; set; }
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/// <summary>
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/// 属性类型
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/// </summary>
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public string propIdType { get; set; }
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/// <summary>
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/// 每级属性值
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/// </summary>
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public int[] propValue { get; set; }
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/// <summary>
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/// 技能id
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/// </summary>
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public int[] skillId { get; set; }
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/// <summary>
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/// 点数类别
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/// </summary>
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public int pointType { get; set; }
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/// <summary>
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/// 可用点数上限
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/// </summary>
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public int limitPoint { get; set; }
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/// <summary>
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/// 天赋分类
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/// </summary>
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public string talentType { get; set; }
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public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
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public TalentDesc()
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{
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}
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public int GetKey1() { return id; }
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public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
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{
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InternalId = txf.GetintByIndex(_KEY_InternalId);
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id = txf.GetintByIndex(_KEY_id);
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if(readKeyOnly) { return true; }
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type = (TalentType)txf.GetintByIndex(_KEY_type);
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unlockConditionTalent = txf.GetintArrayByIndex(_KEY_unlockConditionTalent);
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unlockConditionTalentLevel = txf.GetintArrayByIndex(_KEY_unlockConditionTalentLevel);
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unlockConditionPoint = txf.GetintByIndex(_KEY_unlockConditionPoint);
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lockTalent = txf.GetintArrayByIndex(_KEY_lockTalent);
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Level = txf.GetintByIndex(_KEY_Level);
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LevelPoint = txf.GetintArrayByIndex(_KEY_LevelPoint);
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propIdType = txf.GetstringByIndex(_KEY_propIdType);
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propValue = txf.GetintArrayByIndex(_KEY_propValue);
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skillId = txf.GetintArrayByIndex(_KEY_skillId);
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pointType = txf.GetintByIndex(_KEY_pointType);
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limitPoint = txf.GetintByIndex(_KEY_limitPoint);
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talentType = txf.GetstringByIndex(_KEY_talentType);
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return true;
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}
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public CSPropIDTypeDesc GetPropIdTypeDesc()
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{
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return CSPropIDTypeDescMgr.Instance.GetConfig(propIdType);
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}
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}
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