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356 lines
14 KiB
356 lines
14 KiB
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//============================================
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//--4>:
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// Exported by ExcelConfigExport
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//
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// 此代码为工具根据配置自动生成, 请不要修改
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//
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//============================================
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using System;
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using Sog;
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using System.Collections.Generic;
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#if UNITY_2019_1_OR_NEWER
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using GameLogic;
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#endif
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public partial class TowerBattleDescMgr : IConfigManager
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{
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//Singleton
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private static TowerBattleDescMgr _instance;
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private static readonly object syslock = new object();
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public static TowerBattleDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new TowerBattleDescMgr(); }}} return _instance; }}
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public class ItemData
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{
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public TowerBattleDesc Item;
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public int Line;
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public bool ReadAlready;
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}
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protected SortedList<int, ItemData> m_ItemTable = new SortedList<int, ItemData>();
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//for server only, m_readKeyOnly must be false
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protected SortedList<int, TowerBattleDesc> m_ItemDescTable = new SortedList<int, TowerBattleDesc>();
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public SortedList<int, TowerBattleDesc> ItemTable { get {
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if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
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return m_ItemDescTable; } }
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private TabBinFile m_tbf;
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//private TabTextFile m_tf;
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private int m_curAsynKey1;
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public override bool InitBin(string fileName, byte[] fileContent)
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{
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m_ErrorCount = 0;
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m_ItemTable.Clear();
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m_ItemDescTable.Clear();
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m_allRead = false;
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m_curAsynKey1 = 0;
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m_tbf = new TabBinFile(fileName, fileContent);
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while (m_tbf.Next())
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{
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ItemData itemData = new ItemData() { Item = new TowerBattleDesc() };
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var item = itemData.Item;
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if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
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if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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if (m_ItemTable.ContainsKey(item.GetKey1()))
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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m_ItemTable.Add(item.GetKey1(), itemData);
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if (m_readKeyOnly)
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{
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itemData.Line = m_tbf.CurrentLine;
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}
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else
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{
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itemData.ReadAlready = true;
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}
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}
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if (!m_readKeyOnly)
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{
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m_tbf = null;
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}
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return true;
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}
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#if UNITY_2019_1_OR_NEWER
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public override bool InitBinByIL(string fileName, byte[] fileContent)
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{
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m_ErrorCount = 0;
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m_ItemTable.Clear();
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m_tbf = new TabBinFile(fileName, fileContent);
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while (m_tbf.Next())
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{
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ItemData itemData = new ItemData() { Item = new TowerBattleDesc() };
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int keyCount = 0;
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if(m_readKeyOnly) { keyCount = 1;}
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var item = itemData.Item;
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item = item.ReadItemInIL(m_tbf, keyCount);
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if (item == null)
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{
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TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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if (m_ItemTable.ContainsKey(item.GetKey1()))
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{
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TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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m_ItemTable.Add(item.GetKey1(), itemData);
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if (m_readKeyOnly)
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{
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itemData.Line = m_tbf.CurrentLine;
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}
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else
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{
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itemData.ReadAlready = true;
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}
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}
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return true;
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}
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#endif
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public TowerBattleDesc GetConfig(int key)
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{
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ItemData itemData;
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if (m_ItemTable.TryGetValue(key, out itemData) == false)
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{
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return null;
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}
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if(itemData.ReadAlready)
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{
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return itemData.Item;
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}
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if (m_tbf == null)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
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return null;
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}
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m_tbf.SetCurrentLine(itemData.Line);
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m_tbf.SetCurrentCol(0);
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itemData.ReadAlready = true;
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if (itemData.Item.ReadItemBin(m_tbf, false) == false)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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return null;
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}
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return itemData.Item;
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}
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public override int AsynReadBin(int maxTimes)
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{
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int times = 0;
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if (m_allRead)
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{
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return times;
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}
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if (m_tbf == null)
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{
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return times;
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}
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for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++)
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{
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var itemData = m_ItemTable.Values[m_curAsynKey1];
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if (itemData.ReadAlready)
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{
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continue;
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}
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m_tbf.SetCurrentLine(itemData.Line);
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m_tbf.SetCurrentCol(0);
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itemData.ReadAlready = true;
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if (itemData.Item.ReadItemBin(m_tbf, false) == false)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine);
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return times;
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}
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times++;
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}
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if (m_curAsynKey1 >= m_ItemTable.Count)
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{
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m_allRead = true;
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m_tbf = null;
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}
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return times;
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}
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}
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public partial class TowerBattleDesc
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{
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public partial class FirsttimePassReward
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{
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public int type{ get; set; } // 0//关卡奖励类型1
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public int id{ get; set; } // 0//关卡奖励ID1
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public int value{ get; set; } // 0//关卡奖励数量1
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}
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public partial class ChapterBattleReward
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{
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public int type{ get; set; } // 0//关卡奖励类型1
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public int id{ get; set; } // 0//关卡奖励ID1
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public int value{ get; set; } // 0//关卡奖励数量1
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}
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public static readonly string _KEY_towerId = "towerId";
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public static readonly string _KEY_monsterID_6_0 = "monsterID_6_0";
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public static readonly string _KEY_monsterID_6_1 = "monsterID_6_1";
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public static readonly string _KEY_monsterID_6_2 = "monsterID_6_2";
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public static readonly string _KEY_monsterID_6_3 = "monsterID_6_3";
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public static readonly string _KEY_monsterID_6_4 = "monsterID_6_4";
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public static readonly string _KEY_monsterID_6_5 = "monsterID_6_5";
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public static readonly string _KEY_firsttimePassReward_0_type = "firsttimePassReward_0_type";
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public static readonly string _KEY_firsttimePassReward_0_id = "firsttimePassReward_0_id";
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public static readonly string _KEY_firsttimePassReward_0_value = "firsttimePassReward_0_value";
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public static readonly string _KEY_firsttimePassReward_1_type = "firsttimePassReward_1_type";
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public static readonly string _KEY_firsttimePassReward_1_id = "firsttimePassReward_1_id";
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public static readonly string _KEY_firsttimePassReward_1_value = "firsttimePassReward_1_value";
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public static readonly string _KEY_chapterBattleReward_0_type = "chapterBattleReward_0_type";
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public static readonly string _KEY_chapterBattleReward_0_id = "chapterBattleReward_0_id";
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public static readonly string _KEY_chapterBattleReward_0_value = "chapterBattleReward_0_value";
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public static readonly string _KEY_chapterBattleReward_1_type = "chapterBattleReward_1_type";
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public static readonly string _KEY_chapterBattleReward_1_id = "chapterBattleReward_1_id";
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public static readonly string _KEY_chapterBattleReward_1_value = "chapterBattleReward_1_value";
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public static readonly string _KEY_chapterBattleReward_2_type = "chapterBattleReward_2_type";
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public static readonly string _KEY_chapterBattleReward_2_id = "chapterBattleReward_2_id";
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public static readonly string _KEY_chapterBattleReward_2_value = "chapterBattleReward_2_value";
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public static readonly string _KEY_quality_5_0 = "quality_5_0";
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public static readonly string _KEY_quality_5_1 = "quality_5_1";
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public static readonly string _KEY_quality_5_2 = "quality_5_2";
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public static readonly string _KEY_quality_5_3 = "quality_5_3";
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public static readonly string _KEY_quality_5_4 = "quality_5_4";
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public static readonly string _KEY_weight_5_0 = "weight_5_0";
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public static readonly string _KEY_weight_5_1 = "weight_5_1";
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public static readonly string _KEY_weight_5_2 = "weight_5_2";
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public static readonly string _KEY_weight_5_3 = "weight_5_3";
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public static readonly string _KEY_weight_5_4 = "weight_5_4";
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public int towerId { get; set; } // //塔层数id
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public int[] monsterID { get; set; } // //怪物id 对应MonsterPropDesc主键
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public FirsttimePassReward[] firsttimePassReward { get; set; }
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public ChapterBattleReward[] chapterBattleReward { get; set; }
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public int[] quality { get; set; } // //随机战利品品质
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public int[] weight { get; set; } // //品质对应权重
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public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
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public TowerBattleDesc()
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{
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monsterID = new int[6];
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listDic.Add("monsterID", typeof(int));
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firsttimePassReward = new FirsttimePassReward[2];
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firsttimePassReward[0] = new FirsttimePassReward();
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firsttimePassReward[1] = new FirsttimePassReward();
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listDic.Add("firsttimePassReward", typeof(FirsttimePassReward));
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chapterBattleReward = new ChapterBattleReward[3];
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chapterBattleReward[0] = new ChapterBattleReward();
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chapterBattleReward[1] = new ChapterBattleReward();
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chapterBattleReward[2] = new ChapterBattleReward();
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listDic.Add("chapterBattleReward", typeof(ChapterBattleReward));
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quality = new int[5];
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listDic.Add("quality", typeof(int));
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weight = new int[5];
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listDic.Add("weight", typeof(int));
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}
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public int GetKey1() { return towerId; }
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public bool ReadItem(TabTextFile txf, bool readKeyOnly)
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{
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towerId = txf.Get<int>(_KEY_towerId);
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if(readKeyOnly) { return true; }
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monsterID[0] = txf.Get<int>(_KEY_monsterID_6_0);
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monsterID[1] = txf.Get<int>(_KEY_monsterID_6_1);
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monsterID[2] = txf.Get<int>(_KEY_monsterID_6_2);
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monsterID[3] = txf.Get<int>(_KEY_monsterID_6_3);
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monsterID[4] = txf.Get<int>(_KEY_monsterID_6_4);
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monsterID[5] = txf.Get<int>(_KEY_monsterID_6_5);
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firsttimePassReward[0].type = txf.Get<int>(_KEY_firsttimePassReward_0_type);
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firsttimePassReward[0].id = txf.Get<int>(_KEY_firsttimePassReward_0_id);
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firsttimePassReward[0].value = txf.Get<int>(_KEY_firsttimePassReward_0_value);
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firsttimePassReward[1].type = txf.Get<int>(_KEY_firsttimePassReward_1_type);
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firsttimePassReward[1].id = txf.Get<int>(_KEY_firsttimePassReward_1_id);
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firsttimePassReward[1].value = txf.Get<int>(_KEY_firsttimePassReward_1_value);
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chapterBattleReward[0].type = txf.Get<int>(_KEY_chapterBattleReward_0_type);
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chapterBattleReward[0].id = txf.Get<int>(_KEY_chapterBattleReward_0_id);
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chapterBattleReward[0].value = txf.Get<int>(_KEY_chapterBattleReward_0_value);
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chapterBattleReward[1].type = txf.Get<int>(_KEY_chapterBattleReward_1_type);
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chapterBattleReward[1].id = txf.Get<int>(_KEY_chapterBattleReward_1_id);
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chapterBattleReward[1].value = txf.Get<int>(_KEY_chapterBattleReward_1_value);
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chapterBattleReward[2].type = txf.Get<int>(_KEY_chapterBattleReward_2_type);
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chapterBattleReward[2].id = txf.Get<int>(_KEY_chapterBattleReward_2_id);
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chapterBattleReward[2].value = txf.Get<int>(_KEY_chapterBattleReward_2_value);
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quality[0] = txf.Get<int>(_KEY_quality_5_0);
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quality[1] = txf.Get<int>(_KEY_quality_5_1);
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quality[2] = txf.Get<int>(_KEY_quality_5_2);
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quality[3] = txf.Get<int>(_KEY_quality_5_3);
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quality[4] = txf.Get<int>(_KEY_quality_5_4);
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weight[0] = txf.Get<int>(_KEY_weight_5_0);
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weight[1] = txf.Get<int>(_KEY_weight_5_1);
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weight[2] = txf.Get<int>(_KEY_weight_5_2);
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weight[3] = txf.Get<int>(_KEY_weight_5_3);
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weight[4] = txf.Get<int>(_KEY_weight_5_4);
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return true;
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}
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public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
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{
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towerId = txf.GetintByIndex(_KEY_towerId);
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if(readKeyOnly) { return true; }
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monsterID[0] = txf.GetintByIndex(_KEY_monsterID_6_0);
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monsterID[1] = txf.GetintByIndex(_KEY_monsterID_6_1);
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monsterID[2] = txf.GetintByIndex(_KEY_monsterID_6_2);
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monsterID[3] = txf.GetintByIndex(_KEY_monsterID_6_3);
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monsterID[4] = txf.GetintByIndex(_KEY_monsterID_6_4);
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monsterID[5] = txf.GetintByIndex(_KEY_monsterID_6_5);
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firsttimePassReward[0].type = txf.GetintByIndex(_KEY_firsttimePassReward_0_type);
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firsttimePassReward[0].id = txf.GetintByIndex(_KEY_firsttimePassReward_0_id);
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firsttimePassReward[0].value = txf.GetintByIndex(_KEY_firsttimePassReward_0_value);
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firsttimePassReward[1].type = txf.GetintByIndex(_KEY_firsttimePassReward_1_type);
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firsttimePassReward[1].id = txf.GetintByIndex(_KEY_firsttimePassReward_1_id);
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firsttimePassReward[1].value = txf.GetintByIndex(_KEY_firsttimePassReward_1_value);
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chapterBattleReward[0].type = txf.GetintByIndex(_KEY_chapterBattleReward_0_type);
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chapterBattleReward[0].id = txf.GetintByIndex(_KEY_chapterBattleReward_0_id);
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chapterBattleReward[0].value = txf.GetintByIndex(_KEY_chapterBattleReward_0_value);
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chapterBattleReward[1].type = txf.GetintByIndex(_KEY_chapterBattleReward_1_type);
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chapterBattleReward[1].id = txf.GetintByIndex(_KEY_chapterBattleReward_1_id);
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chapterBattleReward[1].value = txf.GetintByIndex(_KEY_chapterBattleReward_1_value);
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chapterBattleReward[2].type = txf.GetintByIndex(_KEY_chapterBattleReward_2_type);
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chapterBattleReward[2].id = txf.GetintByIndex(_KEY_chapterBattleReward_2_id);
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chapterBattleReward[2].value = txf.GetintByIndex(_KEY_chapterBattleReward_2_value);
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quality[0] = txf.GetintByIndex(_KEY_quality_5_0);
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quality[1] = txf.GetintByIndex(_KEY_quality_5_1);
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quality[2] = txf.GetintByIndex(_KEY_quality_5_2);
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quality[3] = txf.GetintByIndex(_KEY_quality_5_3);
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quality[4] = txf.GetintByIndex(_KEY_quality_5_4);
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weight[0] = txf.GetintByIndex(_KEY_weight_5_0);
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weight[1] = txf.GetintByIndex(_KEY_weight_5_1);
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weight[2] = txf.GetintByIndex(_KEY_weight_5_2);
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weight[3] = txf.GetintByIndex(_KEY_weight_5_3);
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weight[4] = txf.GetintByIndex(_KEY_weight_5_4);
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return true;
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}
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#if UNITY_2019_1_OR_NEWER
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public TowerBattleDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0)
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{
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byte[] ret = txf.GetLength();
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if (ret.Length == 0)
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{
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return null;
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}
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return SerializeObj.ConfigDeSerialize<TowerBattleDesc>(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount);
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}
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#endif
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}
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