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28 lines
864 B
28 lines
864 B
@echo off
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echo =======================================================
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echo 说明:本示例示范从命令行调用Unity自动化构建。
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echo C#源码参考BuildFromCLI.cs
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echo.
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echo 注意1:修改本文件的相关路径:
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echo UNITY_PATH:unity.exe的完整路径
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echo PROJECT_PATH:工程根目录的完整路径
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echo LOG_PATH:构建日志完整路径
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echo 注意2:执行请先关闭Unity
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echo =======================================================
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set UNITY_PATH="D:\Program Files (x86)\Unity 2017.4.3f1\Editor\Unity.exe"
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set PROJECT_PATH="D:\work\xLua_forsakenyang"
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set LOG_PATH="D:\work\xLua_forsakenyang\output\log.txt"
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echo start...
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rem 确保日志目录存在
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for %%a in (%LOG_PATH%) do (
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set log_root=%%~dpa
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)
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if not exist %log_root% mkdir %log_root%
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%UNITY_PATH% -batchmode -quit -projectPath %PROJECT_PATH% -logFile %LOG_PATH% -executeMethod BuildFromCLI.Build
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echo done.
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pause
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