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16 lines
339 B

using System;
using CoreGame;
using GAS.Runtime;
namespace CoreGame.Render
{
[Serializable]
public class SwitchOffGunTask : InstantAbilityTask
{
public override void OnExecute(in TaskSpec self)
{
var ctx = self.abilitySpec.ctx;
GunSrv.GASwitchGunOff(ctx.ownerEnt);
}
}
}