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98 lines
4.8 KiB
98 lines
4.8 KiB
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by Entitas.CodeGeneration.Plugins.ComponentContextApiGenerator.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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// public partial class CombatContext {
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//
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// public CombatEntity cmdRecvEntity { get { return GetGroup(CombatMatcher.CmdRecv).GetSingleEntity(); } }
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// public CoreGame.Render.CmdRecvComponent cmdRecv { get { return cmdRecvEntity.cmdRecv; } }
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// public bool hasCmdRecv { get { return cmdRecvEntity != null; } }
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//
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// public CombatEntity SetCmdRecv(System.Collections.Generic.Queue<CoreGame.Render.NetWork.ClientCmd> newRenderCmds, System.Collections.Generic.Queue<CoreGame.Render.SvrCmd> newNetCmds, CombatEntity newEnt) {
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// if (hasCmdRecv) {
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// throw new Entitas.EntitasException("Could not set CmdRecv!\n" + this + " already has an entity with CoreGame.Render.CmdRecvComponent!",
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// "You should check if the context already has a cmdRecvEntity before setting it or use context.ReplaceCmdRecv().");
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// }
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// var entity = CreateEntity();
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// entity.AddCmdRecv(newRenderCmds, newNetCmds, newEnt);
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// return entity;
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// }
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//
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// public void ReplaceCmdRecv(System.Collections.Generic.Queue<CoreGame.Render.NetWork.ClientCmd> newRenderCmds, System.Collections.Generic.Queue<CoreGame.Render.SvrCmd> newNetCmds, CombatEntity newEnt) {
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// var entity = cmdRecvEntity;
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// if (entity == null) {
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// entity = SetCmdRecv(newRenderCmds, newNetCmds, newEnt);
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// } else {
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// entity.ReplaceCmdRecv(newRenderCmds, newNetCmds, newEnt);
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// }
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// }
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//
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// public void RemoveCmdRecv() {
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// cmdRecvEntity.Destroy();
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// }
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// }
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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// public partial class CombatEntity {
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//
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// public CoreGame.Render.CmdRecvComponent cmdRecv { get { return (CoreGame.Render.CmdRecvComponent)GetComponent(CombatComponentsLookup.CmdRecv); } }
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// public bool hasCmdRecv { get { return HasComponent(CombatComponentsLookup.CmdRecv); } }
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//
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// public void AddCmdRecv(System.Collections.Generic.Queue<CoreGame.Render.NetWork.ClientCmd> newRenderCmds, System.Collections.Generic.Queue<CoreGame.Render.SvrCmd> newNetCmds, CombatEntity newEnt) {
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// var index = CombatComponentsLookup.CmdRecv;
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// var component = (CoreGame.Render.CmdRecvComponent)CreateComponent(index, typeof(CoreGame.Render.CmdRecvComponent));
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// component.renderCmds = newRenderCmds;
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// component.netCmds = newNetCmds;
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// component.ent = newEnt;
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// AddComponent(index, component);
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// }
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//
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// public void ReplaceCmdRecv(System.Collections.Generic.Queue<CoreGame.Render.NetWork.ClientCmd> newRenderCmds, System.Collections.Generic.Queue<CoreGame.Render.SvrCmd> newNetCmds, CombatEntity newEnt) {
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// var index = CombatComponentsLookup.CmdRecv;
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// var component = (CoreGame.Render.CmdRecvComponent)CreateComponent(index, typeof(CoreGame.Render.CmdRecvComponent));
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// component.renderCmds = newRenderCmds;
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// component.netCmds = newNetCmds;
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// component.ent = newEnt;
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// ReplaceComponent(index, component);
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// }
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//
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// public void RemoveCmdRecv() {
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// RemoveComponent(CombatComponentsLookup.CmdRecv);
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// }
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// }
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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public sealed partial class CombatMatcher {
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static Entitas.IMatcher<CombatEntity> _matcherCmdRecv;
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public static Entitas.IMatcher<CombatEntity> CmdRecv {
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get {
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if (_matcherCmdRecv == null) {
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var matcher = (Entitas.Matcher<CombatEntity>)Entitas.Matcher<CombatEntity>.AllOf(CombatComponentsLookup.CmdRecv);
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matcher.componentNames = CombatComponentsLookup.componentNames;
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_matcherCmdRecv = matcher;
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}
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return _matcherCmdRecv;
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}
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}
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}
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