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60 lines
2.8 KiB
60 lines
2.8 KiB
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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public partial class CombatEntity {
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public CoreGame.Render.LogicTransformComponent logicTransform { get { return (CoreGame.Render.LogicTransformComponent)GetComponent(CombatComponentsLookup.LogicTransform); } }
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public bool hasLogicTransform { get { return HasComponent(CombatComponentsLookup.LogicTransform); } }
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public void AddLogicTransform(Sog.Fixed64Vector2 newPosition, Sog.Fixed64Vector2 newScale, Sog.Fixed64Vector2 newForward) {
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var index = CombatComponentsLookup.LogicTransform;
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var component = (CoreGame.Render.LogicTransformComponent)CreateComponent(index, typeof(CoreGame.Render.LogicTransformComponent));
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component.position = newPosition;
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component.scale = newScale;
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component.forward = newForward;
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AddComponent(index, component);
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}
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public void ReplaceLogicTransform(Sog.Fixed64Vector2 newPosition, Sog.Fixed64Vector2 newScale, Sog.Fixed64Vector2 newForward) {
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var index = CombatComponentsLookup.LogicTransform;
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var component = (CoreGame.Render.LogicTransformComponent)CreateComponent(index, typeof(CoreGame.Render.LogicTransformComponent));
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component.position = newPosition;
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component.scale = newScale;
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component.forward = newForward;
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ReplaceComponent(index, component);
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}
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public void RemoveLogicTransform() {
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RemoveComponent(CombatComponentsLookup.LogicTransform);
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}
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}
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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public sealed partial class CombatMatcher {
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static Entitas.IMatcher<CombatEntity> _matcherLogicTransform;
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public static Entitas.IMatcher<CombatEntity> LogicTransform {
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get {
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if (_matcherLogicTransform == null) {
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var matcher = (Entitas.Matcher<CombatEntity>)Entitas.Matcher<CombatEntity>.AllOf(CombatComponentsLookup.LogicTransform);
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matcher.componentNames = CombatComponentsLookup.componentNames;
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_matcherLogicTransform = matcher;
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}
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return _matcherLogicTransform;
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}
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}
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}
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