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96 lines
4.3 KiB
96 lines
4.3 KiB
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by Entitas.CodeGeneration.Plugins.ComponentContextApiGenerator.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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public partial class CombatContext {
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public CombatEntity rPCRetryEntity { get { return GetGroup(CombatMatcher.RPCRetry).GetSingleEntity(); } }
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public CoreGame.Render.RPCRetryComponent rPCRetry { get { return rPCRetryEntity.rPCRetry; } }
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public bool hasRPCRetry { get { return rPCRetryEntity != null; } }
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public CombatEntity SetRPCRetry(System.Collections.Generic.Dictionary<int, CoreGame.Render.CommandCache> newCommandCache, int newSeq) {
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if (hasRPCRetry) {
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throw new Entitas.EntitasException("Could not set RPCRetry!\n" + this + " already has an entity with CoreGame.Render.RPCRetryComponent!",
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"You should check if the context already has a rPCRetryEntity before setting it or use context.ReplaceRPCRetry().");
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}
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var entity = CreateEntity();
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entity.AddRPCRetry(newCommandCache, newSeq);
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return entity;
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}
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public void ReplaceRPCRetry(System.Collections.Generic.Dictionary<int, CoreGame.Render.CommandCache> newCommandCache, int newSeq) {
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var entity = rPCRetryEntity;
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if (entity == null) {
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entity = SetRPCRetry(newCommandCache, newSeq);
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} else {
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entity.ReplaceRPCRetry(newCommandCache, newSeq);
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}
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}
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public void RemoveRPCRetry() {
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rPCRetryEntity.Destroy();
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}
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}
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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public partial class CombatEntity {
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public CoreGame.Render.RPCRetryComponent rPCRetry { get { return (CoreGame.Render.RPCRetryComponent)GetComponent(CombatComponentsLookup.RPCRetry); } }
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public bool hasRPCRetry { get { return HasComponent(CombatComponentsLookup.RPCRetry); } }
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public void AddRPCRetry(System.Collections.Generic.Dictionary<int, CoreGame.Render.CommandCache> newCommandCache, int newSeq) {
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var index = CombatComponentsLookup.RPCRetry;
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var component = (CoreGame.Render.RPCRetryComponent)CreateComponent(index, typeof(CoreGame.Render.RPCRetryComponent));
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component.commandCache = newCommandCache;
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component.seq = newSeq;
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AddComponent(index, component);
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}
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public void ReplaceRPCRetry(System.Collections.Generic.Dictionary<int, CoreGame.Render.CommandCache> newCommandCache, int newSeq) {
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var index = CombatComponentsLookup.RPCRetry;
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var component = (CoreGame.Render.RPCRetryComponent)CreateComponent(index, typeof(CoreGame.Render.RPCRetryComponent));
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component.commandCache = newCommandCache;
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component.seq = newSeq;
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ReplaceComponent(index, component);
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}
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public void RemoveRPCRetry() {
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RemoveComponent(CombatComponentsLookup.RPCRetry);
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}
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}
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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public sealed partial class CombatMatcher {
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static Entitas.IMatcher<CombatEntity> _matcherRPCRetry;
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public static Entitas.IMatcher<CombatEntity> RPCRetry {
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get {
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if (_matcherRPCRetry == null) {
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var matcher = (Entitas.Matcher<CombatEntity>)Entitas.Matcher<CombatEntity>.AllOf(CombatComponentsLookup.RPCRetry);
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matcher.componentNames = CombatComponentsLookup.componentNames;
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_matcherRPCRetry = matcher;
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}
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return _matcherRPCRetry;
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}
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}
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}
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