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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentContextApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
public partial class CombatContext {
public CombatEntity renderTimerEntity { get { return GetGroup(CombatMatcher.RenderTimer).GetSingleEntity(); } }
public CoreGame.Render.RenderTimerComponent renderTimer { get { return renderTimerEntity.renderTimer; } }
public bool hasRenderTimer { get { return renderTimerEntity != null; } }
public CombatEntity SetRenderTimer(int newIdGen) {
if (hasRenderTimer) {
throw new Entitas.EntitasException("Could not set RenderTimer!\n" + this + " already has an entity with CoreGame.Render.RenderTimerComponent!",
"You should check if the context already has a renderTimerEntity before setting it or use context.ReplaceRenderTimer().");
}
var entity = CreateEntity();
entity.AddRenderTimer(newIdGen);
return entity;
}
public void ReplaceRenderTimer(int newIdGen) {
var entity = renderTimerEntity;
if (entity == null) {
entity = SetRenderTimer(newIdGen);
} else {
entity.ReplaceRenderTimer(newIdGen);
}
}
public void RemoveRenderTimer() {
renderTimerEntity.Destroy();
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
public partial class CombatEntity {
public CoreGame.Render.RenderTimerComponent renderTimer { get { return (CoreGame.Render.RenderTimerComponent)GetComponent(CombatComponentsLookup.RenderTimer); } }
public bool hasRenderTimer { get { return HasComponent(CombatComponentsLookup.RenderTimer); } }
public void AddRenderTimer(int newIdGen) {
var index = CombatComponentsLookup.RenderTimer;
var component = (CoreGame.Render.RenderTimerComponent)CreateComponent(index, typeof(CoreGame.Render.RenderTimerComponent));
component.idGen = newIdGen;
AddComponent(index, component);
}
public void ReplaceRenderTimer(int newIdGen) {
var index = CombatComponentsLookup.RenderTimer;
var component = (CoreGame.Render.RenderTimerComponent)CreateComponent(index, typeof(CoreGame.Render.RenderTimerComponent));
component.idGen = newIdGen;
ReplaceComponent(index, component);
}
public void RemoveRenderTimer() {
RemoveComponent(CombatComponentsLookup.RenderTimer);
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
public sealed partial class CombatMatcher {
static Entitas.IMatcher<CombatEntity> _matcherRenderTimer;
public static Entitas.IMatcher<CombatEntity> RenderTimer {
get {
if (_matcherRenderTimer == null) {
var matcher = (Entitas.Matcher<CombatEntity>)Entitas.Matcher<CombatEntity>.AllOf(CombatComponentsLookup.RenderTimer);
matcher.componentNames = CombatComponentsLookup.componentNames;
_matcherRenderTimer = matcher;
}
return _matcherRenderTimer;
}
}
}