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14 lines
328 B

using CoreGame;
using Entitas;
namespace CoreGame.Render
{
public class CameraFeature : Feature
{
public CameraFeature(CombatContext context)
{
Add(new CameraShakeSystem(), new SystemTickInfo(){frameSpan = GameTime.MiddleSpanTime});
Add(new CameraSyncSystem());
}
}
}