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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Chat
{
public class FakeLampDesc
{
/*public uint id { get; protected set; } // //id
public int loadOnServerStart { get; protected set; } // //服务器加载控制1.自动加载
public string startTime { get; protected set; } // //开始时间
public string endTime { get; protected set; } // //结束时间
public int cycleTimeType { get; protected set; } // //周期类型 1.具体时间 2.每天 3.每周
public string triggerTime { get; protected set; } // //触发时间 如果是周 1,2,3|12:00:00表示周1,周2,周3的12点
public int showInterval { get; protected set; } // //显示间隔
public int showCount { get; protected set; } // //显示次数
public string content { get; protected set; } // //显示内容*/
public void SetId(uint id_)
{
}
public void SetLoadOnServerStart(int loadOnServerStart_)
{
}
public void SetStartTime(string startTime_)
{
}
public void SetEndTime(string endTime_)
{
}
public void SetCycleTimeType(int cycleTimeType_)
{
}
public void SetTriggerTime(string triggerTime_)
{
}
public void SetShowInterval(int showInterval_)
{
}
public void SetShowCount(int showCount_)
{
}
public void SetContent(string content_)
{
}
}
public class SysNoticeLampObj
{
public int m_seq;
public long m_startTime;
public long m_endTime;
public string m_content;
public List<string> m_contentParam = new List<string>();//内容参数
}
public class SysNoticeLampObjMatch : SysNoticeLampObj
{
public string m_userName;
public string m_matchdescName;
public int m_rewardId;
public int m_rewardGroupIndex;
}
}