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13 lines
314 B
13 lines
314 B
using Entitas;
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using Entitas.CodeGeneration.Attributes;
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namespace CoreGame.Render
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{
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// todo : 录像回放的时候,需要记录输入
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// 单例组件只能销毁实体,不能销毁组件
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[Combat, Unique]
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public sealed class InputComponent : IComponent
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{
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public int dir;
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}
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}
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