You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

66 lines
3.0 KiB

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
public partial class CombatEntity {
public CoreGame.Render.BlackboardComponent blackboard { get { return (CoreGame.Render.BlackboardComponent)GetComponent(CombatComponentsLookup.Blackboard); } }
public bool hasBlackboard { get { return HasComponent(CombatComponentsLookup.Blackboard); } }
public void AddBlackboard(CoreGame.Render.CfgType newCfgType, int newUnitCfgId, int[] newShowCfgIds, int[] newAffixIds, int newEid, bool newInverseDir) {
var index = CombatComponentsLookup.Blackboard;
var component = (CoreGame.Render.BlackboardComponent)CreateComponent(index, typeof(CoreGame.Render.BlackboardComponent));
component.cfgType = newCfgType;
component.unitCfgId = newUnitCfgId;
component.showCfgIds = newShowCfgIds;
component.affixIds = newAffixIds;
component.eid = newEid;
component.inverseDir = newInverseDir;
AddComponent(index, component);
}
public void ReplaceBlackboard(CoreGame.Render.CfgType newCfgType, int newUnitCfgId, int[] newShowCfgIds, int[] newAffixIds, int newEid, bool newInverseDir) {
var index = CombatComponentsLookup.Blackboard;
var component = (CoreGame.Render.BlackboardComponent)CreateComponent(index, typeof(CoreGame.Render.BlackboardComponent));
component.cfgType = newCfgType;
component.unitCfgId = newUnitCfgId;
component.showCfgIds = newShowCfgIds;
component.affixIds = newAffixIds;
component.eid = newEid;
component.inverseDir = newInverseDir;
ReplaceComponent(index, component);
}
public void RemoveBlackboard() {
RemoveComponent(CombatComponentsLookup.Blackboard);
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
public sealed partial class CombatMatcher {
static Entitas.IMatcher<CombatEntity> _matcherBlackboard;
public static Entitas.IMatcher<CombatEntity> Blackboard {
get {
if (_matcherBlackboard == null) {
var matcher = (Entitas.Matcher<CombatEntity>)Entitas.Matcher<CombatEntity>.AllOf(CombatComponentsLookup.Blackboard);
matcher.componentNames = CombatComponentsLookup.componentNames;
_matcherBlackboard = matcher;
}
return _matcherBlackboard;
}
}
}