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21 lines
460 B
21 lines
460 B
using Sog;
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namespace CoreGame.Render
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{
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public static class MathSrv
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{
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public static int Clamp(int value, int min, int max)
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{
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if (value < min)
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value = min;
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else if (value > max)
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value = max;
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return value;
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}
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public static int Min(int originX, int tileCountX)
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{
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return originX < tileCountX ? originX : tileCountX;
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}
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}
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}
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