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37 lines
955 B
37 lines
955 B
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Sog;
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namespace Game
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{
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public class DiamondHolderCallback
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{
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public long Uid; //玩家uid
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public int OpType; //操作类型,如果不是协议类型,需要自己定义
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public string OrderId; //订单id
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public long CreateTime; //创建时间,用来处理超时
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public int OpRet; //操作是否成功
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//参数列表每个类型自己定义
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public List<object> Params = new List<object>();
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}
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public class DiamondHolderData : IServerDataObj
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{
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public Dictionary<long, DiamondHolderCallback> m_callbackMap;
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public DiamondHolderData()
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{
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m_callbackMap = new Dictionary<long, DiamondHolderCallback>();
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}
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public override int GetDataType()
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{
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return GameDataObjType.DiamondHolderData;
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}
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}
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}
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