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55 lines
2.2 KiB
55 lines
2.2 KiB
using System.Collections.Generic;
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using CoreGame;
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using Entitas;
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namespace CoreGame.Render
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{
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public class AttractorStartWaitCatchSystem : IExecuteSystem
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{
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private readonly IGroup<CombatEntity> m_AttractorGroup;
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private readonly IGroup<CombatEntity> m_BeAttractGroup;
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private readonly List<CombatEntity> m_AttractorEntities = new();
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private readonly List<CombatEntity> m_DropItemEntities = new();
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public AttractorStartWaitCatchSystem(Contexts contexts)
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{
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var matcher = CombatMatcher.AllOf(CombatMatcher.Attractor).NoneOf(CombatMatcher.WaitPickUpDropItem);
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m_AttractorGroup = contexts.combat.GetGroup(matcher);
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m_BeAttractGroup = contexts.combat.GetGroup(MatcherExt.s_CanWaitToBeAttractedMatcher);
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}
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public void Execute(float deltaTime)
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{
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m_BeAttractGroup.GetEntities(m_DropItemEntities);
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if (m_DropItemEntities.Count == 0)
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return;
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m_AttractorGroup.GetEntities(m_AttractorEntities);
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if (m_AttractorEntities.Count == 0)
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return;
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for (int i = 0; i < m_AttractorEntities.Count; i++)
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{
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var attractorEnt = m_AttractorEntities[i];
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if (attractorEnt.isDead)
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continue;
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var range = attractorEnt.property.PickupRange;
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for (int j = 0; j < m_DropItemEntities.Count; j++)
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{
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var dropItemEntity = m_DropItemEntities[j];
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var waitToBeAttracted = dropItemEntity.waitToBeAttracted;
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var et = dropItemEntity.transformProxy;
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if (waitToBeAttracted.pickUpRange > 0.001f)
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{
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range = waitToBeAttracted.pickUpRange;
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}
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var attractorPos = attractorEnt.transformProxy.position;
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var inAreaRange = (attractorPos - et.position).SqrMagnitude() < range * range;
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if (!inAreaRange) continue;
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attractorEnt.AddWaitPickUpDropItem(dropItemEntity.creationIndex, 0f);
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break;
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}
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}
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}
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}
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}
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