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38 lines
1.2 KiB
38 lines
1.2 KiB
using Sog;
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using Sog.Log;
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using ProtoCSStruct;
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namespace World
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{
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public class WorldServerStat
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{
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private static long m_lastLogTime;
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public static void Tick(long nowMs)
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{
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//每秒记录一次一些信息
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if (nowMs < m_lastLogTime + 1000)
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{
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return;
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}
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m_lastLogTime = nowMs;
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WriteOnlinePlayerStat();
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}
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private static void WriteOnlinePlayerStat()
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{
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ServerStat.Instance.SetValue("allServer", GameReportSvc.WorldOnlinePlayerCount);
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ServerStat.Instance.SetValue("PlayerInfoWorldObj", WorldServerUtils.GetPlayerTableOp().GetObjCount());
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ServerStat.Instance.SetValue("WorldBattleRecordDataCache FreeCount",
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WorldServerUtils.GetWorldMainlandRecordData().m_cacheStructBattleReplayRecording.GetFreeCount());
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ServerStat.Instance.SetValue("WorldHomeCache TotalCount",WorldServerUtils.GetWorldHomeData().m_cacheStructHomeInfo.GetTotalCount());
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ServerStat.Instance.SetValue("WorldHomeCache FreeCount", WorldServerUtils.GetWorldHomeData().m_cacheStructHomeInfo.GetFreeCount());
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}
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}
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}
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