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{
"logpath" : "../log/",
"logname" : "gameserver_$instid$",
"loglevel" : "tracedetail",
"logshiftfilesize" : 500000000,
"logshiftfilecount" : 10,
"scriptfile" : "../bin/GameServer",
"scriptTypeName" : "Game.GameServer",
"configfile" : "GameServerConfig.json",
"alertPhoneNumber" : [],
"skipLogMsgID" : [20083,20152,20610]
}