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19 lines
536 B

// using System;
// using GAS.Runtime;
//
// namespace CoreGame.Render
// {
// [Serializable]
// public class TaskCastSuppressorOneShot : InstantAbilityTask
// {
// public float radius;
// public float duration;
// public string prefabPath;
//
// public override void OnExecute(in TaskSpec self)
// {
// var ctx = self.abilitySpec.ctx;
// SuppressorSrv.CreateSuppressorEntityByAbility(ctx, radius, duration, prefabPath);
// }
// }
// }