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15 lines
323 B
15 lines
323 B
using Entitas;
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using GAS.Runtime;
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namespace CoreGame.Render
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{
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/// <summary>
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/// 攻击延展类型的组件
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/// </summary>
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public class GaCtxTransferComponent : IComponent
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{
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public GameplayAbilityParams gaParams;
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public GameplayAbilityCfg gaInitCfg;
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public int level;
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}
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}
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