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33 lines
1.0 KiB
33 lines
1.0 KiB
// using System;
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// using System.Collections.Generic;
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// using CoreGame.NetWork;
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// using Entitas;
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//
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// namespace CoreGame.Render.System.Command
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// {
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// public class CommandBuildSys : IExecuteSystem, ICleanupSystem
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// {
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// readonly CombatContext m_Contexts;
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// public CommandBuildSys(CombatContext contexts)
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// {
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// m_Contexts = contexts;
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// }
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// public void Execute(float deltaTime)
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// {
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// var battleCommands = m_Contexts.CmdRecv.renderCmds;
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// while (battleCommands.Count > 0)
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// {
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// var commandBase = battleCommands.Dequeue();
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// //
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// // ...
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// //
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// m_Contexts.CmdRecv.logic2netCmds[commandBase.commandType] = commandBase;
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// }
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// }
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//
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// public void Cleanup()
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// {
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// Array.Clear(m_Contexts.CmdRecv.logic2netCmds, 0, m_Contexts.CmdRecv.logic2netCmds.Length);
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// }
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// }
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// }
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