You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

71 lines
2.7 KiB

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Sog;
using ProtoCSStruct;
using Google.Protobuf.Collections;
namespace Friend
{
/// <summary>
/// 好友op列表里的数据是不是和实际这个玩家的数据一致呢,不一致则需要更新
/// 这个更新比较消耗cpu,所以不要tick的太快,不在线的玩家不处理,反正处理了玩家也看不到
/// </summary>
public static class FriendOpListDataSyncSvc
{
public static void TickSync(long uid, bool notifyClient)
{
PlayerInfoFriend player = FriendServerUtils.GetPlayerTableOp().GetPlayerInfo(uid);
if (player == null || ! player.IsOnline)
{
return;
}
//这个是有可能的,db没有加载成功
ref FriendCacheInfoStruct info = ref FriendOp.GetFriendInfoByUid(player.UserID);
if (info.IsNull())
{
return;
}
// todo 后期优化性能时可以考虑不在tick时更新FriendOp, 让玩家可以自由点头像查看对方信息, 这样查看时更新即可
for (int i = 0; i < info.FriendOpData.OpCount; i++)
{
bool bChg = false;
ref DBFriendOneOpStruct oneop = ref FriendOp.GetFriendOpByIndex(ref info, i);
ref DBFriendOneStruct submit = ref FriendInfoCache.m_cacheStructFriendOne.GetByIndex(oneop.DBFriendOneID);
if (FriendUtils.IsPlayerBelongThisServer(submit.oneFriend.Uid))
{
ref FriendCacheInfoStruct submitInfo = ref FriendOp.GetFriendInfoByUid(submit.oneFriend.Uid);
if (! submitInfo.IsNull())
{
bChg = FriendUtils.CheckAndChangeFriendOne(ref submit, ref submitInfo);
}
}
else
{
ref RemoteFriendOneStruct submitInfo = ref FriendOp.GetRemoteFriendOneByUid(submit.oneFriend.Uid);
if (! submitInfo.IsNull())
{
bChg = FriendUtils.CheckAndChangeFriendOneByRemoteFriend(ref submit, ref submitInfo);
}
}
if (bChg)
{
TraceLog.Trace("FriendOpListDataSyncSvc.TickSync uid {0} submit {1} data chg", uid, submit.oneFriend.Uid);
info.SetNeedSave(true);
if (notifyClient)
{
FriendNotify.NotifyPlayerFriendOpListChg(uid, ref oneop, ref submit);
}
}
}
}
}
}