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43 lines
1.1 KiB
43 lines
1.1 KiB
using ProtoCSStruct;
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using Sog;
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namespace Game;
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public class ActivityHandler : BasePacketHandler
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{
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public override int GetServiceType()
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{
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return GameServiceType.ActivityHandler;
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}
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public override void Dispose()
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{
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}
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public override void HandlerClientPacket(PlayerSession playerSession, StructPacket packet)
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{
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PlayerOnGame player = playerSession.Player;
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if (player == null)
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{
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TraceLog.Error($"ActivityHandler.HandlerClientPacket player is null sessionid {playerSession.SessionID}");
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return;
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}
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switch (packet.MsgID)
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{
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case (int)CSGameMsgID.GetActivityInfoReq:
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// ActivitySvc.GetInfo(player);
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break;
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case (int)CSGameMsgID.QuestionnaireRewardReq:
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QuestionnaireSvc.SendQuestionnaireReward(player, packet);
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break;
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case (int)CSGameMsgID.HandbookGetAwardReq:
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HandBookAct.Award(player, packet);
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break;
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}
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}
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public override void HandlerServerPacket(uint serverID, StructPacket packet)
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{
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}
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}
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