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38 lines
949 B

namespace Game
{
public class ActivityUtils
{
public static void RegisterAll()
{
TimeTrigger.Register();
AbstractActivity.Register();
}
//活动是否再当前区服是否有效
public static bool IsActivityValid(int realmId, int actId)
{
var desc = ActivityDescMgr.Instance.GetConfig(actId);
if (desc == null)
{
return false;
}
if (desc.severOpenMin != 0 && desc.severOpenMax != 0)
{
return realmId >= desc.severOpenMin && realmId <= desc.severOpenMax;
}
if (desc.severOpenMin != 0)
{
return realmId >= desc.severOpenMin;
}
if (desc.severOpenMax != 0)
{
return realmId >= desc.severOpenMax;
}
return true;
}
}
}