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//============================================
//--4>:
// Exported by ExcelConfigExport
//
// 此代码为工具根据配置自动生成, 请不要修改
//
//============================================
using System;
using Sog;
using System.Collections.Generic;
#if UNITY_2019_1_OR_NEWER
using GameLogic;
#endif
public partial class PetBattleGradingDescMgr : IConfigManager
{
//Singleton
private static PetBattleGradingDescMgr _instance;
private static readonly object syslock = new object();
public static PetBattleGradingDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new PetBattleGradingDescMgr(); }}} return _instance; }}
public class ItemData
{
public PetBattleGradingDesc Item;
public int Line;
public bool ReadAlready;
}
protected SortedList<int, ItemData> m_ItemTable = new SortedList<int, ItemData>();
//for server only, m_readKeyOnly must be false
protected SortedList<int, PetBattleGradingDesc> m_ItemDescTable = new SortedList<int, PetBattleGradingDesc>();
public SortedList<int, PetBattleGradingDesc> ItemTable { get {
if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
return m_ItemDescTable; } }
private TabBinFile m_tbf;
//private TabTextFile m_tf;
private int m_curAsynKey1;
public override bool InitBin(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
m_ItemDescTable.Clear();
m_allRead = false;
m_curAsynKey1 = 0;
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new PetBattleGradingDesc() };
var item = itemData.Item;
if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
{
TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
if (!m_readKeyOnly)
{
m_tbf = null;
}
return true;
}
#if UNITY_2019_1_OR_NEWER
public override bool InitBinByIL(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new PetBattleGradingDesc() };
int keyCount = 0;
if(m_readKeyOnly) { keyCount = 1;}
var item = itemData.Item;
item = item.ReadItemInIL(m_tbf, keyCount);
if (item == null)
{
TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
return true;
}
#endif
public PetBattleGradingDesc GetConfig(int key)
{
ItemData itemData;
if (m_ItemTable.TryGetValue(key, out itemData) == false)
{
return null;
}
if(itemData.ReadAlready)
{
return itemData.Item;
}
if (m_tbf == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
return null;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
return null;
}
return itemData.Item;
}
public override int AsynReadBin(int maxTimes)
{
int times = 0;
if (m_allRead)
{
return times;
}
if (m_tbf == null)
{
return times;
}
for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++)
{
var itemData = m_ItemTable.Values[m_curAsynKey1];
if (itemData.ReadAlready)
{
continue;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine);
return times;
}
times++;
}
if (m_curAsynKey1 >= m_ItemTable.Count)
{
m_allRead = true;
m_tbf = null;
}
return times;
}
}
public partial class PetBattleGradingDesc
{
public partial class DailyAward
{
public int Type{ get; set; } // 0//日奖励类型1
public int Id{ get; set; } // 0//日奖励id1
public int Num{ get; set; } // 0//日奖励数量1
}
public partial class WeeklyAward
{
public int Type{ get; set; } // 0//周奖励类型1
public int Id{ get; set; } // 0//周奖励id1
public int Num{ get; set; } // 0//周奖励数量1
}
public static readonly string _KEY_id = "id";
public static readonly string _KEY_lastId = "lastId";
public static readonly string _KEY_nextId = "nextId";
public static readonly string _KEY_gradingPic = "gradingPic";
public static readonly string _KEY_gradingName = "gradingName";
public static readonly string _KEY_pointRange_2_0 = "pointRange_2_0";
public static readonly string _KEY_pointRange_2_1 = "pointRange_2_1";
public static readonly string _KEY_rankRange_2_0 = "rankRange_2_0";
public static readonly string _KEY_rankRange_2_1 = "rankRange_2_1";
public static readonly string _KEY_matchRange_2_0 = "matchRange_2_0";
public static readonly string _KEY_matchRange_2_1 = "matchRange_2_1";
public static readonly string _KEY_resetGrading = "resetGrading";
public static readonly string _KEY_roundWinPoint = "roundWinPoint";
public static readonly string _KEY_roundLosePoint = "roundLosePoint";
public static readonly string _KEY_finalWinPoint = "finalWinPoint";
public static readonly string _KEY_roundWinTopPoint = "roundWinTopPoint";
public static readonly string _KEY_roundLoseTopPoint = "roundLoseTopPoint";
public static readonly string _KEY_dailyAward_0_Type = "dailyAward_0_Type";
public static readonly string _KEY_dailyAward_0_Id = "dailyAward_0_Id";
public static readonly string _KEY_dailyAward_0_Num = "dailyAward_0_Num";
public static readonly string _KEY_dailyAward_1_Type = "dailyAward_1_Type";
public static readonly string _KEY_dailyAward_1_Id = "dailyAward_1_Id";
public static readonly string _KEY_dailyAward_1_Num = "dailyAward_1_Num";
public static readonly string _KEY_weeklyAward_0_Type = "weeklyAward_0_Type";
public static readonly string _KEY_weeklyAward_0_Id = "weeklyAward_0_Id";
public static readonly string _KEY_weeklyAward_0_Num = "weeklyAward_0_Num";
public static readonly string _KEY_weeklyAward_1_Type = "weeklyAward_1_Type";
public static readonly string _KEY_weeklyAward_1_Id = "weeklyAward_1_Id";
public static readonly string _KEY_weeklyAward_1_Num = "weeklyAward_1_Num";
public int id { get; set; } // //ID
public int lastId { get; set; } // //上个段位ID
public int nextId { get; set; } // //下个段位ID
public string gradingPic { get; set; } // //段位图标
public string gradingName { get; set; } // //段位文本
public int[] pointRange { get; set; } // //积分区间(闭区间)
public int[] rankRange { get; set; } // //排名区间(闭区间)
public int[] matchRange { get; set; } // //匹配区间(闭区间)
public int resetGrading { get; set; } // //重置段位
public int roundWinPoint { get; set; } // //轮次获胜积分
public int roundLosePoint { get; set; } // //轮次失败积分
public int finalWinPoint { get; set; } // //整场胜利积分
public int roundWinTopPoint { get; set; } // //轮次获胜巅峰积分
public int roundLoseTopPoint { get; set; } // //轮次失败巅峰积分
public DailyAward[] dailyAward { get; set; }
public WeeklyAward[] weeklyAward { get; set; }
public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
public PetBattleGradingDesc()
{
pointRange = new int[2];
listDic.Add("pointRange", typeof(int));
rankRange = new int[2];
listDic.Add("rankRange", typeof(int));
matchRange = new int[2];
listDic.Add("matchRange", typeof(int));
dailyAward = new DailyAward[2];
dailyAward[0] = new DailyAward();
dailyAward[1] = new DailyAward();
listDic.Add("dailyAward", typeof(DailyAward));
weeklyAward = new WeeklyAward[2];
weeklyAward[0] = new WeeklyAward();
weeklyAward[1] = new WeeklyAward();
listDic.Add("weeklyAward", typeof(WeeklyAward));
}
public int GetKey1() { return id; }
public bool ReadItem(TabTextFile txf, bool readKeyOnly)
{
id = txf.Get<int>(_KEY_id);
if(readKeyOnly) { return true; }
lastId = txf.Get<int>(_KEY_lastId);
nextId = txf.Get<int>(_KEY_nextId);
gradingPic = txf.Get<string>(_KEY_gradingPic);
gradingName = txf.Get<string>(_KEY_gradingName);
pointRange[0] = txf.Get<int>(_KEY_pointRange_2_0);
pointRange[1] = txf.Get<int>(_KEY_pointRange_2_1);
rankRange[0] = txf.Get<int>(_KEY_rankRange_2_0);
rankRange[1] = txf.Get<int>(_KEY_rankRange_2_1);
matchRange[0] = txf.Get<int>(_KEY_matchRange_2_0);
matchRange[1] = txf.Get<int>(_KEY_matchRange_2_1);
resetGrading = txf.Get<int>(_KEY_resetGrading);
roundWinPoint = txf.Get<int>(_KEY_roundWinPoint);
roundLosePoint = txf.Get<int>(_KEY_roundLosePoint);
finalWinPoint = txf.Get<int>(_KEY_finalWinPoint);
roundWinTopPoint = txf.Get<int>(_KEY_roundWinTopPoint);
roundLoseTopPoint = txf.Get<int>(_KEY_roundLoseTopPoint);
dailyAward[0].Type = txf.Get<int>(_KEY_dailyAward_0_Type);
dailyAward[0].Id = txf.Get<int>(_KEY_dailyAward_0_Id);
dailyAward[0].Num = txf.Get<int>(_KEY_dailyAward_0_Num);
dailyAward[1].Type = txf.Get<int>(_KEY_dailyAward_1_Type);
dailyAward[1].Id = txf.Get<int>(_KEY_dailyAward_1_Id);
dailyAward[1].Num = txf.Get<int>(_KEY_dailyAward_1_Num);
weeklyAward[0].Type = txf.Get<int>(_KEY_weeklyAward_0_Type);
weeklyAward[0].Id = txf.Get<int>(_KEY_weeklyAward_0_Id);
weeklyAward[0].Num = txf.Get<int>(_KEY_weeklyAward_0_Num);
weeklyAward[1].Type = txf.Get<int>(_KEY_weeklyAward_1_Type);
weeklyAward[1].Id = txf.Get<int>(_KEY_weeklyAward_1_Id);
weeklyAward[1].Num = txf.Get<int>(_KEY_weeklyAward_1_Num);
return true;
}
public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
{
id = txf.GetintByIndex(_KEY_id);
if(readKeyOnly) { return true; }
lastId = txf.GetintByIndex(_KEY_lastId);
nextId = txf.GetintByIndex(_KEY_nextId);
gradingPic = txf.GetstringByIndex(_KEY_gradingPic);
gradingName = txf.GetstringByIndex(_KEY_gradingName);
pointRange[0] = txf.GetintByIndex(_KEY_pointRange_2_0);
pointRange[1] = txf.GetintByIndex(_KEY_pointRange_2_1);
rankRange[0] = txf.GetintByIndex(_KEY_rankRange_2_0);
rankRange[1] = txf.GetintByIndex(_KEY_rankRange_2_1);
matchRange[0] = txf.GetintByIndex(_KEY_matchRange_2_0);
matchRange[1] = txf.GetintByIndex(_KEY_matchRange_2_1);
resetGrading = txf.GetintByIndex(_KEY_resetGrading);
roundWinPoint = txf.GetintByIndex(_KEY_roundWinPoint);
roundLosePoint = txf.GetintByIndex(_KEY_roundLosePoint);
finalWinPoint = txf.GetintByIndex(_KEY_finalWinPoint);
roundWinTopPoint = txf.GetintByIndex(_KEY_roundWinTopPoint);
roundLoseTopPoint = txf.GetintByIndex(_KEY_roundLoseTopPoint);
dailyAward[0].Type = txf.GetintByIndex(_KEY_dailyAward_0_Type);
dailyAward[0].Id = txf.GetintByIndex(_KEY_dailyAward_0_Id);
dailyAward[0].Num = txf.GetintByIndex(_KEY_dailyAward_0_Num);
dailyAward[1].Type = txf.GetintByIndex(_KEY_dailyAward_1_Type);
dailyAward[1].Id = txf.GetintByIndex(_KEY_dailyAward_1_Id);
dailyAward[1].Num = txf.GetintByIndex(_KEY_dailyAward_1_Num);
weeklyAward[0].Type = txf.GetintByIndex(_KEY_weeklyAward_0_Type);
weeklyAward[0].Id = txf.GetintByIndex(_KEY_weeklyAward_0_Id);
weeklyAward[0].Num = txf.GetintByIndex(_KEY_weeklyAward_0_Num);
weeklyAward[1].Type = txf.GetintByIndex(_KEY_weeklyAward_1_Type);
weeklyAward[1].Id = txf.GetintByIndex(_KEY_weeklyAward_1_Id);
weeklyAward[1].Num = txf.GetintByIndex(_KEY_weeklyAward_1_Num);
return true;
}
#if UNITY_2019_1_OR_NEWER
public PetBattleGradingDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0)
{
byte[] ret = txf.GetLength();
if (ret.Length == 0)
{
return null;
}
return SerializeObj.ConfigDeSerialize<PetBattleGradingDesc>(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount);
}
#endif
}