You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

62 lines
2.7 KiB

using System.Collections.Generic;
using CoreGame;
using Entitas;
namespace CoreGame.Render
{
public class AttractorInstantCatchSystem : IExecuteSystem
{
private readonly IGroup<CombatEntity> m_AttractorGroup;
private readonly IGroup<CombatEntity> m_BeAttractGroup;
private readonly List<CombatEntity> m_AttractorEntities = new();
private readonly List<CombatEntity> m_DropItemEntities = new();
public AttractorInstantCatchSystem(Contexts contexts)
{
m_AttractorGroup =
contexts.combat.GetGroup(CombatMatcher.AllOf(CombatMatcher.Attractor).NoneOf(CombatMatcher.Dead));
m_BeAttractGroup = contexts.combat.GetGroup(MatcherExt.s_CanInstantToBeAttractedMatcher);
}
public void Execute(float deltaTime)
{
m_BeAttractGroup.GetEntities(m_DropItemEntities);
if (m_DropItemEntities.Count == 0)
return;
m_AttractorGroup.GetEntities(m_AttractorEntities);
for (int i = 0; i < m_DropItemEntities.Count; i++)
{
var dropItemEntity = m_DropItemEntities[i];
var instantToBeAttracted = dropItemEntity.instantToBeAttracted;
var et = dropItemEntity.transformProxy;
if (instantToBeAttracted.specifiedAttractorEid != 0)
{
var specifiedAttractor = Contexts.Combat.GetEntity(instantToBeAttracted.specifiedAttractorEid);
if (specifiedAttractor.IsValid())
{
// dropItemEntity.AddBeAttracted(instantToBeAttracted.specifiedAttractorEid, et.position,
// et.GetLocalScale().x, BattleConst.DropItemScale, BattleConst.DropItemFlyDuration);
continue;
}
}
for (int j = 0; j < m_AttractorEntities.Count; j++)
{
var attractorEnt = m_AttractorEntities[j];
var range = attractorEnt.property.PickupRange;
if (instantToBeAttracted.pickUpRange > 0.001f)
{
range = instantToBeAttracted.pickUpRange;
}
var attractorPos = attractorEnt.transformProxy.position;
var inAreaRange = (attractorPos - et.position).SqrMagnitude() < range * range;
if (!inAreaRange) continue;
// dropItemEntity.AddBeAttracted(attractorEnt.creationIndex, et.position,
// et.GetLocalScale().x, BattleConst.DropItemScale, BattleConst.DropItemFlyDuration);
}
}
}
}
}