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46 lines
1.7 KiB
46 lines
1.7 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Sog;
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using ProtoCSStruct;
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namespace GameDB
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{
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public static class WorldglobaldataDbOp
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{
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public static void OnWorldglobaldataDbOpReq(uint remoteAppID, StructPacket packet, GameDBOperator dbOperator)
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{
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ref SSWorldGlobalDataDBOpReq req = ref packet.GetMessage<SSWorldGlobalDataDBOpReq>();
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SSWorldGlobalDataDBOpRes res = new SSWorldGlobalDataDBOpRes();
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res.OpType = req.OpType;
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res.DataType = req.DataType;
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res.GlobalId = req.GlobalId;
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res.DataVer = req.DataVer;
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switch (req.OpType)
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{
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case WorldGlobalDataDBOpType.Query:
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res.Ret = dbOperator.OnQueryWorldGlobalDataDBOp(ref req,ref res);
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break;
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case WorldGlobalDataDBOpType.Update:
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res.Ret = dbOperator.OnUpdateWorldGlobalDataDBOp(ref req, ref res);
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break;
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default:
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TraceLog.Error("WorldglobaldataDbOp.OnWorldglobaldataDbOpReq OpType error:{0}", req.OpType);
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return;
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}
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if (res.Ret == 0)
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{
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TraceLog.Trace("WorldglobaldataDbOp.OnWorldglobaldataDbOpReq success: playerid:{0}", packet.ObjectID);
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}
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else
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{
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TraceLog.Error("WorldglobaldataDbOp.OnWorldglobaldataDbOpReq error:{0} playerid:{1}", res.Ret, packet.ObjectID);
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}
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GameDBServerUtils.GetPacketSender().SendToServerByID(remoteAppID,
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(int)SSGameMsgID.WorldglobaldataDbOpRes, ref res, packet.ObjectID, packet.ServerID);
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}
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}
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}
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