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656 lines
12 KiB

using System;
using ProtoCSStruct;
namespace Sog
{
public class tbAccount
{
public int AccountType;
public string AccountID;
public string AccountToken;
public long CreateTime;
public long CreateIpAddr;
public string CreateDeviceID;
public string Nick;
public int Gender;
public string Icon;
public long money;
public long recharge;
public int LastLoginRealm;
public int Grade;
public byte[] exData;
}
public class tbName
{
public string AccountID;
public string HashName;
public string StrName;
}
public class tbuid
{
public int subIndex;
public long uid;
}
public class tbacc_realmuid_link
{
public int accountType;
public string accountId;
public int realmId;
public long uid;
public string nick;
public string icon;
public int level;
public int iconFrameId;
public long lastLoginTime;
}
public class tbpay
{
public long PayType;
public string OrderID;
public int Status;
public int ProductID;
public Int64 Uid;
public long Money;
public string OrderId3rd;
public long PayTime3rd;
public int IsTestPay;
public long RefundTime;
public string Currency;
public long Amount;
public int SubPayType;
public long AmountExchange;
public long DiamondExchange;
public DBPayExData ExData;
}
public class tbpay_http
{
public string OrderId;
public long Uid;
public int IsTestPay;
public int Method;
public string Url;
public string Content;
}
public class tbuser
{
public long Uid;
public int Realm;
public string Nick;
public int Gender;
public string Icon;
public int Exp;
public int Level;
public int VipLevel;
public int VipExp;
public long Chip;
public long Diamond;
public long LastLoginTime;
public long CreateTime;
public long OnlineTime;
public long FreezeTime;
public string FirebasePushId;
public byte[] GameData;
public int HeroExpPool;
public string Lang;
public long Power;
public int RoleCreateComplete;
public byte[] UnimportanceData;
public long enableMsgTime;
public int freezeReason;
public string freezeReasonStr;
}
public class tb_mainland_recording
{
public int logicWorldId;
public long recordId;
public int mainlandId;
public byte[] data;
}
public class tbarena
{
public int rankId;
public int realmId;
public int arenaGroupId;
public int groupId;
public int seasonNum;
public byte[] rankData;
}
public class tbarena_defence
{
public long uid;
public int arenaType;
public int realmId;
public byte[] data;
}
public class tb_arena_season
{
public int arenaType;
public int arenaRealmId;
public int curSeasonNum;
public long beginTime;
public byte[] data;
}
public class tb_arena_hof
{
public int arenaType;
public int arenaRealmId;
public int seasonNum;
public long beginTime;
public long endTime;
public byte[] data;
}
public class tbarena_battle_record
{
public byte[] data; // DBArenaBattleRecordTable
}
public class tbbattle_replay
{
public long battleId;
public int mainlandId;
public long battleVersion;
public byte[] data;
public int createDay;
}
public class tbrank
{
public int rankId;
public int realmId;
public int groupId;
public int beginTime;
public byte[] rankData;
}
public class tbactRank
{
public int actRankId;
public int realmId;
public int endClear;
public long beginTime;
public long endTime;
public byte[] rankData;
}
public class tbfriend
{
public long uid;
public byte[] self;
public byte[] list;
public byte[] op;
}
public class tbmail
{
public long uid;
public byte[] data;
}
public class tbexchange_code
{
public int exchangeCodeId;
public string exchangeCode;
public int maxExchangeNum;
public int exchangeNum;
public int mainline;
public long beginTime;
public long endTime;
public byte[] content;
public int status;
}
public class tbaccount
{
/// <summary>
/// 主键 account(NOT NULL)
/// </summary>
public string account { get; set; }
/// <summary>
/// name(NOT NULL)
/// </summary>
public string name { get; set; }
/// <summary>
/// password(NOT NULL)
/// </summary>
public string password { get; set; }
/// <summary>
/// jurisdiction(NOT NULL)
/// </summary>
public string jurisdiction { get; set; }
/// <summary>
/// valid(NOT NULL)
/// </summary>
public byte valid { get; set; }
/// <summary>
/// lastLoginTime(NOT NULL)
/// </summary>
public DateTime lastLoginTime { get; set; }
}
public class mail_box
{
#region 公共属性
/// <summary>
/// 主键 Id(NOT NULL)
/// </summary>
public Int32 Id { get; set; }
/// <summary>
/// dater(NOT NULL)
/// </summary>
public DateTime dater { get; set; }
/// <summary>
/// name(NOT NULL)
/// </summary>
public string name { get; set; }
/// <summary>
/// title(NOT NULL)
/// </summary>
public string title { get; set; }
/// <summary>
/// content(NOT NULL)
/// </summary>
public string content { get; set; }
/// <summary>
/// timeLimit(NOT NULL)
/// </summary>
public Int32 timeLimit { get; set; }
/// <summary>
/// status(NOT NULL)
/// </summary>
public Int32 status { get; set; }
/// <summary>
/// realmlist
/// </summary>
public string realmlist { get; set; }
/// <summary>
/// itemstr
/// </summary>
public string itemstr { get; set; }
/// <summary>
/// curstr
/// </summary>
public string curstr { get; set; }
/// <summary>
/// herolist
/// </summary>
public string herolist { get; set; }
public string language { get; set; }
public string uuid { get; set; }
#endregion
}
/// <summary>
/// 实体 notice
/// </summary>
public class notice
{
#region 公共属性
/// <summary>
/// 主键 id(NOT NULL)
/// </summary>
public Int32 id { get; set; }
public Int32 noticeId { get; set; }
/// <summary>
/// state(NOT NULL)
/// </summary>
public Int32 state { get; set; }
/// <summary>
/// startTime
/// </summary>
public DateTime startTime { get; set; }
/// <summary>
/// endTime
/// </summary>
public DateTime endTime { get; set; }
/// <summary>
/// title(NOT NULL)
/// </summary>
public string herolist { get; set; }
/// <summary>
/// title(NOT NULL)
/// </summary>
public string title { get; set; }
/// <summary>
/// content
/// </summary>
public string content { get; set; }
/// <summary>
/// icon
/// </summary>
public string icon { get; set; }
/// <summary>
/// pic
/// </summary>
public string pic { get; set; }
/// <summary>
/// jump
/// </summary>
public Int32 jump { get; set; }
/// <summary>
/// jump
/// </summary>
public Int32 jumpParam { get; set; }
/// <summary>
/// popUp
/// </summary>
public int popUp { get; set; }
/// <summary>
/// sort(NOT NULL)
/// </summary>
public Int32 sort { get; set; }
/// <summary>
/// link
/// </summary>
public string link { get; set; }
/// <summary>
/// realmlist(NOT NULL)
/// </summary>
public string realmlist { get; set; }
/// <summary>
/// triggertype(NOT NULL)
/// </summary>
public Int32 triggertype { get; set; }
/// <summary>
/// openserverstartday
/// </summary>
public Int32 openserverstartday { get; set; }
/// <summary>
/// openserverstarttime
/// </summary>
public string openserverstarttime { get; set; }
/// <summary>
/// openserverendday
/// </summary>
public Int32 openserverendday { get; set; }
/// <summary>
/// openserverendtime
/// </summary>
public string openserverendtime { get; set; }
/// <summary>
/// dungeonid
/// </summary>
public Int32 dungeonid { get; set; }
/// <summary>
/// updatetime
/// </summary>
public DateTime updatetime { get; set; }
/// <summary>
/// Intervaldays(NOT NULL)
/// </summary>
public Int32 Intervaldays { get; set; }
/// <summary>
/// isshowtimetext
/// </summary>
public int isshowtimetext { get; set; }
/// <summary>
/// aotupop(NOT NULL)
/// </summary>
public int aotupop { get; set; }
/// <summary>
/// giftbagcustoms(NOT NULL)
/// </summary>
public Int32 giftbagcustoms { get; set; }
public string language { get; set; }
/// <summary>
/// data
/// </summary>
public byte[] data { get; set; }
/// <summary>
/// giftbagcustoms(NOT NULL)
/// </summary>
public Int32 type { get; set; }
#endregion
}
public class noticeLamp
{
public string content;
public int cycleTimeType;
public string triggerTime;
public int showInterval;
public int showCount;
public string realms;
}
public class banBox
{
public int id;
public DateTime dater { get; set; }
public string UId;
public string banDay;
}
public class tb_world_home
{
public long uid;
public long updateTime;
public byte[] resourceData;
public byte[] workingData;
public byte[] playerBaseData;
public byte[] resourceRewardData;
}
public class tb_world_robot_home
{
public long worldId;
public long uid;
public long updateTime;
public byte[] resourceData;
public byte[] workingData;
public byte[] playerBaseData;
public byte[] resourceRewardData;
}
public class tb_race_horse
{
public long uid;
public int getHorseTotal;
public byte[] illustrations;
public byte[] racehorseData;
}
public class tb_trade_user
{
public long uid;
public byte[] info;
}
public class tbrace_user
{
public long uid;
public long season;
public int seasonNo;
public int courseId;
public int level;
public int receiveReward;
public byte[] result;
}
public class tbrace_user_signup
{
public long uid;
public long season;
public int seasonNo;
public byte[] signUpInfo;
}
}