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82 lines
2.2 KiB
82 lines
2.2 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Sog.Lang
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{
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public static class LanguageUtils
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{
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public const string DEFAULT_LANGUAGE = "en";
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//尝试获取多语言字符串
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public static string GetLanguageString(string content, string lang)
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{
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if(string.IsNullOrEmpty(content))
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{
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return content;
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}
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if(content.Length < 1)
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{
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return content;
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}
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//#开头的字符串表示是配置在多语言文件里的
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if(content[0] == '#')
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{
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string lang_key = content.Substring(1);
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LanguageDesc desc = LanguageDescMgr.Instance.GetConfig(lang_key);
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if(desc == null)
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{
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return content;
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}
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string result = null;
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if(lang == "en")
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{
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result = desc.EN;
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}
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else if(lang == "zh")
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{
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result = desc.ZH;
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}
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else
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{
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result = desc.EN;
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}
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return result;
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}
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else
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{
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return content;
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}
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}
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/// <summary>
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/// 根据客户端android,ios的语言转化成游戏里的语言标准配置字符(tk,en,zh,配表),
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/// </summary>
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/// <param name="language"></param>
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/// <returns></returns>
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public static string GetLangByClientOsLanguage(string language)
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{
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if(string.IsNullOrEmpty(language))
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{
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return DEFAULT_LANGUAGE;
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}
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string lower_language = language.ToLower();
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var descList = LanguageAbbrCfgDescMgr.Instance.ItemTable;
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foreach (var one in descList.Values)
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{
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if (lower_language == one.lang_abbr)
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{
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return one.lang_abbr;
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}
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}
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return DEFAULT_LANGUAGE;
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}
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}
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}
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