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//============================================
//--4>:
// Exported by ExcelConfigExport
//
// 此代码为工具根据配置自动生成, 请不要修改
//
//============================================
public enum RewardRandomType
{
None = 0,
Fixed = 1,
Once = 2,
Level = 3,
TimesResetByMaxValue = 4,
Arrays = 5,
Zone = 6,
Appoint = 7,
GroupArrays = 8,
ContinueBattle = 9,
Talent = 10,
Size = 11,
}
public enum CSPropIDTypeIsPercent
{
None = 0,
Fixed = 1,
Percent = 2,
Size = 3,
}
public enum ItemType
{
None = 0,
Normal = 1,
FixBox = 2,
ChooseBox = 3,
RandomBox = 4,
MixItem = 5,
RandomItem = 6,
ChooseGem = 7,
Exp = 8,
Size = 9,
}
public enum EquipType
{
None = 0,
Helm = 1,
Armo = 2,
Glov = 3,
Trou = 4,
Shoe = 5,
Atta = 6,
Acce = 7,
Chip = 8,
Gun = 9,
Support = 10,
All = 11,
Size = 12,
}
public enum WeaponType
{
None = 0,
AR = 1,
LMG = 2,
SG = 3,
SR = 4,
RPG = 5,
SMG = 6,
CURE = 7,
Size = 8,
}
public enum CommonQuality
{
None = 0,
White = 1,
Blue = 2,
Purple = 3,
Gold = 4,
DarkGold = 5,
Red = 6,
Size = 7,
}
public enum Bool
{
None = 0,
TRUE = 1,
FALSE = 2,
Size = 3,
}
public enum ChapterBattleType
{
None = 0,
MainBattle = 1,
RewardBattle = 2,
GuideBattle = 3,
ContinueBattle = 4,
Size = 5,
}
public enum ElementType
{
None = 0,
Fire = 1,
Toxic = 2,
Thunder = 4,
Common = 5,
Size = 6,
}
public enum ChapterBattleStageType
{
None = 0,
Monster = 1,
Boss = 2,
Size = 3,
}
public enum ChapterBattleStagePositionType
{
None = 0,
Global = 1,
Around = 2,
FixedGlobal = 4,
FixedAround = 8,
RandomGlobal = 16,
RandomAround = 32,
RandomLimitGlobal = 64,
RandomLimitAround = 128,
Size = 129,
}
public enum TalentType
{
None = 0,
Core = 1,
Normal = 2,
Common = 3,
Skill = 4,
Peak = 5,
Final = 6,
Node = 7,
Size = 8,
}
public enum MonsterType
{
None = 0,
Normal = 1,
Elite = 2,
Boss = 3,
Intruder = 4,
Size = 5,
}
public enum MonsterTag
{
None = 0,
WeakFire = 1,
WeakToxic = 2,
WeakThunder = 3,
Size = 4,
}
public enum CSPropSorting
{
None = 0,
Normal = 1,
Element = 2,
ElmDmg = 3,
Weapon = 4,
Talent = 5,
Size = 6,
}
public enum Production
{
None = 0,
SRalph = 1,
Rhea = 2,
Clulu = 3,
Plant = 4,
Size = 5,
}
public enum WaveBeginType
{
None = 0,
PosTrigger = 1,
AllWaveEntDeath = 3,
TimeCountOrWaveMonsterDead = 4,
Size = 5,
}
public enum RoleType
{
None = 0,
Main = 1,
Weapon = 2,
Size = 3,
}
public enum MarkSortingType
{
None = 0,
NoSorting = 1,
GoodsType = 2,
Size = 3,
}
public enum RankType
{
None = 0,
Single = 1,
All = 2,
Size = 3,
}
public enum ActivityType
{
None = 0,
LoopSign = 1,
ChapterPass = 2,
PowerPass = 3,
MonthlyCard = 4,
HandBook = 5,
Question = 6,
Sign = 7,
AdventurePass = 8,
PowerSupply = 9,
Cactivity = 10,
CactivityQuest = 11,
CactivityPass = 12,
CactivityPack = 13,
CactivityShop = 14,
Size = 15,
}
public enum ActivityTimeType
{
None = 0,
FixedTime = 1,
UnlockTime = 2,
SeverTime = 3,
LoopDayTime = 4,
LoopSeverTime = 5,
Size = 6,
}
public enum PayGoodsType
{
None = 0,
LoopSign = 1,
ChapterPass = 2,
PowerPass = 3,
MonthlyCard = 4,
Diamond = 5,
ChapterPack = 6,
FirstPurchase = 7,
Token = 8,
DailyPack = 9,
ForeverPack = 10,
AdventurePass = 11,
PopPack = 12,
CactivityPack = 13,
Size = 14,
}
public enum ReasonType
{
None = 0,
Level = 1,
QuestEXDesc = 2,
ItemNum = 3,
PowerCost = 4,
ChapterPass = 5,
PowerCostY = 6,
QuestEXDescNum = 7,
Size = 8,
}
public enum QuestType
{
None = 0,
HandBook = 1,
AdventurePass = 2,
CactivityQuest = 3,
Size = 4,
}
public enum QuestMethod
{
None = 0,
PassChapterN = 1,
Over_adventure = 2,
Knight_upgrade = 3,
Pay = 4,
Login = 5,
LoginY = 6,
GetGemN = 7,
CostPowerN = 8,
GetSignRwdN = 9,
ShopChangeBuyN = 10,
GetStageRwdN = 11,
GetQualityEquipN = 12,
WearQualityGemN = 13,
CostPowerY = 14,
ContBttlTimesN = 15,
BreakEquipN = 16,
GemDrawN = 17,
BuyShopGoodsN = 18,
WatchAdsN = 19,
CostDiamondN = 20,
Size = 21,
}
public enum GemType
{
None = 0,
CSPropIDType = 1,
Effect = 2,
Size = 3,
}
public enum GemEffIndex
{
None = 0,
Effect0 = 1,
Prop1 = 2,
Prop2 = 3,
Prop3 = 4,
Prop4 = 5,
Prop5 = 6,
Prop6 = 7,
Prop7 = 8,
Prop8 = 9,
Prop9 = 10,
Prop10 = 11,
Prop11 = 12,
Prop12 = 13,
Prop13 = 14,
Prop14 = 15,
Prop15 = 16,
Prop16 = 17,
Prop17 = 18,
Prop18 = 19,
Prop19 = 20,
Prop20 = 21,
Effect21 = 22,
Prop24 = 25,
Effect25 = 26,
Prop26 = 27,
Effect27 = 28,
Effect28 = 29,
Effect29 = 30,
Effect34 = 35,
Effect37 = 38,
Effect38 = 39,
Effect39 = 40,
Effect40 = 41,
Effect41 = 42,
Effect45 = 46,
Effect46 = 47,
Effect47 = 48,
Effect48 = 49,
Effect49 = 50,
Effect50 = 51,
Effect51 = 52,
Effect52 = 53,
Size = 54,
}
public enum GachaType
{
None = 0,
ShopGem = 1,
Size = 2,
}
public enum AdvertisementConfigType
{
None = 0,
Common = 1,
Sweep = 2,
Gacha = 3,
Revive = 4,
Market = 5,
ShopRefresh = 6,
PopPack = 7,
Size = 8,
}
public enum PropertyDef
{
None = 0,
AtkPercentIncrease = 1,
DefPercentIncrease = 2,
HpPercentIncrease = 3,
SpeedPercentIncrease = 4,
AtkFixedIncrease = 5,
DefFixedIncrease = 6,
HpFixedIncrease = 7,
SpeedFixedIncrease = 8,
CurHp = 9,
LastLostHp = 10,
Level = 11,
Calc_HpShield = 12,
Calc_HpShieldElement = 13,
Calc_GunBalance = 14,
DamageRate = 40,
DamageResistance = 41,
CriticalRate = 42,
CriticalResistance = 43,
CriticalDamageIncrease = 44,
HS_Rate = 45,
HS_Resistance = 46,
HS_DamageIncrease = 47,
StunRate = 48,
StunResistance = 49,
StunDamageIncrease = 50,
DodgeRate = 51,
Dodge1 = 52,
Dodge2 = 53,
Dodge3 = 54,
ElemAttachRate = 55,
ElemAttachRateResistance = 56,
HealingIncrease = 57,
CooldownReduction = 58,
PhyDamage = 59,
FireDamage = 60,
PoisonDamage = 61,
ElectricDamage = 62,
SMGDamage = 63,
ARDamage = 64,
LMGDamage = 65,
SGDamage = 66,
RPGDamage = 67,
SRDamage = 68,
ArmorDamage = 69,
ElementBurstDamage = 70,
SkillDamage = 71,
PhyDamageReduce = 72,
FireDamageReduce = 73,
PoisonDamageReduce = 74,
ElectricDamageReduce = 75,
SMGDamageReduce = 76,
ARDamageReduce = 77,
LMGDamageReduce = 78,
SGDamageReduce = 79,
RPGDamageReduce = 80,
SRDamageReduce = 81,
ArmorDamageReduce = 82,
ElementBurstDamageReduce = 83,
SkillDamageReduce = 84,
TalentDmg = 85,
EquipDmg = 86,
HealthOrbDropIncrease = 87,
BasePickupRange = 88,
PickupRangeIncrease = 89,
Luck = 90,
Ammo = 91,
AmmoMax = 92,
AmmoBack = 93,
AmmoMaxBack = 94,
AttackSpeed = 95,
SMGAttackSpeed = 96,
ARAttackSpeed = 97,
LMGAttackSpeed = 98,
SGAttackSpeed = 99,
SRAttackSpeed = 100,
RPGAttackSpeed = 101,
ExtraAmmo = 102,
SMGExtraAmmo = 103,
ARExtraAmmo = 104,
LMGExtraAmmo = 105,
SGExtraAmmo = 106,
SRExtraAmmo = 107,
RPGExtraAmmo = 108,
ReloadSpeed = 109,
SMGReloadSpeed = 110,
ARReloadSpeed = 111,
LMGReloadSpeed = 112,
SGReloadSpeed = 113,
SRReloadSpeed = 114,
RPGReloadSpeed = 115,
SMGElemAttachRate = 116,
ARElemAttachRate = 117,
LMGElemAttachRate = 118,
SGElemAttachRate = 119,
SRElemAttachRate = 120,
RPGElemAttachRate = 121,
SMG_Crit = 122,
AR_Crit = 123,
LMG_Crit = 124,
SG_Crit = 125,
SR_Crit = 126,
RPG_Crit = 127,
SMG_Stun = 128,
AR_Stun = 129,
LMG_Stun = 130,
SG_Stun = 131,
SR_Stun = 132,
RPG_Stun = 133,
SMG_HS = 134,
AR_HS = 135,
LMG_HS = 136,
SG_HS = 137,
SR_HS = 138,
RPG_HS = 139,
SMG_HSdmg = 140,
AR_HSdmg = 141,
LMG_HSdmg = 142,
SG_HSdmg = 143,
SR_HSdmg = 144,
RPG_HSdmg = 145,
SMG_EleBurst = 146,
AR_EleBurst = 147,
LMG_EleBurst = 148,
SG_EleBurst = 149,
SR_EleBurst = 150,
RPG_EleBurst = 151,
CritDmg2Burn = 152,
CritDmg2Poison = 153,
CritDmg2Electric = 154,
HS2Burn = 155,
HS2Poison = 156,
HS2Electric = 157,
DmgReduceFromBurn = 158,
DmgReduceFromPoison = 159,
DmgReduceFromElectric = 160,
BulletFlyDistanceAcc = 161,
BulletFlyDistanceMax = 162,
BulletBounceCount = 163,
LocalHeroPower = 164,
ChapterSuppressPower = 165,
DamageIncreaseToNormalMonster = 166,
DamageIncreaseToEliteMonster = 167,
DamageIncreaseToBossMonster = 168,
MaxBulletBounceCount = 169,
DmgIncrease2Stun = 170,
ExProjectile = 171,
LMG_P1 = 173,
LMG_P2 = 174,
DistanceDmg = 176,
Talent1000 = 178,
Talent1001 = 179,
Talent1002 = 180,
Talent1003 = 181,
Talent1004 = 182,
Talent1005 = 183,
Talent1006 = 184,
Talent1007 = 185,
Talent1008 = 186,
Talent1009 = 187,
Talent1010 = 188,
Talent1011 = 189,
Talent1012 = 190,
Talent1013 = 191,
Talent1014 = 192,
Talent1015 = 193,
Talent1016 = 194,
Talent1017 = 195,
Talent1018 = 196,
Talent1019 = 197,
Talent1020 = 198,
Talent1021 = 199,
Talent1022 = 200,
Talent1023 = 201,
Talent1024 = 202,
Talent1025 = 203,
Talent1026 = 204,
Talent1027 = 205,
Talent1028 = 206,
Talent1029 = 207,
Talent1030 = 208,
Talent1031 = 209,
Talent1032 = 210,
Talent1033 = 211,
Talent1034 = 212,
Talent1035 = 213,
Talent1036 = 214,
Talent1037 = 215,
Talent1038 = 216,
Talent1039 = 217,
Talent1040 = 218,
Talent1041 = 219,
Talent1042 = 220,
Talent1043 = 221,
SRdmg2Boss = 223,
JumpDam = 224,
GrenadeDam = 225,
UavDam = 226,
MissileDam = 227,
WaveDam = 228,
LaserDam = 229,
JumpDam1 = 230,
JumpDam4 = 231,
GrenadeDam2 = 232,
GrenadeDam4 = 233,
UavDam1 = 234,
UavDam2 = 235,
FistDam1 = 236,
FistDam4 = 237,
SawDam2 = 238,
SawDam4 = 239,
AirHitDam1 = 240,
AirHitDam2 = 241,
ExOrbHP = 248,
GemExPig = 249,
GemPI_Dmg = 250,
GemEPI_Dmg = 251,
GemUSU_Prob = 252,
GemUSM_Prob = 253,
Turret_Dmg = 254,
MiniPig_Dmg = 255,
MiniPig_Prob = 256,
LifeSteal = 257,
CurShootInterval = 258,
ExtraUAVprob = 259,
RPGDamDeputy = 261,
CureDamDeputy = 262,
RPGTimedeputy = 263,
CureTimedeputy = 264,
Suppress = 265,
SuppressDam = 266,
FistDam = 267,
SawDam = 268,
AirHitDam = 269,
AllHitDam = 270,
TsarDam = 271,
PaoJieDam = 272,
Cooldown = 273,
GemECdmg = 274,
GemEBprob = 275,
GemBFdmg = 276,
GemPBFdmg = 277,
GemEPprob = 278,
GemSSval = 279,
GemNSdmg = 280,
GemEADprob = 281,
GemADSprob = 282,
GemSPdmg = 283,
ExtraSGAmountprob = 286,
SBounceDmg = 287,
Final01Dmg = 288,
Final02Dmg = 289,
Final03Dmg = 290,
FistBoomDmg = 291,
SawFlyDmg = 292,
AirRemainDmg = 293,
GemUS = 294,
GemUB = 295,
MagicPatch01 = 296,
Size = 297,
}
public enum AttributeFrom
{
None = 0,
Source = 1,
Target = 2,
MagnitudeVal = 3,
CustomCalculationClass = 4,
Gun = 5,
Support = 6,
Size = 7,
}
public enum GEAttributeCaptureType
{
None = 0,
SnapShot = 1,
Track = 2,
Size = 3,
}
public enum AttributeTarget
{
None = 0,
Source = 1,
Target = 2,
Gun = 3,
Support = 4,
Size = 5,
}
public enum GEOperation
{
None = 0,
Add = 1,
Multiply = 2,
Override = 3,
Size = 4,
}
public enum GECType
{
None = 0,
UniformPropertyChange = 1,
Bullet = 2,
Dot = 3,
DotBoom = 4,
Spell = 5,
HangMagnitude = 6,
Size = 7,
}
public enum JumpLink
{
None = 0,
MainLandPage = 1,
EquipPage = 2,
ShopPageBuy = 3,
ShopPageEquip = 4,
SignManualView = 5,
HandBookView = 6,
LevelPassPopup = 7,
MainAdPage = 8,
TanlentPage = 9,
FashionDressPage = 10,
FirstChargePage = 11,
BossBattlePopup = 12,
ForeverPackPage = 13,
EquipGem = 14,
Size = 15,
}
public enum ZoneLoopType
{
None = 0,
Time = 1,
Count = 2,
Size = 3,
}
public enum SummonSurvivalType
{
None = 0,
AttackCount = 1,
DurationTime = 2,
Size = 3,
}
public enum ShootType
{
None = 0,
Direct = 1,
Surround = 2,
Curve = 3,
Returning = 4,
Size = 5,
}
public enum ColliderType
{
None = 0,
Point = 1,
Box = 2,
Circle = 3,
Size = 4,
}
public enum BindPointType
{
None = 0,
Main = 1,
HatFront = 2,
HatBack = 3,
Clothes = 4,
Weapon = 5,
StateBar = 6,
Muzzle = 7,
IKCtrl = 8,
Muzzle2 = 9,
Muzzle3 = 10,
EffectDown = 11,
EffectUp = 12,
EffectMid = 13,
JumpText = 14,
Wing = 15,
LHand = 16,
RHand = 17,
LHoldPoint = 18,
RHoldPoint = 19,
Size = 20,
}
public enum TriggerType
{
None = 0,
OnAdd = 1,
KillEntity = 2,
CriticalHit = 3,
ChangeGun = 4,
GunReloadStart = 5,
GunReloadEnd = 6,
OnCatchDropItem = 7,
DurationShoot = 8,
HeadShotHit = 9,
StunHit = 10,
NoMovementTime = 11,
ShootBouncyBullets = 12,
OnBulletBounce = 13,
OnDamage = 14,
LevelMonsterRage = 15,
ReviveEntity = 16,
OnDotBoomDmg = 17,
MakeEntityCannotBeHurt = 18,
LossHp = 19,
ChangeGunSkillEnd = 20,
AnyCountChange = 21,
NewOrRemoved = 22,
OnTakeDamage = 23,
SuppressHit = 24,
Size = 25,
}
public enum EffectSpawn
{
None = 0,
Target = 1,
World = 2,
Size = 3,
}
public enum EffectTarget
{
None = 0,
Target = 1,
Owner = 2,
Size = 3,
}
public enum RangeType
{
None = 0,
Circle = 1,
Box = 2,
Point = 3,
Size = 4,
}
public enum CenterType
{
None = 0,
Target = 1,
Owner = 2,
Size = 3,
}
public enum EffectGrabTargetType
{
None = 0,
Owner = 1,
Enemy = 2,
Friend = 3,
FriendSummon = 4,
EnemySummon = 5,
Caster = 6,
Size = 7,
}
public enum TargetFilterType
{
None = 0,
DistanceNear = 1,
DistanceFar = 2,
HpLess = 3,
Size = 4,
}
public enum VFXLookType
{
None = 0,
Default = 1,
PointSelect = 2,
CatchTarget = 3,
Size = 4,
}
public enum ReviveType
{
None = 0,
TRUE = 1,
FALSE = 2,
Advertisement = 3,
Size = 4,
}
public enum NoviceGuidanceType
{
None = 0,
PointUp = 1,
PointDown = 2,
Slide = 3,
NoPoint = 4,
Size = 5,
}
public enum NoviceGuidanceUnlock
{
None = 0,
Unlock = 1,
Quest = 2,
UnlockPop = 3,
Size = 4,
}
public enum NoviceGuidanceTrigger
{
None = 0,
Immediately = 1,
Main = 2,
FunctionStart = 3,
Size = 4,
}
public enum NpcType
{
None = 0,
Common = 1,
Advertisement = 2,
Size = 3,
}
public enum UnlockPopTrigger
{
None = 0,
Immediately = 1,
Main = 2,
Size = 3,
}
public enum UnlockPopType
{
None = 0,
Button = 1,
Npc = 2,
Size = 3,
}
public enum GemBoxType
{
None = 0,
Attack = 1,
Defense = 2,
Skill = 3,
Size = 4,
}
public enum SwitchType
{
None = 0,
OwnerHasTag = 1,
CasterHasTag = 2,
ProbTest = 3,
OwnerWithOutTag = 4,
CasterWithOutTag = 5,
HitDstHasTag = 6,
HitDstWithOutTag = 7,
Size = 8,
}
public enum WingsType
{
None = 0,
MainWings = 1,
Wings = 2,
Size = 3,
}
public enum SoltType
{
None = 0,
Gun = 1,
Support = 2,
Size = 3,
}
public enum WeaponFilterType
{
None = 0,
AR = 1,
LMG = 2,
SG = 3,
SR = 4,
RPG = 5,
CURE = 7,
Size = 8,
}
public enum DropType
{
None = 0,
Default = 1,
StraightFall = 2,
Size = 3,
}
public enum PickUpType
{
None = 0,
Instant = 1,
Wait = 2,
Size = 3,
}
public enum PaySubType
{
None = 0,
Forever1 = 1,
Forever2 = 2,
Forever3 = 3,
Forever4 = 4,
Forever5 = 5,
Forever6 = 6,
Size = 7,
}
public enum TextColor
{
None = 0,
QualityRed = 1,
Size = 2,
}
public enum PackPopType
{
None = 0,
LevelStage = 1,
Gacha = 2,
Level = 3,
CombatPower = 4,
WingsRefit = 5,
Charge = 6,
ItemCost = 7,
Size = 8,
}
public enum PackPopLimit
{
None = 0,
Life = 1,
Daily = 2,
Size = 3,
}
public enum FCollisionShapeType
{
None = 0,
Circle = 1,
Polygon = 2,
Box2d = 3,
Size = 4,
}
public enum CueType
{
None = 0,
In_BeHit = 1,
In_ShowVfx = 2,
In_Sound = 3,
Size = 4,
}
public enum GridPieceType
{
None = 0,
Default = 1,
Octa = 2,
Small = 3,
Archer = 4,
Big = 5,
ShieldFront = 6,
ShieldLeft = 7,
ShieldRight = 8,
Circle = 9,
TriangleUp = 10,
TriangleDown = 11,
BigArcher = 12,
TetrisL = 13,
TripleL = 14,
DoubleWide = 15,
DoubleLong = 16,
DynamiteVert = 17,
BigShieldFront = 18,
BigShieldLeft = 19,
BigShieldRight = 20,
RiderMelee = 21,
RiderArcher = 22,
DoubleLongBig = 23,
BigRiderMelee = 24,
BigRiderArcher = 25,
EggSac = 26,
Spawner = 27,
BoulderThrower = 28,
Eater = 29,
BigEggSac = 30,
BigSpawner = 31,
BigBoulderThrower = 32,
Healer = 33,
Flyer = 34,
FlyerArcher = 35,
SpearThrower = 36,
BigEater = 37,
BigFlyer = 38,
BigFlyerArcher = 39,
Mage = 40,
CircleArcher = 41,
CircleSmall = 42,
CircleSac = 43,
BigCircle = 44,
BigCircleSac = 45,
Moon = 46,
DynamiteHorz = 47,
AllyGold = 48,
Gemspring = 49,
BigSpearThrower = 50,
AllyHealer = 51,
Ally = 52,
AllyArcher = 53,
Zombie = 54,
Cannon = 55,
Spiky = 56,
Speedy = 57,
Tar = 58,
BigCannon = 59,
BigTar = 60,
BigSpiky = 61,
Laser = 62,
BurrowerArcher = 63,
SideStepper = 64,
ShapeShifter = 65,
BigShapeShifter = 66,
Rotator = 67,
BigRotator = 68,
BigLaser = 69,
SkeletonKing = 70,
YetiQueen = 71,
PyramidTank = 72,
Sabertooth = 73,
ShroomSwarm = 74,
DragonPrince = 75,
OwlLord = 76,
VoidSoldier = 77,
Crescent = 78,
Waning = 79,
Num = 80,
Size = 81,
}
public enum WaveGroupType
{
None = 0,
Ordered = 1,
Random = 2,
Size = 3,
}
public enum SystemUnlockId
{
None = 0,
MainLand = 1,
Equip = 2,
Talent = 3,
PeakLevel = 4,
Shop = 5,
RoleModel = 6,
Mail = 7,
Sweep = 9,
PassCard = 101,
MonthlyCard = 102,
LoopSign = 104,
HandBook = 103,
Gem = 8,
GemChooseMix = 10,
FirstPurchase = 105,
MainAd = 106,
RwdChapter = 11,
LoopSign1 = 107,
ShopChange = 12,
Rank = 13,
PurpleEquip = 201,
GoldEquip = 202,
DarkGoldEquip = 203,
PurpleEquipLv = 204,
GoldEquipLv = 205,
DarkGoldEquipLv = 206,
Question = 108,
MainMonthlyCard = 109,
MainLoopSign = 110,
Wings = 14,
BattleEnter = 15,
ContinueBattle = 16,
AdventurePass = 113,
DailyPack = 111,
ForeverPack = 112,
Scheme = 17,
Talent2 = 18,
PassCardPower = 114,
PassCardChapter1 = 115,
PassCardChapter2 = 116,
ShopSpeGem = 19,
PowerSupply = 117,
PopPack = 118,
CActivity = 119,
GachaChoose = 120,
Size = 121,
}