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//============================================
//--4>:
// Exported by ExcelConfigExport
//
// 此代码为工具根据配置自动生成, 请不要修改
//
//============================================
using System;
using Sog;
using System.Collections.Generic;
using Newtonsoft.Json.Linq;
using System.IO;
using System.Linq;
public partial class EquipDescMgr : IConfigManager
{
//Singleton
private static EquipDescMgr _instance;
private static readonly object syslock = new object();
public static EquipDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new EquipDescMgr(); }}} return _instance; }}
public class ItemData
{
public EquipDesc Item;
public int Line;
public bool ReadAlready;
}
protected Dictionary<string, ItemData> m_ItemTable = new ();
protected Dictionary<int, EquipDesc> n_ItemTable = new ();
//for server only, m_readKeyOnly must be false
protected SortedList<string, EquipDesc> m_ItemDescTable = new ();
public SortedList<string, EquipDesc> ItemTable { get {
if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
return m_ItemDescTable; } }
private TabBinFile m_tbf;
//private TabTextFile m_tf;
private int m_curAsynKey1;
public override bool InitBin(string fileName, byte[] fileContent)
{
m_ErrorCount = 0;
m_ItemTable.Clear();
n_ItemTable.Clear();
m_ItemDescTable.Clear();
m_allRead = false;
m_curAsynKey1 = 0;
m_tbf = new TabBinFile(fileName, fileContent);
while (m_tbf.Next())
{
ItemData itemData = new ItemData() { Item = new EquipDesc() };
var item = itemData.Item;
if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
{
TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
if (m_ItemTable.ContainsKey(item.GetKey1()))
{
TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
m_ErrorCount++;
continue;
}
m_ItemTable.Add(item.GetKey1(), itemData);
n_ItemTable.Add(item.InternalId, item);
if (m_readKeyOnly)
{
itemData.Line = m_tbf.CurrentLine;
}
else
{
itemData.ReadAlready = true;
}
}
if (!m_readKeyOnly)
{
m_tbf = null;
}
return true;
}
public EquipDesc GetConfig(string key)
{
ItemData itemData;
if (m_ItemTable.TryGetValue(key, out itemData) == false)
{
return null;
}
if(itemData.ReadAlready)
{
return itemData.Item;
}
if (m_tbf == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
return null;
}
m_tbf.SetCurrentLine(itemData.Line);
m_tbf.SetCurrentCol(0);
itemData.ReadAlready = true;
if (itemData.Item.ReadItemBin(m_tbf, false) == false)
{
TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
return null;
}
return itemData.Item;
}
public EquipDesc GetConfigByInternal(int internalId)
{
var desc = n_ItemTable.GetValueOrDefault(internalId, null);
if (desc == null)
{
TraceLog.Error("Cfg1KeyMgrTemplate.Get by InternalId Failed fs null TabManager:{0}, internalId={1},read line error,", this.ToString(), internalId);
}
return desc;
}
}
public partial class EquipDesc
{
public static readonly string _KEY_InternalId = "InternalId";
public static readonly string _KEY_id = "id";
public static readonly string _KEY_weaponId = "weaponId";
public static readonly string _KEY_type = "type";
public static readonly string _KEY_level = "level";
public static readonly string _KEY_quality = "quality";
public static readonly string _KEY_element = "element";
public static readonly string _KEY_baseAttr = "baseAttr";
public static readonly string _KEY_randomAttr1 = "randomAttr1";
public static readonly string _KEY_randomAttr2 = "randomAttr2";
public static readonly string _KEY_randomAttr3 = "randomAttr3";
public static readonly string _KEY_randomAttr4 = "randomAttr4";
public static readonly string _KEY_equipSuit = "equipSuit";
/// <summary>
/// 内部ID
/// </summary>
public int InternalId { get; set; }
/// <summary>
/// 标识
/// </summary>
public string id { get; set; }
/// <summary>
/// 枪械id
/// </summary>
public int weaponId { get; set; }
/// <summary>
/// 部位
/// </summary>
public EquipType type { get; set; }
/// <summary>
/// 等级
/// </summary>
public int level { get; set; }
/// <summary>
/// 品质
/// </summary>
public CommonQuality quality { get; set; }
/// <summary>
/// 元素随机
/// </summary>
public JObject element { get; set; }
/// <summary>
/// 基础属性
/// </summary>
public string baseAttr { get; set; }
/// <summary>
/// 随机属性1
/// </summary>
public string randomAttr1 { get; set; }
/// <summary>
/// 随机属性2
/// </summary>
public string randomAttr2 { get; set; }
/// <summary>
/// 随机属性3
/// </summary>
public string randomAttr3 { get; set; }
/// <summary>
/// 随机属性4
/// </summary>
public string randomAttr4 { get; set; }
/// <summary>
/// 装备所属套装id
/// </summary>
public int equipSuit { get; set; }
public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
public EquipDesc()
{
}
public string GetKey1() { return id; }
public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
{
InternalId = txf.GetintByIndex(_KEY_InternalId);
id = txf.GetstringByIndex(_KEY_id);
if(readKeyOnly) { return true; }
weaponId = txf.GetintByIndex(_KEY_weaponId);
type = (EquipType)txf.GetintByIndex(_KEY_type);
level = txf.GetintByIndex(_KEY_level);
quality = (CommonQuality)txf.GetintByIndex(_KEY_quality);
element = txf.GetJObjectByIndex(_KEY_element);
baseAttr = txf.GetstringByIndex(_KEY_baseAttr);
randomAttr1 = txf.GetstringByIndex(_KEY_randomAttr1);
randomAttr2 = txf.GetstringByIndex(_KEY_randomAttr2);
randomAttr3 = txf.GetstringByIndex(_KEY_randomAttr3);
randomAttr4 = txf.GetstringByIndex(_KEY_randomAttr4);
equipSuit = txf.GetintByIndex(_KEY_equipSuit);
return true;
}
public WeaponDesc GetWeaponIdDesc()
{
return WeaponDescMgr.Instance.GetConfig(weaponId);
}
public EquipSuitDesc GetEquipSuitDesc()
{
return EquipSuitDescMgr.Instance.GetConfig(equipSuit);
}
}