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336 lines
12 KiB
336 lines
12 KiB
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//============================================
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//--4>:
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// Exported by ExcelConfigExport
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//
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// 此代码为工具根据配置自动生成, 请不要修改
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//
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//============================================
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using System;
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using Sog;
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using System.Collections.Generic;
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#if UNITY_2019_1_OR_NEWER
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using GameLogic;
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#endif
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public partial class MateHouseDescMgr : IConfigManager
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{
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//Singleton
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private static MateHouseDescMgr _instance;
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private static readonly object syslock = new object();
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public static MateHouseDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new MateHouseDescMgr(); }}} return _instance; }}
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public class ItemData
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{
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public MateHouseDesc Item;
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public int Line;
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public bool ReadAlready;
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}
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protected SortedList<int, ItemData> m_ItemTable = new SortedList<int, ItemData>();
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//for server only, m_readKeyOnly must be false
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protected SortedList<int, MateHouseDesc> m_ItemDescTable = new SortedList<int, MateHouseDesc>();
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public SortedList<int, MateHouseDesc> ItemTable { get {
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if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
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return m_ItemDescTable; } }
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private TabBinFile m_tbf;
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//private TabTextFile m_tf;
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private int m_curAsynKey1;
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public override bool InitBin(string fileName, byte[] fileContent)
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{
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m_ErrorCount = 0;
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m_ItemTable.Clear();
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m_ItemDescTable.Clear();
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m_allRead = false;
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m_curAsynKey1 = 0;
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m_tbf = new TabBinFile(fileName, fileContent);
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while (m_tbf.Next())
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{
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ItemData itemData = new ItemData() { Item = new MateHouseDesc() };
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var item = itemData.Item;
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if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
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if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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if (m_ItemTable.ContainsKey(item.GetKey1()))
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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m_ItemTable.Add(item.GetKey1(), itemData);
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if (m_readKeyOnly)
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{
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itemData.Line = m_tbf.CurrentLine;
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}
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else
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{
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itemData.ReadAlready = true;
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}
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}
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if (!m_readKeyOnly)
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{
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m_tbf = null;
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}
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return true;
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}
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#if UNITY_2019_1_OR_NEWER
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public override bool InitBinByIL(string fileName, byte[] fileContent)
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{
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m_ErrorCount = 0;
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m_ItemTable.Clear();
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m_tbf = new TabBinFile(fileName, fileContent);
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while (m_tbf.Next())
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{
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ItemData itemData = new ItemData() { Item = new MateHouseDesc() };
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int keyCount = 0;
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if(m_readKeyOnly) { keyCount = 1;}
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var item = itemData.Item;
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item = item.ReadItemInIL(m_tbf, keyCount);
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if (item == null)
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{
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TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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if (m_ItemTable.ContainsKey(item.GetKey1()))
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{
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TraceLog.Error("Failed to init TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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m_ItemTable.Add(item.GetKey1(), itemData);
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if (m_readKeyOnly)
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{
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itemData.Line = m_tbf.CurrentLine;
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}
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else
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{
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itemData.ReadAlready = true;
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}
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}
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return true;
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}
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#endif
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public MateHouseDesc GetConfig(int key)
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{
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ItemData itemData;
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if (m_ItemTable.TryGetValue(key, out itemData) == false)
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{
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return null;
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}
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if(itemData.ReadAlready)
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{
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return itemData.Item;
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}
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if (m_tbf == null)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
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return null;
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}
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m_tbf.SetCurrentLine(itemData.Line);
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m_tbf.SetCurrentCol(0);
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itemData.ReadAlready = true;
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if (itemData.Item.ReadItemBin(m_tbf, false) == false)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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return null;
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}
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return itemData.Item;
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}
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public override int AsynReadBin(int maxTimes)
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{
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int times = 0;
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if (m_allRead)
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{
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return times;
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}
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if (m_tbf == null)
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{
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return times;
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}
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for (; m_curAsynKey1 < m_ItemTable.Count && times < maxTimes; m_curAsynKey1++)
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{
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var itemData = m_ItemTable.Values[m_curAsynKey1];
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if (itemData.ReadAlready)
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{
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continue;
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}
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m_tbf.SetCurrentLine(itemData.Line);
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m_tbf.SetCurrentCol(0);
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itemData.ReadAlready = true;
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if (itemData.Item.ReadItemBin(m_tbf, false) == false)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.AsynReadBin Failed to init TabManager:{ 0}, read line error, line: { 1}", this.ToString(), m_tbf.CurrentLine);
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return times;
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}
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times++;
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}
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if (m_curAsynKey1 >= m_ItemTable.Count)
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{
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m_allRead = true;
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m_tbf = null;
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}
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return times;
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}
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}
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public partial class MateHouseDesc
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{
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public static readonly string _KEY_id = "id";
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public static readonly string _KEY_playerLevelReq = "playerLevelReq";
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public static readonly string _KEY_consumeType = "consumeType";
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public static readonly string _KEY_consumeId = "consumeId";
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public static readonly string _KEY_consumeNum = "consumeNum";
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public static readonly string _KEY_effectType_4_0 = "effectType_4_0";
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public static readonly string _KEY_effectType_4_1 = "effectType_4_1";
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public static readonly string _KEY_effectType_4_2 = "effectType_4_2";
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public static readonly string _KEY_effectType_4_3 = "effectType_4_3";
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public static readonly string _KEY_effectNum_1_4_0 = "effectNum_1_4_0";
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public static readonly string _KEY_effectNum_1_4_1 = "effectNum_1_4_1";
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public static readonly string _KEY_effectNum_1_4_2 = "effectNum_1_4_2";
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public static readonly string _KEY_effectNum_1_4_3 = "effectNum_1_4_3";
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public static readonly string _KEY_effectNum_2_4_0 = "effectNum_2_4_0";
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public static readonly string _KEY_effectNum_2_4_1 = "effectNum_2_4_1";
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public static readonly string _KEY_effectNum_2_4_2 = "effectNum_2_4_2";
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public static readonly string _KEY_effectNum_2_4_3 = "effectNum_2_4_3";
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public static readonly string _KEY_effectNum_3_4_0 = "effectNum_3_4_0";
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public static readonly string _KEY_effectNum_3_4_1 = "effectNum_3_4_1";
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public static readonly string _KEY_effectNum_3_4_2 = "effectNum_3_4_2";
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public static readonly string _KEY_effectNum_3_4_3 = "effectNum_3_4_3";
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public static readonly string _KEY_effectNum_4_4_0 = "effectNum_4_4_0";
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public static readonly string _KEY_effectNum_4_4_1 = "effectNum_4_4_1";
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public static readonly string _KEY_effectNum_4_4_2 = "effectNum_4_4_2";
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public static readonly string _KEY_effectNum_4_4_3 = "effectNum_4_4_3";
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public static readonly string _KEY_effectNum_5_4_0 = "effectNum_5_4_0";
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public static readonly string _KEY_effectNum_5_4_1 = "effectNum_5_4_1";
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public static readonly string _KEY_effectNum_5_4_2 = "effectNum_5_4_2";
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public static readonly string _KEY_effectNum_5_4_3 = "effectNum_5_4_3";
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public int id { get; set; } // // id
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public int playerLevelReq { get; set; } // //升级所需主角等级
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public int consumeType { get; set; } // //物品消耗类型
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public int consumeId { get; set; } // //物品消耗id
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public int consumeNum { get; set; } // //物品消耗数量
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public int[] effectType { get; set; } // //加成效果类型
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public int[] effectNum_1 { get; set; } // //R加成效果参数(万分比)
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public int[] effectNum_2 { get; set; } // //SR加成效果参数(万分比)
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public int[] effectNum_3 { get; set; } // //SR+加成效果参数(万分比)
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public int[] effectNum_4 { get; set; } // //SSR加成效果参数(万分比)
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public int[] effectNum_5 { get; set; } // //UR加成效果参数(万分比)
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public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
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public MateHouseDesc()
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{
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effectType = new int[4];
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listDic.Add("effectType", typeof(int));
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effectNum_1 = new int[4];
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listDic.Add("effectNum_1", typeof(int));
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effectNum_2 = new int[4];
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listDic.Add("effectNum_2", typeof(int));
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effectNum_3 = new int[4];
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listDic.Add("effectNum_3", typeof(int));
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effectNum_4 = new int[4];
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listDic.Add("effectNum_4", typeof(int));
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effectNum_5 = new int[4];
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listDic.Add("effectNum_5", typeof(int));
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}
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public int GetKey1() { return id; }
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public bool ReadItem(TabTextFile txf, bool readKeyOnly)
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{
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id = txf.Get<int>(_KEY_id);
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if(readKeyOnly) { return true; }
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playerLevelReq = txf.Get<int>(_KEY_playerLevelReq);
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consumeType = txf.Get<int>(_KEY_consumeType);
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consumeId = txf.Get<int>(_KEY_consumeId);
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consumeNum = txf.Get<int>(_KEY_consumeNum);
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effectType[0] = txf.Get<int>(_KEY_effectType_4_0);
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effectType[1] = txf.Get<int>(_KEY_effectType_4_1);
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effectType[2] = txf.Get<int>(_KEY_effectType_4_2);
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effectType[3] = txf.Get<int>(_KEY_effectType_4_3);
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effectNum_1[0] = txf.Get<int>(_KEY_effectNum_1_4_0);
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effectNum_1[1] = txf.Get<int>(_KEY_effectNum_1_4_1);
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effectNum_1[2] = txf.Get<int>(_KEY_effectNum_1_4_2);
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effectNum_1[3] = txf.Get<int>(_KEY_effectNum_1_4_3);
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effectNum_2[0] = txf.Get<int>(_KEY_effectNum_2_4_0);
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effectNum_2[1] = txf.Get<int>(_KEY_effectNum_2_4_1);
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effectNum_2[2] = txf.Get<int>(_KEY_effectNum_2_4_2);
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effectNum_2[3] = txf.Get<int>(_KEY_effectNum_2_4_3);
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effectNum_3[0] = txf.Get<int>(_KEY_effectNum_3_4_0);
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effectNum_3[1] = txf.Get<int>(_KEY_effectNum_3_4_1);
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effectNum_3[2] = txf.Get<int>(_KEY_effectNum_3_4_2);
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effectNum_3[3] = txf.Get<int>(_KEY_effectNum_3_4_3);
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effectNum_4[0] = txf.Get<int>(_KEY_effectNum_4_4_0);
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effectNum_4[1] = txf.Get<int>(_KEY_effectNum_4_4_1);
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effectNum_4[2] = txf.Get<int>(_KEY_effectNum_4_4_2);
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effectNum_4[3] = txf.Get<int>(_KEY_effectNum_4_4_3);
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effectNum_5[0] = txf.Get<int>(_KEY_effectNum_5_4_0);
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effectNum_5[1] = txf.Get<int>(_KEY_effectNum_5_4_1);
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effectNum_5[2] = txf.Get<int>(_KEY_effectNum_5_4_2);
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effectNum_5[3] = txf.Get<int>(_KEY_effectNum_5_4_3);
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return true;
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}
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public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
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{
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id = txf.GetintByIndex(_KEY_id);
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if(readKeyOnly) { return true; }
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playerLevelReq = txf.GetintByIndex(_KEY_playerLevelReq);
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consumeType = txf.GetintByIndex(_KEY_consumeType);
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consumeId = txf.GetintByIndex(_KEY_consumeId);
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consumeNum = txf.GetintByIndex(_KEY_consumeNum);
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effectType[0] = txf.GetintByIndex(_KEY_effectType_4_0);
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effectType[1] = txf.GetintByIndex(_KEY_effectType_4_1);
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effectType[2] = txf.GetintByIndex(_KEY_effectType_4_2);
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effectType[3] = txf.GetintByIndex(_KEY_effectType_4_3);
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effectNum_1[0] = txf.GetintByIndex(_KEY_effectNum_1_4_0);
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effectNum_1[1] = txf.GetintByIndex(_KEY_effectNum_1_4_1);
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effectNum_1[2] = txf.GetintByIndex(_KEY_effectNum_1_4_2);
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effectNum_1[3] = txf.GetintByIndex(_KEY_effectNum_1_4_3);
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effectNum_2[0] = txf.GetintByIndex(_KEY_effectNum_2_4_0);
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effectNum_2[1] = txf.GetintByIndex(_KEY_effectNum_2_4_1);
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effectNum_2[2] = txf.GetintByIndex(_KEY_effectNum_2_4_2);
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effectNum_2[3] = txf.GetintByIndex(_KEY_effectNum_2_4_3);
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effectNum_3[0] = txf.GetintByIndex(_KEY_effectNum_3_4_0);
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effectNum_3[1] = txf.GetintByIndex(_KEY_effectNum_3_4_1);
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effectNum_3[2] = txf.GetintByIndex(_KEY_effectNum_3_4_2);
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effectNum_3[3] = txf.GetintByIndex(_KEY_effectNum_3_4_3);
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effectNum_4[0] = txf.GetintByIndex(_KEY_effectNum_4_4_0);
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effectNum_4[1] = txf.GetintByIndex(_KEY_effectNum_4_4_1);
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effectNum_4[2] = txf.GetintByIndex(_KEY_effectNum_4_4_2);
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effectNum_4[3] = txf.GetintByIndex(_KEY_effectNum_4_4_3);
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effectNum_5[0] = txf.GetintByIndex(_KEY_effectNum_5_4_0);
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effectNum_5[1] = txf.GetintByIndex(_KEY_effectNum_5_4_1);
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effectNum_5[2] = txf.GetintByIndex(_KEY_effectNum_5_4_2);
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effectNum_5[3] = txf.GetintByIndex(_KEY_effectNum_5_4_3);
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return true;
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}
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#if UNITY_2019_1_OR_NEWER
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public MateHouseDesc ReadItemInIL(TabBinFile txf ,int keyCount = 0)
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{
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byte[] ret = txf.GetLength();
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if (ret.Length == 0)
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{
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return null;
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}
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return SerializeObj.ConfigDeSerialize<MateHouseDesc>(this, ret, txf.ColPosList, txf.listPosList, this.listDic, txf.m_stringBlock, keyCount);
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}
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#endif
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}
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