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337 lines
8.9 KiB
337 lines
8.9 KiB
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//============================================
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//--4>:
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// Exported by ExcelConfigExport
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//
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// 此代码为工具根据配置自动生成, 请不要修改
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//
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//============================================
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using System;
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using Sog;
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using System.Collections.Generic;
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using Newtonsoft.Json.Linq;
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using System.IO;
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using System.Linq;
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public partial class MonsterPropDescMgr : IConfigManager
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{
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//Singleton
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private static MonsterPropDescMgr _instance;
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private static readonly object syslock = new object();
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public static MonsterPropDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new MonsterPropDescMgr(); }}} return _instance; }}
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public class ItemData
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{
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public MonsterPropDesc Item;
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public int Line;
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public bool ReadAlready;
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}
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protected Dictionary<int, ItemData> m_ItemTable = new ();
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protected Dictionary<int, MonsterPropDesc> n_ItemTable = new ();
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//for server only, m_readKeyOnly must be false
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protected SortedList<int, MonsterPropDesc> m_ItemDescTable = new ();
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public SortedList<int, MonsterPropDesc> ItemTable { get {
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if (m_ItemDescTable.Count == 0) { foreach (var item in m_ItemTable) { m_ItemDescTable.Add(item.Key, item.Value.Item); }}
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return m_ItemDescTable; } }
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private TabBinFile m_tbf;
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//private TabTextFile m_tf;
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private int m_curAsynKey1;
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public override bool InitBin(string fileName, byte[] fileContent)
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{
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m_ErrorCount = 0;
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m_ItemTable.Clear();
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n_ItemTable.Clear();
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m_ItemDescTable.Clear();
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m_allRead = false;
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m_curAsynKey1 = 0;
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m_tbf = new TabBinFile(fileName, fileContent);
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while (m_tbf.Next())
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{
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ItemData itemData = new ItemData() { Item = new MonsterPropDesc() };
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var item = itemData.Item;
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if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
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if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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if (m_ItemTable.ContainsKey(item.GetKey1()))
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{
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TraceLog.Error("Failed to InitBin TabManager:{0}, multi key:{1}, line: {2}", this.ToString(), item.GetKey1(), m_tbf.CurrentLine);
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m_ErrorCount++;
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continue;
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}
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m_ItemTable.Add(item.GetKey1(), itemData);
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n_ItemTable.Add(item.InternalId, item);
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if (m_readKeyOnly)
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{
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itemData.Line = m_tbf.CurrentLine;
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}
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else
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{
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itemData.ReadAlready = true;
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}
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}
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if (!m_readKeyOnly)
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{
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m_tbf = null;
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}
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return true;
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}
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public MonsterPropDesc GetConfig(int key)
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{
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ItemData itemData;
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if (m_ItemTable.TryGetValue(key, out itemData) == false)
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{
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return null;
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}
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if(itemData.ReadAlready)
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{
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return itemData.Item;
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}
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if (m_tbf == null)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error,", this.ToString());
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return null;
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}
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m_tbf.SetCurrentLine(itemData.Line);
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m_tbf.SetCurrentCol(0);
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itemData.ReadAlready = true;
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if (itemData.Item.ReadItemBin(m_tbf, false) == false)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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return null;
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}
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return itemData.Item;
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}
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public MonsterPropDesc GetConfigByInternal(int internalId)
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{
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var desc = n_ItemTable.GetValueOrDefault(internalId, null);
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if (desc == null)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.Get by InternalId Failed fs null TabManager:{0}, internalId={1},read line error,", this.ToString(), internalId);
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}
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return desc;
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}
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}
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public partial class MonsterPropDesc
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{
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public static readonly string _KEY_InternalId = "InternalId";
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public static readonly string _KEY_id = "id";
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public static readonly string _KEY_type = "type";
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public static readonly string _KEY_exp = "exp";
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public static readonly string _KEY_dropConfig = "dropConfig";
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public static readonly string _KEY_Atk = "Atk";
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public static readonly string _KEY_Def = "Def";
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public static readonly string _KEY_HP = "HP";
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public static readonly string _KEY_MoveSpeed = "MoveSpeed";
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public static readonly string _KEY_ShieldType = "ShieldType";
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public static readonly string _KEY_ShieldValue = "ShieldValue";
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public static readonly string _KEY_ShieldRestore = "ShieldRestore";
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public static readonly string _KEY_HurtRate = "HurtRate";
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public static readonly string _KEY_UnHurtRate = "UnHurtRate";
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public static readonly string _KEY_CritRate = "CritRate";
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public static readonly string _KEY_UnCritRate = "UnCritRate";
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public static readonly string _KEY_CritDamage = "CritDamage";
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public static readonly string _KEY_EvadeRate = "EvadeRate";
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public static readonly string _KEY_HealRate = "HealRate";
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public static readonly string _KEY_StunRate = "StunRate";
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public static readonly string _KEY_UnStunRate = "UnStunRate";
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public static readonly string _KEY_HS_Rate = "HS_Rate";
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public static readonly string _KEY_HS_Resistance = "HS_Resistance";
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public static readonly string _KEY_HS_DamageIncrease = "HS_DamageIncrease";
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public static readonly string _KEY_MonsterParam1 = "MonsterParam1";
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public static readonly string _KEY_NoChangeDir = "NoChangeDir";
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/// <summary>
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/// 内部ID
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/// </summary>
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public int InternalId { get; set; }
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/// <summary>
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/// 怪物id
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/// </summary>
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public int id { get; set; }
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/// <summary>
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/// 怪物类型
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/// </summary>
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public MonsterType type { get; set; }
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/// <summary>
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/// 怪物经验
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/// </summary>
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public int exp { get; set; }
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/// <summary>
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/// 怪物掉落 Reward表
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/// </summary>
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public string dropConfig { get; set; }
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/// <summary>
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/// Atk
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/// </summary>
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public int Atk { get; set; }
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/// <summary>
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/// Def
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/// </summary>
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public int Def { get; set; }
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/// <summary>
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/// TotalHp
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/// </summary>
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public long HP { get; set; }
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/// <summary>
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/// MoveSpeed
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/// </summary>
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public int MoveSpeed { get; set; }
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/// <summary>
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/// 护盾属性
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/// </summary>
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public ElementType ShieldType { get; set; }
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/// <summary>
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/// 护盾值万分比
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/// </summary>
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public long ShieldValue { get; set; }
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/// <summary>
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/// 护盾重置时间ms
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/// </summary>
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public int ShieldRestore { get; set; }
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/// <summary>
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/// DamageRate
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/// </summary>
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public int HurtRate { get; set; }
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/// <summary>
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/// DamageResistance
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/// </summary>
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public int UnHurtRate { get; set; }
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/// <summary>
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/// CriticalRate
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/// </summary>
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public int CritRate { get; set; }
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/// <summary>
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/// CriticalResistance
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/// </summary>
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public int UnCritRate { get; set; }
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/// <summary>
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/// CriticalDamageIncrease
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/// </summary>
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public int CritDamage { get; set; }
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/// <summary>
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/// Dodge1
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/// </summary>
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public int EvadeRate { get; set; }
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/// <summary>
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/// HealingIncrease
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/// </summary>
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public int HealRate { get; set; }
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/// <summary>
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/// StunRate
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/// </summary>
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public int StunRate { get; set; }
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/// <summary>
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/// StunResistance
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/// </summary>
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public int UnStunRate { get; set; }
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/// <summary>
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/// HS_Rate
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/// </summary>
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public int HS_Rate { get; set; }
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/// <summary>
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/// HS_Resistance
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/// </summary>
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public int HS_Resistance { get; set; }
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/// <summary>
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/// HS_DamageIncrease
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/// </summary>
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public int HS_DamageIncrease { get; set; }
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/// <summary>
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/// MagicPatch01
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/// </summary>
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public int MonsterParam1 { get; set; }
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/// <summary>
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/// 不反转方向
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/// </summary>
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public int NoChangeDir { get; set; }
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public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
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public MonsterPropDesc()
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{
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}
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public int GetKey1() { return id; }
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public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
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{
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InternalId = txf.GetintByIndex(_KEY_InternalId);
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id = txf.GetintByIndex(_KEY_id);
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if(readKeyOnly) { return true; }
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type = (MonsterType)txf.GetintByIndex(_KEY_type);
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exp = txf.GetintByIndex(_KEY_exp);
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dropConfig = txf.GetstringByIndex(_KEY_dropConfig);
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Atk = txf.GetintByIndex(_KEY_Atk);
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Def = txf.GetintByIndex(_KEY_Def);
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HP = txf.GetlongByIndex(_KEY_HP);
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MoveSpeed = txf.GetintByIndex(_KEY_MoveSpeed);
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ShieldType = (ElementType)txf.GetintByIndex(_KEY_ShieldType);
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ShieldValue = txf.GetlongByIndex(_KEY_ShieldValue);
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ShieldRestore = txf.GetintByIndex(_KEY_ShieldRestore);
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HurtRate = txf.GetintByIndex(_KEY_HurtRate);
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UnHurtRate = txf.GetintByIndex(_KEY_UnHurtRate);
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CritRate = txf.GetintByIndex(_KEY_CritRate);
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UnCritRate = txf.GetintByIndex(_KEY_UnCritRate);
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CritDamage = txf.GetintByIndex(_KEY_CritDamage);
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EvadeRate = txf.GetintByIndex(_KEY_EvadeRate);
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HealRate = txf.GetintByIndex(_KEY_HealRate);
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StunRate = txf.GetintByIndex(_KEY_StunRate);
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UnStunRate = txf.GetintByIndex(_KEY_UnStunRate);
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HS_Rate = txf.GetintByIndex(_KEY_HS_Rate);
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HS_Resistance = txf.GetintByIndex(_KEY_HS_Resistance);
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HS_DamageIncrease = txf.GetintByIndex(_KEY_HS_DamageIncrease);
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MonsterParam1 = txf.GetintByIndex(_KEY_MonsterParam1);
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NoChangeDir = txf.GetintByIndex(_KEY_NoChangeDir);
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return true;
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}
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public RewardDesc GetDropConfigDesc()
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{
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return RewardDescMgr.Instance.GetConfig(dropConfig);
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}
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}
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