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367 lines
11 KiB
367 lines
11 KiB
// Copyright (c) 2004, 2019, Oracle and/or its affiliates. All rights reserved.
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License, version 2.0, as
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// published by the Free Software Foundation.
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//
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// This program is also distributed with certain software (including
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// but not limited to OpenSSL) that is licensed under separate terms,
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// as designated in a particular file or component or in included license
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// documentation. The authors of MySQL hereby grant you an
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// additional permission to link the program and your derivative works
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// with the separately licensed software that they have included with
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// MySQL.
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//
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// Without limiting anything contained in the foregoing, this file,
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// which is part of MySQL Connector/NET, is also subject to the
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// Universal FOSS Exception, version 1.0, a copy of which can be found at
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// http://oss.oracle.com/licenses/universal-foss-exception.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License, version 2.0, for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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using System;
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using System.IO;
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using System.IO.Compression;
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using MySql.Data.Common;
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using System.Net;
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using Sog.Properties;
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namespace MySql.Data.MySqlClient
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{
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/// <summary>
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/// Summary description for CompressedStream.
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/// </summary>
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internal class CompressedStream : Stream
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{
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// writing fields
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private Stream baseStream;
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private MemoryStream cache;
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// reading fields
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private byte[] localByte;
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private byte[] inBuffer;
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private byte[] lengthBytes;
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private WeakReference inBufferRef;
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private int inPos;
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private int maxInPos;
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private DeflateStream compInStream;
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public CompressedStream(Stream baseStream)
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{
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this.baseStream = baseStream;
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this.localByte = new byte[1];
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this.lengthBytes = new byte[7];
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this.cache = new MemoryStream();
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this.inBufferRef = new WeakReference(this.inBuffer, false);
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}
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#region Properties
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public override bool CanRead => this.baseStream.CanRead;
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public override bool CanWrite => this.baseStream.CanWrite;
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public override bool CanSeek => this.baseStream.CanSeek;
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public override long Length => this.baseStream.Length;
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public override long Position
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{
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get { return this.baseStream.Position; }
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set { this.baseStream.Position = value; }
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}
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#endregion
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public override void Close()
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{
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base.Close();
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this.baseStream.Close();
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this.cache.Dispose();
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}
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public override void SetLength(long value)
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{
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throw new NotSupportedException(Resources.CSNoSetLength);
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}
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public override int ReadByte()
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{
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try
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{
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this.Read(this.localByte, 0, 1);
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return this.localByte[0];
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}
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catch (EndOfStreamException)
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{
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return -1;
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}
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}
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public override bool CanTimeout => this.baseStream.CanTimeout;
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public override int ReadTimeout
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{
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get
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{
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return this.baseStream.ReadTimeout;
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}
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set
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{
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this.baseStream.ReadTimeout = value;
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}
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}
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public override int WriteTimeout
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{
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get
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{
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return this.baseStream.WriteTimeout;
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}
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set
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{
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this.baseStream.WriteTimeout = value;
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}
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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if (buffer == null)
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{
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throw new ArgumentNullException(nameof(buffer), Resources.BufferCannotBeNull);
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}
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if (offset < 0 || offset >= buffer.Length)
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{
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throw new ArgumentOutOfRangeException(nameof(offset), Resources.OffsetMustBeValid);
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}
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if ((offset + count) > buffer.Length)
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{
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throw new ArgumentException(Resources.BufferNotLargeEnough, nameof(buffer));
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}
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if (this.inPos == this.maxInPos)
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{
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this.PrepareNextPacket();
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}
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int countToRead = Math.Min(count, this.maxInPos - this.inPos);
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int countRead;
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if (this.compInStream != null)
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{
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countRead = this.compInStream.Read(buffer, offset, countToRead);
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}
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else
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{
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countRead = this.baseStream.Read(buffer, offset, countToRead);
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}
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this.inPos += countRead;
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// release the weak reference
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if (this.inPos == this.maxInPos)
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{
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this.compInStream = null;
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if (!Platform.IsMono())
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{
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this.inBufferRef = new WeakReference(this.inBuffer, false);
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this.inBuffer = null;
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}
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}
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return countRead;
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}
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private void PrepareNextPacket()
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{
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MySqlStream.ReadFully(this.baseStream, this.lengthBytes, 0, 7);
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int compressedLength = this.lengthBytes[0] + (this.lengthBytes[1] << 8) + (this.lengthBytes[2] << 16);
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// lengthBytes[3] is seq
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int unCompressedLength = this.lengthBytes[4] + (this.lengthBytes[5] << 8) +
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(this.lengthBytes[6] << 16);
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if (unCompressedLength == 0)
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{
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unCompressedLength = compressedLength;
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this.compInStream = null;
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}
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else
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{
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this.ReadNextPacket(compressedLength);
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MemoryStream ms = new MemoryStream(this.inBuffer, 2, compressedLength - 2);
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this.compInStream = new DeflateStream(ms, CompressionMode.Decompress);
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}
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this.inPos = 0;
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this.maxInPos = unCompressedLength;
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}
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private void ReadNextPacket(int len)
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{
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this.inBuffer = this.inBufferRef.Target as byte[];
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if (this.inBuffer == null || this.inBuffer.Length < len)
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{
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this.inBuffer = new byte[len];
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}
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MySqlStream.ReadFully(this.baseStream, this.inBuffer, 0, len);
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}
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private MemoryStream CompressCache()
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{
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// small arrays almost never yeild a benefit from compressing
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if (this.cache.Length < 50)
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{
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return null;
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}
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byte[] cacheBytes = this.cache.GetBuffer();
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MemoryStream compressedBuffer = new MemoryStream();
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compressedBuffer.WriteByte(0x78);
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compressedBuffer.WriteByte(0x9c);
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var outCompStream = new DeflateStream(compressedBuffer, CompressionMode.Compress, true);
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outCompStream.Write(cacheBytes, 0, (int)this.cache.Length);
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outCompStream.Dispose();
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int adler = IPAddress.HostToNetworkOrder(this.Adler32(cacheBytes, 0, (int)this.cache.Length));
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compressedBuffer.Write(BitConverter.GetBytes(adler), 0, sizeof(uint));
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// if the compression hasn't helped, then just return null
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if (compressedBuffer.Length >= this.cache.Length)
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{
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return null;
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}
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return compressedBuffer;
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}
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int Adler32(byte[] bytes, int index, int length)
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{
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const uint a32mod = 65521;
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uint s1 = 1, s2 = 0;
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for (int i = index; i < length; i++)
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{
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byte b = bytes[i];
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s1 = (s1 + b) % a32mod;
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s2 = (s2 + s1) % a32mod;
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}
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return unchecked((int)((s2 << 16) + s1));
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}
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private void CompressAndSendCache()
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{
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long compressedLength, uncompressedLength;
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// we need to save the sequence byte that is written
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byte[] cacheBuffer = this.cache.GetBuffer();
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byte seq = cacheBuffer[3];
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cacheBuffer[3] = 0;
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// first we compress our current cache
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MemoryStream compressedBuffer = this.CompressCache();
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// now we set our compressed and uncompressed lengths
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// based on if our compression is going to help or not
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MemoryStream memStream;
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if (compressedBuffer == null)
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{
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compressedLength = this.cache.Length;
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uncompressedLength = 0;
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memStream = this.cache;
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}
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else
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{
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compressedLength = compressedBuffer.Length;
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uncompressedLength = this.cache.Length;
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memStream = compressedBuffer;
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}
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// Make space for length prefix (7 bytes) at the start of output
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long dataLength = memStream.Length;
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int bytesToWrite = (int)dataLength + 7;
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memStream.SetLength(bytesToWrite);
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byte[] buffer = memStream.GetBuffer();
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Array.Copy(buffer, 0, buffer, 7, (int)dataLength);
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// Write length prefix
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buffer[0] = (byte)(compressedLength & 0xff);
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buffer[1] = (byte)((compressedLength >> 8) & 0xff);
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buffer[2] = (byte)((compressedLength >> 16) & 0xff);
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buffer[3] = seq;
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buffer[4] = (byte)(uncompressedLength & 0xff);
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buffer[5] = (byte)((uncompressedLength >> 8) & 0xff);
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buffer[6] = (byte)((uncompressedLength >> 16) & 0xff);
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this.baseStream.Write(buffer, 0, bytesToWrite);
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this.baseStream.Flush();
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this.cache.SetLength(0);
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compressedBuffer?.Dispose();
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}
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public override void Flush()
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{
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if (!this.InputDone())
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{
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return;
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}
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this.CompressAndSendCache();
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}
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private bool InputDone()
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{
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// if we have not done so yet, see if we can calculate how many bytes we are expecting
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if (this.baseStream is TimedStream && ((TimedStream)this.baseStream).IsClosed)
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{
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return false;
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}
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if (this.cache.Length < 4)
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{
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return false;
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}
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byte[] buf = this.cache.GetBuffer();
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int expectedLen = buf[0] + (buf[1] << 8) + (buf[2] << 16);
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if (this.cache.Length < (expectedLen + 4))
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{
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return false;
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}
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return true;
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}
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public override void WriteByte(byte value)
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{
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this.cache.WriteByte(value);
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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this.cache.Write(buffer, offset, count);
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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return this.baseStream.Seek(offset, origin);
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}
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}
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}
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