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// Copyright (c) 2004, 2019, Oracle and/or its affiliates. All rights reserved.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License, version 2.0, as
// published by the Free Software Foundation.
//
// This program is also distributed with certain software (including
// but not limited to OpenSSL) that is licensed under separate terms,
// as designated in a particular file or component or in included license
// documentation. The authors of MySQL hereby grant you an
// additional permission to link the program and your derivative works
// with the separately licensed software that they have included with
// MySQL.
//
// Without limiting anything contained in the foregoing, this file,
// which is part of MySQL Connector/NET, is also subject to the
// Universal FOSS Exception, version 1.0, a copy of which can be found at
// http://oss.oracle.com/licenses/universal-foss-exception.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License, version 2.0, for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
using MySql.Data.Common;
using MySql.Data.Failover;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using Sog.Properties;
namespace MySql.Data.MySqlClient
{
/// <summary>
/// Summary description for MySqlPool.
/// </summary>
internal sealed class MySqlPool
{
private readonly List<Driver> _inUsePool;
private readonly Queue<Driver> _idlePool;
private readonly uint _minSize;
private readonly uint _maxSize;
private readonly AutoResetEvent _autoEvent;
private int _available;
// Object used to lock the list of host obtained from DNS SRV lookup.
private readonly object _dnsSrvLock = new object();
private void EnqueueIdle(Driver driver)
{
driver.IdleSince = DateTime.Now;
this._idlePool.Enqueue(driver);
}
public MySqlPool(MySqlConnectionStringBuilder settings)
{
this._minSize = settings.MinimumPoolSize;
this._maxSize = settings.MaximumPoolSize;
this._available = (int)this._maxSize;
this._autoEvent = new AutoResetEvent(false);
if (this._minSize > this._maxSize)
{
this._minSize = this._maxSize;
}
this.Settings = settings;
this._inUsePool = new List<Driver>((int)this._maxSize);
this._idlePool = new Queue<Driver>((int)this._maxSize);
// prepopulate the idle pool to minSize
for (int i = 0; i < this._minSize; i++)
{
this.EnqueueIdle(this.CreateNewPooledConnection());
}
this.ProcedureCache = new ProcedureCache((int)settings.ProcedureCacheSize);
}
#region Properties
public MySqlConnectionStringBuilder Settings { get; set; }
public ProcedureCache ProcedureCache { get; }
/// <summary>
/// It is assumed that this property will only be used from inside an active
/// lock.
/// </summary>
private bool HasIdleConnections => this._idlePool.Count > 0;
private int NumConnections => this._idlePool.Count + this._inUsePool.Count;
/// <summary>
/// Indicates whether this pool is being cleared.
/// </summary>
public bool BeingCleared { get; private set; }
internal Dictionary<string, string> ServerProperties { get; set; }
#endregion
/// <summary>
/// It is assumed that this method is only called from inside an active lock.
/// </summary>
private Driver GetPooledConnection()
{
Driver driver = null;
// if we don't have an idle connection but we have room for a new
// one, then create it here.
lock ((this._idlePool as ICollection).SyncRoot)
{
if (this.HasIdleConnections)
{
driver = this._idlePool.Dequeue();
}
}
// Obey the connection timeout
if (driver != null)
{
try
{
driver.ResetTimeout((int)this.Settings.ConnectionTimeout * 1000);
}
catch (Exception)
{
driver.Close();
driver = null;
}
}
if (driver != null)
{
// first check to see that the server is still alive
if (!driver.Ping())
{
driver.Close();
driver = null;
}
else if (this.Settings.ConnectionReset)
{
// if the user asks us to ping/reset pooled connections
// do so now
try { driver.Reset(); }
catch (Exception) { this.Clear(); }
}
}
if (driver == null)
{
driver = this.CreateNewPooledConnection();
}
Debug.Assert(driver != null);
lock ((this._inUsePool as ICollection).SyncRoot)
{
this._inUsePool.Add(driver);
}
return driver;
}
/// <summary>
/// It is assumed that this method is only called from inside an active lock.
/// </summary>
private Driver CreateNewPooledConnection()
{
Debug.Assert((this._maxSize - this.NumConnections) > 0, "Pool out of sync.");
Driver driver = Driver.Create(this.Settings);
driver.Pool = this;
return driver;
}
public void ReleaseConnection(Driver driver)
{
lock ((this._inUsePool as ICollection).SyncRoot)
{
if (this._inUsePool.Contains(driver))
{
this._inUsePool.Remove(driver);
}
}
if (driver.ConnectionLifetimeExpired() || this.BeingCleared)
{
driver.Close();
Debug.Assert(!this._idlePool.Contains(driver));
}
else
{
lock ((this._idlePool as ICollection).SyncRoot)
{
this.EnqueueIdle(driver);
}
}
lock (this._dnsSrvLock)
{
if (driver.Settings.DnsSrv)
{
var dnsSrvRecords = DnsResolver.GetDnsSrvRecords(DnsResolver.ServiceName);
FailoverManager.SetHostList(
dnsSrvRecords.ConvertAll(r => new FailoverServer(r.Target, r.Port, null)),
FailoverMethod.Sequential);
foreach (var idleConnection in this._idlePool)
{
string idleServer = idleConnection.Settings.Server;
if (!FailoverManager.FailoverGroup.Hosts.Exists(h => h.Host == idleServer) && !idleConnection.IsInActiveUse)
{
idleConnection.Close();
}
}
}
}
Interlocked.Increment(ref this._available);
this._autoEvent.Set();
}
/// <summary>
/// Removes a connection from the in use pool. The only situations where this method
/// would be called are when a connection that is in use gets some type of fatal exception
/// or when the connection is being returned to the pool and it's too old to be
/// returned.
/// </summary>
/// <param name="driver"></param>
public void RemoveConnection(Driver driver)
{
lock ((this._inUsePool as ICollection).SyncRoot)
{
if (this._inUsePool.Contains(driver))
{
this._inUsePool.Remove(driver);
Interlocked.Increment(ref this._available);
this._autoEvent.Set();
}
}
// if we are being cleared and we are out of connections then have
// the manager destroy us.
if (this.BeingCleared && this.NumConnections == 0)
{
MySqlPoolManager.RemoveClearedPool(this);
}
}
private Driver TryToGetDriver()
{
int count = Interlocked.Decrement(ref this._available);
if (count < 0)
{
Interlocked.Increment(ref this._available);
return null;
}
try
{
Driver driver = this.GetPooledConnection();
return driver;
}
catch (Exception ex)
{
MySqlTrace.LogError(-1, ex.Message);
Interlocked.Increment(ref this._available);
throw;
}
}
public Driver GetConnection()
{
int fullTimeOut = (int)this.Settings.ConnectionTimeout * 1000;
int timeOut = fullTimeOut;
DateTime start = DateTime.Now;
while (timeOut > 0)
{
Driver driver = this.TryToGetDriver();
if (driver != null)
{
return driver;
}
// We have no tickets right now, lets wait for one.
if (!this._autoEvent.WaitOne(timeOut, false))
{
break;
}
timeOut = fullTimeOut - (int)DateTime.Now.Subtract(start).TotalMilliseconds;
}
throw new MySqlException(Resources.TimeoutGettingConnection);
}
/// <summary>
/// Clears this pool of all idle connections and marks this pool and being cleared
/// so all other connections are closed when they are returned.
/// </summary>
internal void Clear()
{
lock ((this._idlePool as ICollection).SyncRoot)
{
// first, mark ourselves as being cleared
this.BeingCleared = true;
// then we remove all connections sitting in the idle pool
while (this._idlePool.Count > 0)
{
Driver d = this._idlePool.Dequeue();
d.Close();
}
// there is nothing left to do here. Now we just wait for all
// in use connections to be returned to the pool. When they are
// they will be closed. When the last one is closed, the pool will
// be destroyed.
}
}
/// <summary>
/// Remove expired drivers from the idle pool
/// </summary>
/// <returns></returns>
/// <remarks>
/// Closing driver is a potentially lengthy operation involving network
/// IO. Therefore we do not close expired drivers while holding
/// idlePool.SyncRoot lock. We just remove the old drivers from the idle
/// queue and return them to the caller. The caller will need to close
/// them (or let GC close them)
/// </remarks>
internal List<Driver> RemoveOldIdleConnections()
{
List<Driver> oldDrivers = new List<Driver>();
DateTime now = DateTime.Now;
lock ((this._idlePool as ICollection).SyncRoot)
{
// The drivers appear to be ordered by their age, i.e it is
// sufficient to remove them until the first element is not
// too old.
while (this._idlePool.Count > this._minSize)
{
Driver d = this._idlePool.Peek();
DateTime expirationTime = d.IdleSince.Add(
new TimeSpan(0, 0, MySqlPoolManager.maxConnectionIdleTime));
if (expirationTime.CompareTo(now) < 0)
{
oldDrivers.Add(d);
this._idlePool.Dequeue();
}
else
{
break;
}
}
}
return oldDrivers;
}
}
}